Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/ Welcome reprint , please also keep this paragraph statement. If you like this article, please click "Recommend". Thank you!IntroductionIn the first article "Unity3d Basic Tutorial" for beginners See Unity Tutorial (a): Gameobject,compoent,time,input,physics I've already talked about the relationship between rigid bodies and collisions, and this time we're going through flappy. Bird This example to
http://blog.csdn.net/xtxy/article/details/37876825In the use of unity2d development game, the use of Ngui as the interface, the two are very good, but a use of the scene there is a problem, is a Ngui sprite needs to be placed behind the unity2d sprite display, That is, with the Ngui sprite as the background, the results found to replace the altas of the sprite, the background of the unity2d sprite obscured, using the z-axis cannot control.After search
Unity 2D gallery processing, and cut out a small image, unity2d gallery Cutting
(Reprinted please indicate the source: http://blog.csdn.net/hongyouwei/article/details/45011315)
When we look for resources, we sometimes encounter a situation where we put a bunch of images into a png image. When we were playing a 2D game,
resources available for download in the unity store, and it is also very convenient to make 2d games.You can also export your own game to your mobile phone. If you are narcissistic, you will feel satisfied. You can combine art and programming very well. There are very few talents in this field. It is not difficult to
First, this is the resource that this article might use: Http://pan.baidu.com/s/1nvxSW6P password: ghy6
Then we open unity to create a 2D game, first create some common folders, audios (audio), materials (material), prefabs (prefabricated), textures (picture), Scenes (Scene), Scripts (script). Others do when they are created. Then import the resources into the ap
new C # script and name it spriteoutline. The component will process updates to our materials in the editor and at run time, turn off or turn on contour effects, and change the outline color. You can also use this component in animations to enable or disable the outlines of specific animation frames or to change the outline color.usingUnityengine; [Executeineditmode] Public classSpriteoutline:monobehaviour { PublicColor color =Color.White; PrivateSpriterenderer Spriterenderer; voidonenable () {
Unity3D game development practices original video Lecture Series 12 U3D new 2D development methods practices, unity3du3d U3D's new 2D development method (New Method and Application of 2D game development for airplane hitting in Unity3d-4.x)
Outline: Without NGUI and TK2d p
I'm using unity and spritemanager 2 to make a 2D game for the iPhone/iPad. using the shader has ded with SM2 and/or the mobile vertex colored shaders has ded with unity left me extremely GPU/fillrate bound on the iPad in particle. I was seeing anywhere from 50-90 ms per frame for "CPU-waits-GPU" from the internal profi
reference value.According to the opinions of the universities and training institutions teachers, the order and content of some chapters are more reasonable, in order to achieve a better learning experience.Finally about the book design, content, cover, we have any good ideas, whether you can be stingy to give me feedback? Would you please leave a message for your little friends:)650) this.width=650; "Src=" https://s3.51cto.com/wyfs02/M01/9F/7D/wKioL1mdd1mSw1B8AAR2tvTon9I806.jpg-wh_500x0-wm_ 3-
going to explain this here basedJDK 8of theAndengineuse of the engine. 1. Download the required JDK(1) DownloadJDK, from the URL tohttp://www.oracle.com/technetwork/java/javase/downloads/index.htmlof theOraclewebsite to download the installation package. 1.2, under this pageOraclewill provide the latest version ofJDKDownload the connection. The author is now using the8u20version, the reader friend may have
Android 2D game engine andengine Quick Start Tutorial Introduction: Andengine is a well-known Android 2D game engine. The engine code is open source and can be used free of charge. This book explains in detail how to develop 2D games using the Andengine engine. Probation:HTT
Unity game 37 game Wang Ziqiang: mobile game retention is always more important than ROI, unityroiDog planing Learning Network report: Recently, at the producer Salon held by fast-track in Guangzhou, Wang Ziqiang, general manager of 37 games "volcanic lake Studio", switched from browser
contributed a variety of extensions, including map in the form of an axis volume block and various input and output formats (PNG, GIF, JPEG, MPEG, Ogg, MP3, IT, S3M, XM, and TTF ). It also has multiple language bindings, such as Python, Perl, Scheme, C #, and D.
Allegro is written in C and sink, and most of the Code is C. In some speed bottlenecks, Allegro uses assembly, which ensures its efficiency.
The following describes how to configure the allegro Development Environment on Windows.
Silverlight 5Integrated with xNa, Windows Phone 7.1 also has the SL. xNa model. moonlight, a mono-based open-source product, can be deployed on multiple platforms. It can be seen that Silverlight is approaching the ultimate goal of cross-platform deployment.
In order to move towards a great dream, we may wish to start in-depth exploration from the two-way migration between Silverlight and Windows Phone 2D.
In the first five sections of this series
store the prefab of a gun game object. PublicTransform gun;voidStart () {}voidUpdate () {//Calculation AngleAngle=mathf.rad2deg*mathf.atan (TRANSFORM.POSITION.Y-M_PLAYER.POSITION.Y)/(Transform.position.x-m_player.position.x));//determine the quadrant in which the angle is located and make corrections. if(Transform.position.x-m_player.position.x 0) Angle=angle- -;ElseAngle=angle+ -;//set the object's own Euler angle, is the object around its own coor
Before using CSS3 to draw a bar??, that was a year ago, this time I spent a day to study the Pixi.js, a WebGL-based 2D game engine, and then use it to do a demo out, metamorphosis version feeding frenzy.Demo Address: Perverted version feeding frenzyThis is a H5 Game Rankings, I am most optimistic about Pixi, just started also tried create.js, but it does not supp
I think we shoshould together in the community create a big checklist of things to think of, especially regarding performance, when it comes to 2D games for the iPhone done with unity. if you write your tips here I cocould summarize them here. and once we get the list growing we shoshould make this a sticky! What do you think?
The things that are currently on my list:
* Use an ortographic camera if you wa
Frogatto (Chinese name: Tian Ji a to) a retro style 2D Horizontal Pass version of the game. Frogatto is a little frog, and the game will be centered around this little frog. Key Position: the arrow key goes up and down, the key jumps, and the S key speaks out. It is A free game, full-computer platform, and the iphone i
. In addition, the game has not been hit-tested, so when there is no platform underneath the runner, she floats in mid-air.
Finally, the icons above and to the left of the game canvas show the number of remaining lives (as shown in Figure 1 in the first article in this series). Currently, the game displays the current animation speed (in frames per second) in th
- //if they are not in the start list, join and set the parent node and calculate GHF - Notfoundpoint (Tempstart, end, point); - } + if(Openlist.get (end)! =NULL) - returnopenlist.get (end); + } A returnopenlist.get (end); at}The Canreach direction of some minor problems in the original text, I modified the following:1 Public BOOLCanreach (Point start,intXintYBOOLIsignorecorner)2 {3 if(! Canreach (x, y)
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