In the previous article, I briefly introduced some background knowledge about unity, why should we use unity, and what are the advantages of using unity. We will continue to learn about unity today, mainly to understand some common usage methods of unity.
This articleArtic
Address: http://www.cnblogs.com/kyo-yo/archive/2010/11/01/Learning-EntLib-Tenth-Decoupling-Your-System-Using-The-Unity-PART2-Learn-To-Use-Unity-One.html
In the previous article, I briefly introduced some background knowledge about Unity, why should we use Unity, and what are the advantages of using
Root questions U3D-view Unity memory management from Profile, u3d --- unity
What does this article contain?
This article starts with the Profile component of Unity and explores some differences between memory usage of Unity in the development environment and formal environment,
And provides the best way to control the
We will continue to introduce unity today.ArticleIn, I introduced the use of unitycontainer to register the relationship between objects, register the relationship between existing objects, and focuses on the use of various built-in Life Cycle managers in unity, today, we will mainly introduce some advanced applications of register and resolve in unity.
This ar
brings great unity and attention to important standards that do not actually exist before. But like all languages, Java will fade in the future. Based on my research that surpasses Java, a recurring topic is that more and more people believe that Java is no longer efficient enough. The following groups of technologies can make you more efficient. They are not suitable for all projects, but they are excelle
Write in frontThis article is based on Digital tutors a series of tutorials to summarize the expansion of the ~digital tutors is a very good tutorial site, contains a wide range of multimedia information, very cool! In addition, a tutorial in unity cookies is also referenced. There are many other references in the links below.This article is intended to briefly describe the various optimization strategies that are common. However, each foundation has
Unity comprehensive interview questions (including answers) and unity interview questions
1. What is a collaborative program?
Enable another logic processing when the main thread runs to assist in the execution of the current program. The coroutine is like multithreading, but not multithreading, the Unity coroutine checks whether the yield conditions are met afte
Unity Technical Preview for HoloLens the latest release: Beta 24, posted on 09/07/2016Before you start using unity to develop HoloLens apps, make sure you've installed the necessary tools, including Unity HoloLens Technical Preview. The Unity HoloLens Technical Preview is built based on the
Like other application blocks in the Enterprise Library, you can specify the actions of Unity through configuration.
The Unity application block can read configuration information from the XML configuration file. The configuration file can be App. config of the Windows Forms Application or Web. config of the ASP. NET application. Of course, you can also load configuration information from any other XML form
Java EE was originally in the browser and the client machine. At the time, many people questioned whether it was suitable for server-side development. Now, with the increase in Third-party support for the JAVA2 platform Enterprise version, Java is widely accepted as one of the preferred platforms for developing enterprise server-side solutions.
The Java EE platform is comprised of a suite of service (services), application interfaces (APIs), and protocols that provide functional support for d
Recently a little busy, day work at night to write some translation, but also to exercise, so the translation work is a bit slow =. =This article continues with the previous Unity rendering optimization, further translating the GC optimizations in unity, in English with the following: English addressIntroduced: When the game is running, the data is mainly stored in memory, when the game's data is not neede
Unity Animation SystemThe Unity animation system, also known as "Mecanim", provides the following features:
A simple workflow that sets all the elements of an animation, including objects, roles, and attributes.
Support for importing animated segments created externally and animated segments made with the built-in animation editor.
Human-type animation repositioning, motion control of anima
Unity automatic packaging tool and Unity packaging Tool
At first, I came up with the idea of writing packaging tools because I saw a picture shared by Wang Weifeng of the Three Kingdoms. They had a dedicated "tool programmer" to develop various tools. (Ps: Speaking of Wang Weifeng and his founding team members, I used to be in the same company as me. The company name will not be disclosed, but I only knew e
technologies of MySQL are familiar, such as the transaction mechanism (Isolation level , locks, etc.), to trigger, partition and other technologies have a certain understanding and application; For MySQL performance, there are disk optimizations (SAS migration to SSD), Server optimizations (memory, server itself configuration), and other core performance tuning options in addition to the two phase (Innodb_
Recently in learning Unity3d in the shader programming, can find less Chinese information, so, try to translate the information on the wiki books, in order to facilitate other people like me to get started learners. Because it is the first time to translate technical information, experience is not enough, inevitably error, please pass by the great God criticize correct, together help me and so novice less detours, thank you.The following translation begins:(Original: Https://en.wikibooks.org/wik
[Unity Shaders] Fog Effect Simulation and shadersunity simulation in Unity
Preface
Everyone familiar with Unity knows that Unity can perform basic fog effect simulation. The so-called fog effect is that the object looks like a certain color (usually gray) away from our perspective ). The implementation of this technol
. It is best to follow your career plans and proceed step by step.
It makes sense!
This is the law of the new technology. This is the same as what we say in soldier assault. Many new technologies are tempting. The key is whether we can hold on to ourselves and stick to our strengths. In "Passionate swordsman without a love sword", Gu Long tells the same story about martial arts. Li xunhuan only exercises the flying knife. Therefore, the flying knife
Java is an outstanding industrial development language because it brings great unity and attention to important standards that do not actually exist before. But like all languages, Java will fade in the future. Based on my research that surpasses Java, a recurring topic is that more and more people believe that Java is no longer efficient enough. The following groups of technologies can make you more effici
conventions. JavaBean can provide common functionality and can be reused, which allows developers to extract some key functions and core algorithms to encapsulate as a component object, which increases the reuse rate of code and the security of the system. Advanced Web projects are applied to all of these technologies, and joint use and collaborative development between them can improve the efficiency of development and the performance of the system.
This chapter provides a general overview of WebService technologies and client-side invocation techniques.
The figure above contains almost all the relevant content of the current webservice. I'm going to go through two big chunks to illustrate, that's the service side, the client.
The service side mainly introduces the following 3 kinds:
1. Axis1 or Axis2 release WebService.
2. Use Xfire to publish WebService.
3. Use the latest CXF to publish WebSe
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