Https://www.vive.com/cn/forum/1706?extra=page%3D1Maybe you're a developer who wants to create a cool promo for your HTC Vive game, or you're a game host that wants to bring a high-quality VR live experience to your audience, even if you're a VR enthusiast. Anyway, if you're interested in mixed Reality (mixed reality), keep looking. This article describes how to use HTC Vive to capture high-quality Mr Video.
system, building construction, tourism experience, courseware teaching system, traffic vehicle simulation, simulation driving system, games and so on.
2 of the latest VR devices, such as GEARVR, HTC Vive, Oculus CV1, LONG VR magic mirror, etc.
3 can be public on the public sign the formal contract, the development of votes.
4 We are Beijing professional team company;
5 provide after-sales s
HTC Virtual Suite vive Something
Contains a pair of wireless controllers, a laser locator, a head-mounted device with a front camera and a phone, and two full version of the VR game at $799
When will the HTC Virtual Suite vive be listed?
HTC officially unveiled the virtual reality suite HTC Vive listing information, is expected to open on February 29, in early
The reason for writing this article is mainly because the virtual reality is very popular now, but the mainstream virtual reality device (HTC VIVE) Tutorial is less pitiful, this I have deep experience. therefore, I would like to develop in my usual problems and solutions to record down, share to everyone, if there is any mistake or what better plan we also please point out that we learn from each other, Haha.okay, just on the Code.Using unityengine;u
Task 1: Follow the public number to download this video tutorial
Task 2:01-Overview 07:08
Task 3:02-HTC The installation of the VIVE device 08:33
Task 4:03-Download Steam and STEAMVR 03:05
Task 5:04-use steam VR to debug your device 14:40
Task 6:05-Download Unity3d 03:24
Task 7:06-Configure the Unity VR development environment 09:43
Task 8:07-steam Basic use of VR plugin 20:25
Initial experience of task 9:08-VR development 07:15
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Daydream's --Framework API design and SDK--High Longoza Hall offers 10 MP4 video lessons, welcome to the next icon, to hear ... , N Bsp , NB Sp , NB Sp explain:
In the development of the r material and app relationship . Whether it's on the HTC Vive or Google Daydream platform, these domain-focused r materials have to be updated to make it a material (ie, artificial footage)
.2, Dic: Assign the Movedic to it.3, Speed: The main control of the pace of movement.Script ChildTransform.cs:Using unityengine;using System.collections;public class childtransform:monobehaviour{public Transform same;// Use the For Initializationvoid Start () {}//Update is called once per framevoid Fixedupdate () { transform.localeule Rangles = new Vector3 (0,same.localeulerangles.y,0); Transform.localposition = new Vector3 (same.localposition.x, 0, same.localposition.z);}}Scrip
when released) problem: When pressed, No value is obtained to the current frame touchpad! reason for guessing: The Update method that gets the value is executed before updating the state Update method, so the value of the touchpad cannot be obtained until the updated state's Update method executes .Workaround: If you do not want to modify the script execution order, you can use the Lateupdate(2) Touch
For touch pad keys
For the trigger (and tap similar, just a shorter key)
Way
Modified March 24, 2017
The Vive SDK SteamVR is upgraded with some changes. The latest SteamVR1.2.1 in the Unity5.4.4 under a mad error.
The following content is done in the following environment
unity5.4.4
SteamVR1.2.0 (http://download.csdn.net/detail/wuyt2008/9792970)
Viveinpututility1.5.1beta (http://download.csdn.net/detail/wuyt2008/9792980)
1. Import SDK:STEAMVR plugin and Vive Input Utility
2. Drag
Puzzle board games-go to four games and puzzle board games --
Respect developers' labor achievements. Do not repost them without permission.
Game introduction:
In a puzzle chess game, two chess pieces can be used to defeat one of the enemy's chess pieces.
The game interface is exquisite and concise, the game rules are simple and clear, and AI is smart and intere
C language implementation of sandbags games (or murder games), sandbags and murder games
Sandbags games (or murder games) are implemented in C language:
Game Overview:
A killer game (or a sandbag game) sets some people (num) to play the game together and throws sandbags in
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space fighter. This game uses the famous film Tron'
Client games are not easy! Expose the status quo of client games 2015 as peer group likes, 2015 as it is
Miracle of the whole, 13 hours of water 26 million!
"Juvenile Three Kingdoms" broke yuan in 20 days!
......
Since the second half of 2014, I believe that the circle of friends of various peers has always been such news. How much the mobile game goes and how much the channel contributes. This kind of mes
Introduction: online games made in China are growing up. Many representative settings of online games made in China are available. Although on the surface it is convenient for gamers, these settings may also destroy the cancer of Chinese online games.
I. Automatic route searchingWhen it comes to the most representative online game settings with Chinese characteri
Xsolla had a pleasant conversation with Chinese publishers and developers at the gamescom2014 game show in Germany. We have the opportunity to chat with companies from the region looking for new opportunities and markets in Western countries. Among them, the conversation with Elvina Cui from Oasis Games was impressive, discussing the localization of games and the particularity of the game market in non-Engl
I dare not say it is a professional player, but I believe that the age is not small in this forum, and the time for playing games is not short. From the very beginning of the Yali age, SEGA to FC, Nintendo came to PC after arriving at SS/PS, and online games I can be said to be a super ashes player of the game. Recently I have never played many games, but I have
1, Mario (game address: http://jsmario.com.ar/) Legendary Mario Web version, 1:1 to achieve the red and white machine era Super Mario all functions and checkpoints, the level of precision is not inferior to the original game.Dependent libraries: None 2 , Bunny Hunt (game address: http://www.themaninblue.com/experiment/BunnyHunt/) Rabbit Hunting, a simple game of web hunting games, not using a Third-party support library, directly using CSS and
student at the University of Essex of the famous British financial University, compiled the world's first mud program mud1. after the University of Essex connected ARPANET in 1980, it joined many external players, including foreign players. Since the source code of the mud1 program is shared by ARPANET, many adapted versions have emerged. So far, mud has become popular in the world. Based on the continuous improvement of mud1, the open-source mudos (1991) has become the originator of many onlin
On one line, I am familiar with one line and understand the situation of the game company. vu set up the mobile game department. Well, I recently got a live event.
EragonThis is the company.
GamespotMessage:
Vivendi Universal games
Rename
Vivendi games
After the stepmother company Vivendi Universal was renamed Vivendi, Vivendi Universal games also announced the n
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