Game: tianlong BabuVersion: 0.13.0402System: Windows XPTool: ce5.2 + od1.10Objective: To search for the character base address
Step 1: search for the person Hp with Ce, get a bunch of addresses, continue searching after blood loss, get the unique address 0abdc360 (HP address)
Step 2: Switch the map and find that the value in the address is no longer HP, it is a dynamic address. Repeat the first step to search for a new HP address (the address is omitt
Share the fate, comments, @author: White robe path, when the bitter harmPath code:1, because the path here Blog directory does not own the whole, for the time being with the essay directory structure, so the two-level directory that is ignored. Header format is roughly (original or turn) level two directory (title)2, because the view and the previous record too messy, so only a little manual removal (recall, sorting). Welcome to discuss, knowledge and ability is always asked out is not (hehe, so
Memory test game, webpage +js Edition, rule: The graph is divided into 15 pieces. Each time you give a random piece, locate it in the question area and click the location. One point for each area, 15 points to win, each game only 15 times.
[Ctrl + A All SELECT Note: If the need to introduce external JS need to refresh to perform]
cocos2d-x and iOS memory Management analysis ( reduces memory pressure in the game) Monkey original, welcome reprint. Reprint Please specify: reproduced from cocos2d Development Network--cocos2dev.com, thank you! YearsOriginal address : http://www.cocos2dev.com/?p=281Note: I have previously written about how cocos2d-x optimizes
= CCSprite: spriteWithSpriteFrameName ("b1.png ");B .png is 32*32 in size. If you want to increase the memory by a little bit, you can increase the memory by 16 Mb. That is, as long as a part of the rendering is completed, the entire image will be loaded together.However, the situation is not so bad. If the rendered images are loaded again, the memory will not c
Test instructions:Alice and Bob play a game, there are two positive integer numbers with a length of n, each of them can only be taken from one of the sequences, and one of the two ends is selected. They all want to get the sum of the numbers as big as possible,And they are smart enough to choose the optimal strategy every time. Alice chose first, and asked what the sum of the numbers Alice got was?Analysis: A very obvious
Flop Memory Game Source1. There are 8 pictures, each picture to be put two times, generate the following array, a length of 16,[0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7] where 22 the same represents two identical pictures, 0 corresponding folder image under the 0.jpg, the rest is similar.var randarr = []; for (var j = 0; J ) { for (var i = 0; i i++) { Randarr.pu SH (i)
The performance optimization of a project revolves around the CPU, GPU, and memory in three major ways.Memory management is a priority in the development phase, whether it is a game or a VR application.However, in the large number of projects we have evaluated, more than 90% of the projects have varying degrees of memory usage. In terms of the current mobile and
The full text reads as follows:I am currently completing my last contract project. One thing I need to consider in the final stages of this project is how to optimize the memory usage of the game.In today's Idevblogaday article, I'll tell you how I've reduced the memory consumption of 25-30MB games (now the game consumes memo
recycling, we can consider a variety of issues that might occur when the GC reclaims memory.One obvious problem is that the GC spends a lot of time. If the GC needs to examine a large number of heap memory objects or a large number of object reference relationships, the process of checking will be very slow, which will also cause our game to stutter (stutter) or run slowly.Another problem is that the GC ma
First of all, we want to explain that the memory capacity is not within the scope of our discussion, after all, 4GB has become the mainstream of today, to deal with the general application and 3D game is not a problem, only in some specific applications, the need for greater capacity of memory. We're talking more about frequency today. At present, the ddr3-1600 i
, and today we'll introduce you to the project's system development environment, version control tools, and a preliminary understanding of boost's smart pointers and memory pools. At the same time, I decided to start today in the blog to add a "daily charging station" plate, to introduce you to the field of game development related knowledge, every day to give themselves a little more power, I believe the a
1, 2d game the most memory is undoubtedly the picture resources.2, Cocos2d-x different platform to read the texture of different mechanisms. Under iOS using Cgimage,android and Windows is directly calling the PNG library. I tested, using the PNG library directly read PNG will save about 1MB more memory than cgimage (image occupies 4mb of
process to see Figure 3 Player data query processWhen modifying player data, three layers of data need to be synchronized. The data is first modified in memory, then the Modify command is initiated to the data server, and the data server presses the Modify command into the redis database command queue and the mysql command queue, respectively. Two more threads execute asynchronously on the command queue, completing the data write-back. Figure 4 Da
There must be a lot of people like to play the game on the computer, but a lot of players on the ghost Win8 system is more dissatisfied with a place is, often shut down the game client, the system will eject the virtual memory is not enough prompts, causing this reason is mainly because the computer physical memory is
How to optimize cocos2d-x3.2 game memory in Cocos2d-X, cocos2dx3.0
There will be a problem in game project optimization. How can we reduce both the memory size and the package size as much as possible? In actual projects, some experiences are shared. In fact, the most memory
Now a bit popular games are likely to be hack, and there are many convenient online tools can be used, single-cell phone also said that the most common memory modifier has eight artifacts, sesame cake modifier. Recently, for these two memory modifiers to do some protection processing, a simple record. Of course, however persuasive, outsmart, the treatment here is only a certain degree of anti-cheating, the
. 4. Change the database to test. The exports the import to build two new test libraries, using the data from this zone and other areas of the service. Attach the game suit to this area the service still error 1. Hanging in another zone, you can start normally. The estimates the problem with the table in the database. 5. The development group uses the program to run debugging on the computer, found that because of the two large tables in the da
self-designed a memory of the small game, development platform Dreamweaver, only with HTML and JS can be implemented (the plug-in used to JQ), very simple for beginners to reference, source materials are shared to everyone:the game's design rules are simple: at the beginning of the 16 palace lattice hidden, click on the start grid will show randomly generated three colors of diamonds, 5 Seconds of
Q: When playing the game always virtual memory is too small, and then automatically quit the game, how to solve?
A: This situation can be solved by increasing virtual memory. To do this, right-click My Computer, select Properties → advanced, click the Settings button in the performance bar, and then select the Advance
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