unity particle system play once

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What is the program of Unity Web Player in the Win7 system?

What is the program of Unity Web Player in the Win7 system? If you install the Win7 did not install the software appears in the program, may not be pure system recommendations: The latest pure version of the system What is the program of unity Web Player? 1, there is no d

About the use of the new animation system in Unity

Mecanim Animation1: The Legacy animation system can only control the animation through the code to play, with the variety of animation, code complexity will increase, while the animation transition also requires very cumbersome code control, in order to let experienced animators develop animation, Unity launched a Mecanim animation

Unity 5 Global illumination GI and new baking system

memory is needed to keep the indirect illumination maps needed for GI calculations, as well as the relationship information of the scene objects. GI and LightmapLook out the extra performance cost of GI is acceptable, I test on the phone, even the very large and complex scenes run up completely without problems (also because I was on the IPhone6). However, in most cases, if there is no light change in your scene or dynamic self-light material, or fixed lens (yes, I mean RPG), GI is still u

Unity Particel System Bug Study

Today deal with the protagonist skill special effects encounter 2 questions, and share with you.1. Is the Trailrender drag problem, the protagonist skills are placed in the effect of the pool inside, when the special effects with Trailrender re-use, the second use of the trailer may appear in the position before the shot to the protagonist position, and then dragged out. The workaround is to set the Trailrender.time to 0 at the end of each skill release, and set the value again when the next rep

Unity The plugin Ngui learned (9)--tween and converted to the world coordinate system size Ngui size

In the game, there is also a more common animation, which is generated after the goal, scores will be displayed in the game, and quickly moved to make it lose position to join. I'm going to use Ngui's tween to make such a fractional animation effect.Create a UI Root based on the unity plugin's Ngui Learning (2). Then use Ngui to create a label and a button.In the project form, create a prefab in the Resources/prefabs directory. The prefab is a Ngui la

Unity Plugin Ngui Learning (9)--tween and world coordinate system dimensions to Ngui dimensions

= (gameobject) Instantiate (prefab, new Vector3 (0, 0, 0), transform.rotation);UILabel AddLabel = Addscore. GetcomponentSystem.Random Random = new System.Random ();Random score.add = random. Next (50, 100);Addlabel.text = "" + add;Get Tweenposition ObjectTweenposition TWEENP = Addscore. GetcomponentSets the coordinate value of to, which is the value of the Ngui coordinate system, so you need to reverse the world coordinate value transform. Inversetra

"Komatsu teaches you to tour the development of" Unity System Module Development "Heat more

UnpackingResource unpacking is also preceded by a talkhttp://blog.csdn.net/chrisfxs/article/details/55046339In fact, the main thing is to say that the code to unpack2. Code UnpackingFirst you need to have a script Loadingscript as an initialization entry for the entire projectIn the awake of this script to do a variety of configuration, such as according to different platforms to obtain different file paths, play CG, splash screen, etc.Set the flag b

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