unity sprite animation script

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[Unity3D basic tutorial] Unity tutorial for beginners (3): Learn about Sprite and Animation in Native 2D by making Flappy Bird.

Author: Wang Xuan Yi, source: http://www.cnblogs.com/neverdie/Reprinted, Please keep this statement. If you like this article, click [recommendation ]. Thank you! Introduction The last time we talked about MonoBehaviour's past and present, we learned that every GameObjec in the game is controlled by a script. This time we started to use Sprite in Native 2D in Unity

Unity Learning Notes-wizard set and sprite animation __unity3d

2d game, the operation of the wizard needs, is often two points: 1, Static Wizard: General to do background display and so on 2, Sprite Animation: Frame animation, skeletal animation, etc. Statement: Following the unity of the operation, based on Unity3d 4.3.4, I am a beginn

Use of Sprite and sprite animation in ngui Research

in ngui. If you want to listen to click events of a button in other objects or scripts, you can use the message transmission method. Ngui encapsulates a message passing class. In the unity navigation bar, choose ngui> interaction> buttonmessage. The principle is to use sendmessage of Unity. If you are interested, you can check it out. Next, let's talk about the topic. The

Unity 2D Sprite Outline outer contour Effect

new C # script and name it spriteoutline. The component will process updates to our materials in the editor and at run time, turn off or turn on contour effects, and change the outline color. You can also use this component in animations to enable or disable the outlines of specific animation frames or to change the outline color.usingUnityengine; [Executeineditmode] Public classSpriteoutline:monobehaviour

Sprite add shadow swing animation (9 of Unity3D development), spriteunity3d

-sinAngle * startY; float y = sinAngle * startX + cosAngle * startY; trans. localPosition = new Vector3 (x, y, 0.0f );}} It is very easy to use. 1. Create a Sprite as a parent;2. Copy the created Sprite. Drag to Step 1 as its sub-object.3. Change the sprite Renderer Color in step 2 to black as the shadow.4. Add an animatio

One of Ngui learning Sprite animation playback and slider use __u3d

; creat a Widget. Here's the button style we choose Ngui built-in fantasy style, open folder in Project view Assets/ngui/examples/atlases/fantasy/As shown in the picture: Drag fantasy Atlas onto the Widget tool window on Atlas, fantasy font onto font, Select the template for the button in the template Drop-down box, background is the background style of the buttons, select window. Add to Penal, Button added successfully, adjust position. The button is renamed "RUN" under the Uilabel component

Ngui learning for unity plug-ins (2) -- create texture and Sprite

首先删除当前的MainCamera并保存当前的scene 选择菜单NGUI->Create->2D UI 添加后显示 Directional light是过后添加的直射光线 在Hierarchy窗口选择Camera,在Inspector窗口中,UICamera的Event Type选择2D UI。 然后在Build Settings...切换Android平台,下一步很重要,在UI Root选择Scaling Style为FixedSizeOnMoblies,一开始是默认的PixelPerfect,造成我的预览窗口和运行窗口的大小尺寸不一样。 在Hierarchy窗口的Camera下,创建NGUI->Create->Anchor(锚点),注意:该锚点的坐标x轴并不是0,而且始终无法修改,让我很困惑,希望有知道的朋友能提点。 然后在Anchor下,创建NGUI->Create->Plane。 接着就是创建的准备工作了:材质的制作 在Project窗口下面创建一个Textures文件夹,将一些图片拖到该文件夹中,然后就是Altases的制作了,可以参考宣雨松的文章http://www.

