Self-made C # version 3DS file parser and display 3DS model with SHARPGL+bit Wei Wei + quietly left a version of the right to say:It is said that the *.3DS format of 3D model files is very old and outdated format. This document references (Http://www.spacesimulator.net/wiki/index.php?title=Tutorials:3ds_Loader) and (http://www.cnblogs.com/lookof/ archive/2009/03/
, film and television, industrial alighted, architectural design, three-dimensional animation, multimedia production, games, auxiliary teaching and visualization of work and other fields.3ds Max 2015 (16.9 Business Edition) has a file extension of ". Max", which can be directly exported with the FBX export plugin provided by the software (the plugin was automatically included at the time of installation).Wh
capture"GridThe default grid unit is 10, which is 10cm * 10cm for each unit grid if the length of the current 3DS Max is in centimeters (cm).Capture3D snapping is the system default setting. The mouse can snap directly to any geometry in the view window. Enable snapping by clicking the Snap Switch button on the main toolbar, or by toggling the snap switch with the "S" key in the key tray, then right-clicking the snap Switch button, the system pops up
Reading and displaying 3DS files in OpenGL
After learning blender, I really want to load the model I designed into my own program. Therefore, I considered the common 3DS file format. This time I tried to load the 3DS file into my own OpenGL program and display it.
Demo program: here
Source code: here
First, I found a lot of examples of loading the
SummaryThis article briefly describes how to read and display models in the 3DS file in OpenGL, and focuses on the mathematical basics and programming methods for freely rotating models by dragging the mouse.
KeywordsOpenGL 3DS file format VC ++ free rotation
Many papers and books have mentioned how to read and display models in 3DS files in OpenGL. But in many
This software can obtain the geometric objects, lights, cameras, and other information of the 3DS MAX scenario in real time and convert it to generate the scenario information in the ogre3d format, use the Ogre rendering engine to render the built ogre scenario in the manually defined Visual View of 3DS MAX.
Development Environment: 3DS max sdk 2009 + ogre 1.6.4
ArticleDirectory
25 things you probably didn't know about the 3DS MAX SDK
Http://area.autodesk.com/blogs/chris/25-things-you-probably-didn039t-know-about-the-3ds-max-sdk
25 things you probably didn't know about the 3DS MAX SDK
I 've adventured deep into the darkest corners of the 3DS MAX SDK to brin
3DS multi-module linkage manipulator is used as an example.
Now we want to achieve mechanical arm movement. An excavator is used as an example:
We divide the excavator into several parts.
1. chassis, 2. Convertible body, 3. Arm, 4. forearm, 5. Skip.
Process:
1. Layer by name
2. Find the rotation axis of each layer
3. Calculate each rotation angle
4. Draw Layers
Step 2. Layer by name:
Vector
Obj1vec, obj2vec, obj3vec, obj4vec, obj5vec; // five-la
The development of Spinach Web site dsluntan.com vx:17061863513 after the blender, I would like to design a model to load their own program, so consider the more common 3DS file format. This attempts to load the 3DS file into its own OpenGL program and display it.We first looked at many examples of ready-to-load 3DS formats, and found that only one program could
This is the sharpest and best advice I've ever seen. I don't know who wrote it, but this man must be a man of experience, and I feel it in his words. He said that people like me, sometimes very insistent do 3D sometimes but want to play Maya I belong to the people who can adhere to or impetuous people? Anyway, after reading these 50 suggestions, I was a little shaken up, so I recommended the 50 recommendations to everyone.
Learn 50 tips for 3DS!
1.
-- Utility threedeeesimporter "Import 3DS sequence"
Rolout rol_uvrandomrotate "UV rotate" --- borrow the header(--- Import the 3DS format.--- How to import warrantsBitmap logo filename: "mondolabs.bmp" -- the image shows nothing. It's just an explanation.Local objbasename = "3 dsobj" -- display the name.Button doit "import"On doit pressed do(Objlist = for o in objects collect o -- the current collection is
Create an empty project
We first create a simple geometric object in the Panel created by 3DS MAX, which is called a "widget ". You can use three parameters in the View window to modify its geometric properties. Size indicates the contour size, left indicates the extension of the left wing of the object, and right indicates the extension of the right wing.First, let's take a look at how to build a project. You can use the following two methods:1. Usin
This tutorial originated from ABOUTCG freeyy, before learning, respect is especially important. Pay tribute to the author, learn to be happy!Tutorial Category: Max modelingFor readers: advanced usersFreeyyThis tutorial is mainly for old users who used the 3DS Max Polygon Modeling plug-in PolyBoost, the main content of the article is to discuss the changes relative to the previous version, as well as parameter updates, tips and so on, mainly for the
Using software: 3DS MAX5.OIntroduction to the method of making ideas: for guitar making, we first have to choose the production tools, here we intend to use 3DS max5 software for production, next to determine the method used in the production, through the guitar to observe, our idea is in the 3DS Max software not using a modeling method to make, Because there are
Some people found the following information in the MAXScript reference for 2010: NEW in 3ds Max: the 3ds max scene file Now provides Asset Metadata in a separate stream which can is accessed and modified by external applications. T He Asset data is generated and managed by the assetmanager and assetuser objec Ts.What left several people scratching their head and wondering is "how exactly can an ex
Although 3DS has a powerful three-dimensional modeling function, the most commonly used three-dimensional modeling tool in the field of architecture still prefers AutoCAD. This is because the 3DS is just a visual tool, its drawing standard is "look is right", and for architectural design, often need precise positioning, so we are generally in AutoCAD to establish a model, through the transformation of DXF f
[Ityran original]iphone OpenGL ES shows one of 3DS max models: obj file format AnalysisYuezang-ityranIn iOS 3D development, it is often necessary to import a model generated from 3D design software such as 3DS Max. Because OpenGL ES cannot read these files directly, it is often necessary for developers to add interfaces to import them. It is common practice to import and control in OpenGL ES after creating
Perhaps we do not know much about 3DS this file type, but as long as we play a lot of large game screen are 3DS files, presumably we can understand twos.
What file is 3DS?
3D Studio Max is a well-known three-dimensional animation rendering and production software. 3DS file directly with 3dmax not open, to from the
In 3DS Max, the important way to create non-standard three-dimensional modeling is to create two-dimensional graphics and then use two-dimensional modeling to get three-dimensional modeling through lathe, Extrude and loft, so it is very important for a three-dimensional designer to create two-dimensional shapes skillfully. Although a rich two-dimensional styling command is provided in 3DS Max, it is still t
Problem:Can the ArcGIS 3D analysis extension module use the 3DS MAX Model? How to use it?
Answer:
You can use a model created by 3DS MAX. The procedure is as follows:1. First, create a project in 3DS MAX and use the plane, cylinder, and cube in the standard basic body to build a house like a building block.2. Save the project named house. max), you can first copy
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