Unity + NGUI create the asynchronous loading of network images and local cache tool class (1), unityngui
In mobile development, Asynchronous Network image loading is often used. Although AssetBundle exists in unity, game resources are loaded first before entering the scenario, however, Asynchronous Network image loading and caching mechanisms can be used in many
Original title: Unity CEO Talk VR:VR will be available on a massive scale next yearat the VRLA 2017 Exposition, Unity John Riccitiello, chief executive, has brought some inspiration to the currently hot-fired VR industry. Riccitiello that the VR era is coming, it will be huge, but it is recommended that developers will focus on survival, if they want to seize the incredible opportunity in front of it, it is
1. Hide FoldersFolders with a. Start will be ignored by unity. Resources in this folder will not be imported and the script will not be compiled. Also does not appear in Project view.2. Standard AssetsThe script in this folder is first compiled.The scripts in this folder will be exported to Assembly-csharp-firstpass, Assembly-unityscript-firstpass or Assembly-boo-firstpass projects, depending on the language.Refer to http://docs.unity3d.com/Documentat
will be at the far end of the comparison with the previous version, and then generate a ver x to ver x+1 resource update files. At the time of the update if the game's resource version number is ver x-1 download the resource update file update for ver x first, and then update from Ver x to ver x+1. But this set of use in Unity Mobile resources update on the risk, assuming some
memory occupied by Editorguiunity.load loading resources.The Editor Default Resources folder can only exist in the entire project and must be located under the assets directory.GizmosPut all the maps and icons used by the Gizmos.drawicon function into the Gizmos folder. The map in this folder can be accessed by name and can be used as a Gizmo in editor (can the Gizmo be interpreted as a small object?). ) Drawing to the screen.webplayertemplatesis used to replace the default Web page in the Web
Original link: http://blog.uwa4d.com/archives/optimzation_cpu.html
Performance optimization is an eternal topic in the development of game projects. Player needs and project requirements are constantly growing, with the number of people, screen effects and the complexity of the scene is always approaching the trend of "squeeze dry" hardware. Therefore, regardless of the level of hardware equipment development, no matter how rich experience in the development team, performance optimization is alw
Unity adds Android ad summary, unityandroid Summary
There are several ways to add ads to Unity games:
Import Android Jar package
Export the game as an Android Project (select the Google Android Project during Build. For this method, refer to porting the Unity3D game to the Android platform)
Use the Unity Ad plug-in (see Asset Store, for example, Google
A moment ago I wrote a plugin called Magicvoxel qubicle to Unity, address: U3d.as/tws has been on shelves for half a month. For today, let's take a look at what you need to be aware of when you publish a plugin to Unity Assetstore.、before publishingMake sure your plugin is original, never steal the results of others, even if the release of free plug-ins should be original. Your plugin does not appear in the
table at a new level to load, which prevents programmers from accidentally invoking the Destroy method, thereby helping to prevent many MissingReferenceExceptions . This message delivery system is based on the Rod Hyde Csharpmessenger and the Wolffelt csharpmessenger extension of the Maghreb. Unity 3D Gaming client base framework messaging systemNetwork Layer Framework:With the upgrading of the mobile netw
can be fluttering, the effect is good.We need to first join the Spine_unity script Library when using the load spine skeleton animation, as shown in:650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M00/58/31/wKioL1Sr7SGxYuDlAAESKV61Kf4292.jpg "title=" 15.jpg "alt=" Wkiol1sr7sgxyudlaaeskv61kf4292.jpg "/>This script library is for the spine tool load unity provided, you can search on the Internet, there is not much to say, that its in the game is
Agenda? What is hot update? Why Hot Updates? How to make a hot update to a Unity app on IOS ? Comparison of various Lua plugins that support Unity iOS hot update What is hot update? Generalized definition? No need to shut down the server, fix the bug in the non-stop state, update the resources, etc., focus on updating the logic code.? narrow definition ( iOS hot update) ? without repackaging the co
Categories: Unity, C #, VS2015Date Created: 2016-04-11 I. INTRODUCTIONA camera is a device that captures and displays the world for the player. You need at least one camera in your scene, or you can use multiple cameras in one scene. These cameras can be set to render anywhere on the screen or in any order, in only some parts.To present the game to the player, the camera is essential. You can customize, script, or parent a camera to achieve any effect
development teams. By game industry standards, the scale is very small. The size of a game team averages around a few people. Mobile game developers need to play multiple roles, including:
The main user of Unity 3D is the level planner and the program Ape, which is the largest number of people in the team. About 3 of them.
In terms of material, there is a need for art characters – line charts,
\as_restore.cmd" backup_locationCache ServerWhether you are a person or a team, if you have a lot of resources, and often switch platform, then you try this bar ~ ~ A part-time blast, seconds seconds to achieve the conversion between the platform. Cache server is mainly used for resource modification after automatic re-import function, to ensure that WYSIWYG, convenient resource re-acquisition and import, especially when the PC and mobile phone to swi
Unity Export iOS Project how to reduce running memory, installation package (IPA), and post-installation size (introduction)
Recently, the project encountered some problems, because the project has more color picture material, size is also relatively large, the producer does not accept the compression of the image quality is obviously reduced. This led to unity exporting to iOS devices on several issues.
1
"Example 7-3 text edit box to make a simple questionnaire"Geneva Ten The Run result 7-4 as shown.When you enter content in the edit box, the page changes, such as the text in the two edit boxes of the name and phone above the page disappears automatically, a "delete" icon appears on the right side of the edit box to fill in the phone information, and the contents of the edit box are automatically deleted. In addition, the contents of the two edit boxes below the page automatically increase the h
Unity + NGUI performance optimization method summary, unityngui
A total of 9 moves.
1. Package and load resources separately
There are many places in the game that use the same resource. For example, some interfaces share the same font and gallery, some scenes share the same texture, and some monsters use the same Animator. You can separate these public resources from other resources and package them separately when creating the game installation pa
A Preliminary Study on the Global Illumination GI of Unity 5 and the new baking system, unitygiWhat is GI?
Realtime GI, real-time global lighting, sounds like a very tall word, but the higher the size, the more awesome it is, because there is no free lunch in the world, the better the effect, it means more consumption. For mobile platforms, this consumption is not affected? First of all, let's say what GI i
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