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Indie games are getting easier: Unity releases its newest game engine, Unity 5, and still has a free version

generations and is on-line with the Unity Cloud Build feature, enabling developers to improve development efficiency through cloud computing. Unity 5 and Unreal Engine 4 also offer a free-to-use personal version, but Unity does not rely on developers to earn revenue, but instead offers a one-month Pro version of $75.Unity CEO John Riccitiello, in an interview with Re/code, promised that the free version of Unity 5 would not be "water" like the free version of the previous generation of Unity 4,

Google releases the Pac-Man game DoCoMo to support single-player and double-player games.

Google releases the Pac-Man game DoCoMo to support single-player and double-player games. In order to commemorate the 30 anniversary of the birth of the Pac-Man game, Google today launched the game DoCoMo, click the "Insert coin" button, you can play the PAC-MAN game, press

[OpenGL (C ++)]-(open-source) John Carmack, a veteran of the 3D game industry, finally releases the source code of quakeiii (Raytheon 3 ).

kind of extensive testing so it may not work completely right. whenever an ID game is released under GPL, several projects start making the source code more friendly to nowaday's compilers and environements. if you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the Net for cleaned up versions of this codebase as well. Compiling on Win32============================ Vc7/Visual C ++ 2003 proj

Recording game video software, which is good? How to recording game video with bandicam?

Recording game Video software which is good Recording Game Video software We search on the Internet can find a lot of here small weave think Bandicam record game video is very convenient for the computer is a good choice oh. B

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development

Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development Directory Lecture 1 game Demo project creation... 1 Ii. Editing of game scenarios... 1

【14 iOS-Cocos2d game development 】 audio/sound/video play (using Cocos2D-iPhone-Extensions embedded cocos2d video play !)

background music + (void) pausebgmusic {[[simpleaudioengine sharedengine] pausebackgroundmusic];} // continue playing background music + (void) resumebgmusic {[[simpleaudioengine sharedengine] resumebackgroundmusic];} // stop background music + (void) stopbgmusic {[[simpleaudioengine sharedengine] stopbackgroundmusic];} // ---------------- sound effects // load audio + (void) loadpolictmusic in advance {// [[simpleaudioengine sharedengine] preloadeffect: @ "himi. CAF "];} // specifies the playi

Video Game Development Series courses (video course instructor: ou yanliang)

Video Game Development Series (1): Game Development Process preview .zip Lecture content: learn C # from an interesting perspective #! In this network broadcast, we will fully introduce the content covered by this series of network broadcast courses, let everyone have a preliminary understanding of how to use C # To develop the

Win10 video recording shortcut tool Win10 screen recording game video, recording win10

Win10 video recording shortcut tool Win10 screen recording game video, recording win10 Windows 10 official version has been released for some time. Many new features of win10 are recommended. One of them is how to use the game video recording tool that comes with Win10. The

Game Development Video Tutorial _ the Mini run game based on MFC design

4)27th Talk about the mini-run Combat (Code demo and explaining 5)28th talk about the mini-run Combat (Code demo and explaining 6)The 29th talk about the mini-run combat (Big Data)The 30th talk of the mini-run combat (Big Data-cont.)The 31st talk about the game of mini-run three major elements32nd talk about the mini-run Combat (Code demo and explaining 7)The 33rd talk of the mini-run Combat (Code demo and explaining end)34th talk about the mini-run

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

2d cocos2d-x cocostudio UI Game DevelopmentZookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the gener

Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development

Zookeeper Cocos2d-x game development practice original video Lecture Series 1 2048 Game Development Lecture 1 Introduction to game demos and tools... 1 2. Create a project... 2 Third lecture interface display... 3 Fourth, the generation of Number 2... 7 V. Judgment of input operations... 9 6. input operation response.

Unity3d game Development Combat Original video lecture Series 7 of the Elimination of music game development

Commentary FolderIntroduction to the first game and brief introduction of resourcesSecond, the setting of the background of the game sceneThe third talk about the production of the game special Effect precast bodyThe display of the game scene foregroundFifth Lecture Tile Background block Sixth lecture Elimination

Unity3d game Development Combat Original video lecture Series 9 Tower defense game development first season

Commentary FolderTower Defense Game 0 Basic article ...First game demo and resource introduction ... The second game scene is finished ...The third is about the fabrication of precast bodies ...The four is about the random generation of the enemy and walking by the path ...The generation and design of tower defense tools ... The changes and fractions of enemy

Unity3d game Development Combat Original video lecture series 13 hat-trick game development (preview)

FolderFirst speaking Game demo project created ... 1The second talk about the editing of the game scene ... 1The third lecture on the movement of hats ... 2The four is about the production of shells ... 4The game interface is in good condition ... 6Seventh talk about the production of various UI ... 8Eighth speaking score and explosion effects ... TenDepend

Unity3D game development practices original video Lecture Series 4-2D crazy competition shot game development

Zookeeper Tutorial directory: Lecture 1 game introduction includes resourcesLecture 2: Preparation of prefabricated bodies and preliminary map creationThird, improve Map ProductionFourth, we will discuss how to create and control player movements.Fifth, the realization of player AnimationSixth, continue to beautify the scenario7. Four-week alteration and handling of player deviation from the track8. Use of items and creation of player attributes9 sy

Is the big-screen game ecology of le-video crazy to become another potential market?

direction.I queried the detailed information, from 4 aspects of the shallow to read.1, platform + hardware + content + partner = le big screen game ecology?The so-called ecology, must have different elements exist, and different elements need to have a common business ties to connect, so that ultimately each element in this bond relationship can maximize the role and value of the same time, but also the additional chemical reaction effect. In the mus

Building a 3D game in xNa from scratch-free video tutorial series now available!

After far too implements hours of learning, teaching, recording, testing, video editing, and other glorous activities, I am ready to make available myMassiveCollection of video tutorials for creating a 3D game in xNaFrom the ground up, without skipping steps,ForYou,The enthusiast, student, or educator! The 3D game we b

How to record game video with cool

Record Cool How to record video games: Attention: When recording the game released by Tencent, please select "desktop" mode recording, such as the Hero League lol, DNF, through the FireWire, QQ speed, etc. You can choose Game mode when recording other 3D games, please refer to the following tutorial. 1. Select "

The development of audio video technology embedded in network game

With the online games market is more and more fierce, the game type and platform, a good online gaming can be derived from a series of films, books, cartoons and other products, what kind of props can let the global players willing to pay their own money online game development costs of rapid growth trend is becoming a headache for developers the first problem. There are fewer online games that can sell as

Unity3d two ways to achieve game video playback

than the QuickTime Transcoding. This tool is: Theoraconverter.  After the video transcoding succeeds, get a video file with the same name but a different suffix from the original video file: ***.ogv, import it into Unity. Since transcoding is not required, the resources are loaded quickly and you can preview the video

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