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Silverlight Game Design (Game)

Silverlight Game Design (Game): (15) If there's a Dream (end) Silverlight Game Design (Game): (14) Silverlight Game Design (Game):(13) "The Age of Empires II (Demo)" Silverlight Game

"The fun of Arithmetic"--game tree and chess game

From the beginning of this article, the author began to "The fun of the algorithm" a book study. Compared with the previous game-oriented algorithms and classical textbooks, this book is based on algorithms that are used in real life or in the production practice, such as the Tree of games introduced in this article, which is the basis of a very fire man and Ai's go war in the previous period.One thing that needs to be explained in advance is that bec

Online ghost game development and ghost Game Development

Online ghost game development and ghost Game Development As a beginner in C #,. net, object-oriented, design pattern, and refactoring, he hopes to use some defined projects to strengthen the consolidation of development technology. I used to play games on the Russian side (C # + WinForm), but the code tastes bad and not very good. This time, I chose the "ghost hunting"

Game Analysis (the mathematical problem of stone game)

Stone Acquisition Problems Stone Acquisition ProblemsThere is a very interesting game, that is, there are several heaps of objects, either matchsticks or pawn pieces. The two take several objects from the heap in turn, and the final winner of the light object is required. This is an ancient game in China. Although this game is extremely simple, it contai

Describe the use of JNI By porting the Soldado game on the Android platform (embed the Soldado game into the fcgame simulator, eliminating the need to load the Rom from the SD card)

Starting point:Traditional game simulators (FC, Neo, FBA, GBA, Mame, n64, NDS, and PSP) are all moved to Android phones, the game Rom is then saved to the SD card and run through the simulator. However, considering that mobile games must follow the fast forward and fast forward principles, I have implemented the following micro-innovations on this basis: 1. directly put the

10-day android game development (3)-create the first android game

Document directory Abstract Build a project Encoding Deployment Summary Abstract With the previous learning foundation, we can start to develop games. Of course, at this stage, we only focus on learning. The following is a game called Star guard, a great standalone game. The screen is very loving and difficult, but you can play with unlimited life. The upper, lower, left, and right mouse of the keybo

[Excellent] large collection of Android game source code, android game

[Excellent] large collection of Android game source code, android gameAndroid custom effects-random lottery You can set several options for a simulated lottery. After adding the options, you can use a program to help you randomly select one of them. This is similar to the kind of pointer turntable lottery in the supermarket. After running, it is a dynamic, fast initial rotation, and finally Slowly stops on a certain option. :Click to download

IOS source code for a JUMP-up stair game, and ios for a jump-up stair game

IOS source code for a JUMP-up stair game, and ios for a jump-up stair game Cocos2d-x-based simple JUMP-up stair game with sound effects. It is suitable for new cocos2d students to learn. The rule is similar to a classic game of "men are on the 100 layer", that is, to control the baby to slowly increase by jumping on th

Android Game Development: Building a game framework (3)

level of the CRT display! Disable vertical synchronization: Normally, the screen update rate of the operating system is usually up or down at 85hz. At this time, the video card sends a vertical synchronization signal every time according to the frequency of 85hz, the interval between a signal and a signal is the time at which an image is written at a resolution of 85. Enable vertical synchronization: In the game, a strong video card may quickly d

poj1740| A NEW STONE game| game theory

DescriptionAlice and Bob decide to play a new stone game. At the beginning of the game they pick N (1At each step of the game,the player choose a pile,remove at least one stones,then freely move stones from this pile to Any and pile that still have stones.For example:n=4 and the piles has (3,1,4,2) stones. If The player chose the first pile and remove one. Then i

[Bzoj 1874] [BeiJing2009 Wintercamp] Take the stone game "game theory | SG function "

Title Link: BZOJ-1874Problem analysisThis is a combo game that is the and of many individual SG games.That is, the total game is a combination of a number of single SG games, each SG game (that is, each heap of stones) between each other, each time from a single game to choose a decision, if all the individual

C # develop WPF/Silverlight animation and game series tutorials (game tutorial): (46) flight mode-free vs sky

Once upon a time, I began to fall in love with the boundless sky, imagining to fly with wings. The treasure chain, the miracle, and the dream fairy show the flying world to countless players. Wings are often a symbol of identity, but the charm of the game is naturally unstoppable if you can give it a meaning of freedom. How to Make the role in the game fly freely? What are the special characteristics

[Game]-game tutorial

Http://www.gameres.com/ The largest game development and production communication platform in China. It targets Chinese-speaking game developers around the world and provides game tutorials and some games.Source codeDownload of works, talent recruitment, related news, technical exchange forums, etc. Http://www.happypenguin.org/ A lot of games with good

Unity3D Game Development 5: basic game creation scenario 2

Mask: Remove masking graphs. The game objects associated with the middle layer will be affected by the illumination of the light source. Lightmapping: lightmap OK. Let's take a look at the specific case column. Pilot the scenario that has been created, such: Choose GameObject gt; Create Other gt; Directional light from the menu bar, and add a direction light for the scenario. In this case, you will find that the scenario is much brighter, such: W

Cocos2d-x 3.2 Monopoly game project development-Part 1 skill improvement and game end judgment, cocos2d-x Project Development

Cocos2d-x 3.2 Monopoly game project development-Part 1 skill improvement and game end judgment, cocos2d-x Project DevelopmentThis section focuses on the increase of skill escalation events and game end judgment. The game judgment is simply handled. If there is a role whose capital is less than 0, the

How to enable game livestream on YY how to enable game livestream on YY

YY software users to the detailed analysis of the sharing of YY game Live method. Method Sharing: Step 1, first open yy into their own channel, and then click on the upper left corner of the house icon, select channel information. Step 2, on the left side of the channel information to click on the channel template, and then on the right side of the template to open the game live, and final

Recording game video software, which is good? How to recording game video with bandicam?

Recording game Video software which is good Recording Game Video software We search on the Internet can find a lot of here small weave think Bandicam record game video is very convenient for the computer is a good choice oh. Bandicam Recording Game Video method 1. Open "Bandicam" in your computer and find the "

Unity Game Design Frisbee Game

collision often can not be hundred hundred detection.Complete the UFO factoryCreate a new namespace com.mygame, which is defined by the singleton classes Diskfactory and Scenecontroller. The purpose of the UFO factory class is to manage the UFO instances, as well as the extraction and recovery details of the UFO instance, and for other objects that require the use of a UFO, use only 3 functions provided by the factory class, namely Getdisk (), Getdiskobject (), and free ().Using unityengine;usi

Spritekit mobile game joystick joystick use--by Ifiero game development tutorial

# # 工欲善其事, its prerequisiteSometimes it's important to learn how to apply third-party libraries, because we don't have to reinvent our own wheels, and here we use gravity sensing to manipulate the plane instead of using joystick joystick to manipulate it as follows:```Statement game joystick;private Var joystick:analogjoystick! Game joystick;```> Create a function, new

J2ME Game Apiのgamecanvas Game Canvas

Gamecanvas is one of the most important elements of MIDP2.0, improve the convenience of J2ME game development, compared to MIDP1.0, reduce the difficulty and cost of J2ME game development, this article specifically detailed the Gamecanvas game canvas of the relevant content, the Gamecanvas has a general analysis. The main methods, methods and methods in Gamecanv

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