Unity3d Shaderlab Simulation Sprite Animation

Unity3d Shaderlab Simulation Sprite AnimationIn the previous article, introduced through the shader simulation of the texture movement , then further, we can also put the frame animation of the sprite texture movement through the shader implementation. Although everyone is in the game script to do a higher level of con

Unity Programming Unity Animation System (i)

) Multiple animated segments obtained after cutting the timeline of an imported single animated segment. Animations created and edited in UnityYou can also create and edit animation segments from the Unity animated interface, which can change the following: The position, rotation, and proportions of the game object. Component properties, such as the color of the material, the intensity

One of Unity animation knowledge

currently selected object, and if you ask me what properties you are editing ... I can only say what attributes are edited ... Depending on the script, plugins, and editors written by the program, the editable content is different. The number of times the toilet is used is almost the sum of the other panels.5.Scene scene It's easy for you to drag an object to 1. Hierarchy, this object will be displayed in the scene window. The approximate function is

Animation State code control and code generation animation controller for Mecanim animations in Unity

Use code generation for multi-volume, complex, and regular controllersAnimation Status Code Control1: Each animation state, such as entering the state, leaving the state, etc. may require code to participate in and processing, such as what to do after entering the animation unit, to open the animation unit to do what to do, in order to solve this problem,

Unity's study of animator animation system

Unity's new animation system, called Mecanim, uses animator to replace the old system animation, according to the conventions of the Unity document: The knowledge points are divided into 2 parts: Unity Manual and Unity script, rea

"Unity Ngui game Development Three" Tweenposition displacement Animation (ii): Perfect adaptation displacement animation with respect to uianchor at different resolutions

(_tweener. Toanchor);} Editorguilayout.endhorizontal (); _tweener. Toanchor = (gameobject) Editorguilayout.objectfield (_tweener. Toanchor, typeof (Gameobject)); Createandapplytweener (); UpdateUI ();} Private VOID Createandapplytweener () {bool Toanchornotequalsnull = _tweener. Toanchor;bool fromanchornotequalsnull = _tweener. Fromanchor;if (!fromanchornotequalsnull) {Editorguilayout.helpbox ("from Anchor not created!", messagetype.warning);} else if (!toanchornotequalsnull) {Editorguilayout.h

NGUI learning of Unity plug-in (4) -- create UI2DSprite animation and nguiui2dsprite

NGUI learning of Unity plug-in (4) -- create UI2DSprite animation and nguiui2dsprite Create a new Scene and follow NGUI learning of Unity plug-in (2) create UI Root and create a Panel under Camera of UI Root. In the selected Panel, choose NGUI> Create> Unity 2D Sprite from

About the use of the new animation system in Unity

;(2) Click on the connection between two States, the right side is a transition effect, you can click Play, the following is a transition condition, the default is no transition conditions, we can add.(3) on the left side of the state machine parameters panel, the parameters can be used to control the condition variables, first to create a parameter, click on the + number, select the int type, called Anim_state, the default value is 0(4) After creating the parameters, then click the line between

Unity3d Animated Script Animation Scripting (Learn more about how animation works in the game engine)

Perhaps the content of this article is a bit dull, but I would like to say that if you want to learn more about how the game engine is dealing with animation breaks or footage and the player's manipulated characters to animate, then this is a good article (of course I just translated it) animated script Animation Scripting The

Unity megafiers Vertex Animation

using the Megafiers plugin allows unity to support the playback of vertex animations. The official video tutorials are as follows:Here is a simple test using the following environment: Blender 2.72 Unity 4.5.4 Megafiers 2.74 Create objects and animations first open blender, the default will contain a cube, below the cube to make a simple animation

Unity soon built-in skeleton animation plugin anima2d

Unity is always looking for new ways to help developers and provide them with the best tools. Here we announce that unity will be built with the popular skeleton animation plugin anima2d, free for all unity developers since January 2017! Also welcome the plugin author Sergi Valls with this powerful plugin to join our p

Unity Simple Animation Implementation

1: Create a Sprite Render (player) Animation object and add the script player, click the main Menu "window" →animation (animation window) Animation panel (select the object you want to animate) Click Create

Unity-Reduce the size of your animation files by reducing precision

Animation is an animated file in unity, and the main content is composed of key frame data. By adjusting Unity's resource serialization to text, you can view the animation file in text mode.You can set the resource serialization mode by opening the Editor Settings window with the menu item, Project Settings, editor:Shows my a

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