iOS packaging is more troublesome, with a process need to take a note after a variety of plug-ins to reconfigure each time the package, as a programmer certainly can not accept such a stupid thing, write a script to let the code to achieve these.First, introduce a tag[PostProcessBuild]Write this tag before the function, and unity will call this function after the package is finished.So we'll also use this tag to make
Write in frontThanks to all the friends who came in to see. Yes, I'm currently going to write a book about unity shader.The purpose of the book is to have the following several:
Summarize my experience with unity Shader and give others a reference. I am very aware of the difficulties of learning shader, and I have seen many questions raised by people in the group. I think learning shader is still a
Before Unity (i): From the ObjectBuilder, introduced the unity of the bottom frame objcetbuilder. At the same time, I said a little: they (patterns practices) Once again made the old habit of stalling (to be fair, this problem is one of the Enterprise Library team most prominent). Unexpectedly, today see Unity's Masters Grigori said: Unity Release the date is mo
Recently, I just started learning unity 3D. Here I will record my learning experience and study notes, and write while learning. It may be scattered. Now, let's talk a little bit about it. Today we will start from the introduction to unity 3D, which will briefly introduce unity 3D and some learning materials. Unless otherwise specified,
Most of the functions in unity can be implemented through drag and drop, but in order to facilitate the introduction, code is used here. There are three main elements for playing music in Unity: 1. audiosource: controls the subject of music playback. 2. audioclip: The music to be played. 3. audiolistener: add this control to hear the effect of playing music. The Code is as follows: Audiosource m_aud
Generate an object based on angle and distance in Unity, and generate an object based on Unity distance.
Using UnityEngine; using System. collections; public class CreateGameObject: MonoBehaviour {private Vector3 centerPos; // The position of the center private float radius = 5; // The radius private float angle = 0; // The angle public GameObject cube; // Use this for initialization void Start () {Create
Mathematics and Physics in Unity game development 4 (adding gravity to object motion), unity Game Development
Adding gravity to object motion
Note:
Use the series superposition algorithm y + = vy
Acceleration on location vy + = GR
The acceleration GR on the speed is the gravity acceleration. The unit of acceleration used in the computer is the special dot/F ^ 2 (pixel/square frame), instead of the 9.
Anyone who has developed Android should know that every activity in Android has a set of complete lifecycles, and unity scripts have similar lifecycles. Let's take a look at them. 1,Awake ():Script wake-up. This method is the first method executed when the script is generated. It is used to initialize the script. The script is executed only once throughout the lifecycle. 2,Start ():The script starts. This method is executed only once after awake. 3
New Android project in 1.eclipse, add Mainactivity.java code: Packagecom.example.test;ImportCom.unity3d.player.UnityPlayer;Importcom.unity3d.player.UnityPlayerActivity;ImportAndroid.os.Bundle; Public classMainactivityextendsunityplayeractivity {protected voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); } Public voidSend () {Unityplayer.unitysendmessage ("AAA", "Androidcallback", "Okokoko"); }}mainactivityExport the jar package from eclipse2.
Similar to Webplayer, use SendMessage in JSFor example, there is a gameobject in the unity scene, called A,There's a C # script on A, there's a waypublic void F(string str){ //do something...}Call this method with JS in the published WebGL project index.htmlNote that gameinstance, first to initialize a gameinstance, such as the code, in the Gameinstance call SendMessage methodOnline Many examples are directly write SendMessage, this will be an
Unity officially provides 4 ways to load scenes (scene), respectively:1. Application.loadlevel (): Synchronous loading2. Application.loadlevelasync (): Asynchronous load3. Application.loadleveladdictive (): Synchronous add-on loading4. Application.loadleveladdictiveasync (): Asynchronous add-on loadingThe following four methods are presented and analyzed briefly:1. Synchronous loading: Assuming that the current scene is a, we are going to switch to th
Basic operations of unity-nashan, that water, that day, basic operations of unity --
Here we will introduce how to add terrain and space boxes and textures to unity.
Unity version unity4.6.1f1 pro
Create scene (scenario)
No scene is created. There is only one camera.
Create a new terrain
Select the te
New Ideas of playing transparent videos by Unity and new ideas of unity videos
Unity 2017.2
We do not know from that version that unity has supported Google's webm format. This format supports videos with alpha channels, that is, transparent videos.
First, you need to make a transparent video. in AE, you can export
Unity plugin TextFx and unity plugin TextFx
Sun Guangdong 2015.6.14
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~TextFx Unity Plugin v3.0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~
Use Unity GUI TextFx
TextFx 3.0 comes with support for Unity's excellent new built-in GUI system ("UGUI" is supported ").The plu
The Unity project white issues on the device scene, and the unity scenario0x00: Preface
I haven't updated my blog for a few months. In fact, evernote has a lot of notes. I just want to organize these content into a series and send them together, during the past one and a half years, we have been working on the Unity project and accumulated a lot of experience. Af
Tag: sys dex RING View res not open more eraseWhen you need a co-process in the Unity editorWhen we customize the Unity Editor, we often need to start an additional process or thread. For example, when performing some interface updates, requires a large number of calculations, if the user is constantly correcting a parameter, such as from 1 to 2, this change process to go through countless intermediate step
Recently discussed in unity to play with the alpha channel video, at the beginning of a little effect, and then search for various solutions, summed up three kinds of less good solutions, there is a better plan for everyone to put forward.The programme focuses on two areas:1. Can I play a video with an alpha channel?2. Hierarchical relationship of video and three-dimensional scenes played1. CullingUse a stripped-out shader without rendering the black
Unity ShoeBox Extract Sprites to Unity format, shoeboxsprites
Cutting a transparent image
ShoeBox
Extract SpritesFunction. Drag the image to the Extract Sprites icon to automatically cut the image, as shown in:
Click
SettingsYou can set it in detail. Here, set Clusters Merge Sub Items to false without merging subitems, change File Name to slice‑0000.png, and click
ApplyYou can. Then press
SaveYou can export
resource stripping, recording, and then packaging, wait for the time to load back.This is the main development work for each project's own packaging process.Now the Unity version (our project is unity5.3.5f) provides a stripping method, and the previous unity version needs to be stripped. I'll talk about it in the next two. (Although you only need one, in order to tell the details of both)Next, we'll talk
A class on a component in unity cannot be new, it must be fetched through the component, and the new thing is null. if (Amainfo.namehash = = Animator.stringtohash (Base layer.idle)){M_animator. Setbool (Run, true);}when the code cannot be executed, click Bake in the navigation panel, as You must add a collision component for the collider, otherwise the Physics.raycast function cannot detectDelete destory time, otherwise the resulting multithreading
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