U8SDK's design was designed to support games developed by a variety of game engines, not just Android's native platform. At the moment more than half hand tour, are adopted with Unity3d and COCOS2DX development, then here, we first step to show you, with unity development game, how to through the U8SDK to complete the multi-channel SDK access.Unity Research and development of the hand tour, only need to cal
Access The Android SDK process is divided into the following four steps:1. Write Android activity file with Unity's call to Java Interface (Androidjavaclass/androidjavaobject)2.Android Java code After writing, packaged into a jar package3.copy Android Project to Unity4.Android Callback Unity (Unityplayer.unitysendmessage) One, write Android activity file with Unity's call Java interfaceAndroid activity fil
ObjectiveAbout the specific use of the Google VR SDK, Portal [Gvr]google VR SDK for Unity (i) Google Daydream Platform has been integrated into the Google VR SDK This article environmen
New Android project in 1.eclipse, add Mainactivity.java code: Packagecom.example.test;ImportCom.unity3d.player.UnityPlayer;Importcom.unity3d.player.UnityPlayerActivity;ImportAndroid.os.Bundle; Public classMainactivityextendsunityplayeractivity {protected voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); } Public voidSend () {Unityplayer.unitysendmessage ("AAA", "Androidcallback", "Okokoko"); }}mainactivityExport the jar package from eclipse2.
I believe that unity programmers will encounter the issue of joining the SDK, I believe if you do not Android programming, I believe your CPU on the spot calculation too fast and explode! I'm writing a note here to help you. If there is a wrong place, I hope you can reply and provide answers! Let's work together against the SDK hehePre-Knowledge:1.
Recently integrated Fyber SDK, recorded here:
Background configuration aspects of the content is that others have done, I did not participate, so here is not discussed, there is a need to directly refer to the official documents can:
Https://unity.fyber.com/docs/welcome
1. Download the Unity package:
Https://unity.fyber.com/docs/download-unity-plugin
Click the bo
1, most of the methods of the SDK need to be executed in the thread, usually put on the main thread, the main thread in Android is generally used for UI rendering.this. Runonuithread (new Runnable () { @Override publicvoid run () { // TODO auto-generated method stub } }); 2, when there are multiple SDKs that need to be processed in mainactivity, one activity can inherit another activ
Original: 2018 Unity combined with Android SDK download installation and configuration tutorial
First statement: Unity version 2017.1f3???? recently try to use NetEase in unity to do AR Development, publish project files need to publish to the Android platform, encountered some problems, read some information on th
First of all want to spit groove mobile mm SDK, is simply for unity developers looking for something to do. I am a unity small white, is to help colleagues to pick up this SDK, so everything in accordance with the rules of small white to write, I hope there is no omission.Example code: http://download.csdn.net/detail/o
You see this article from HTTP://WWW.CNBLOGS.COM/AYANMWProject to use Android mobile payment SDK in-app billing [http://dev.10086.cn/wiki/?p2_01_05]Because of the need for unity and Android interaction, the previous study, unity and Android interaction is possible. But why is the SDK call for
AndroidSDK cannot be found during Unity compilation | Unable to list target platforms (reprinted), unityengine. ui cannot be foundOriginal article: http://www.jianshu.com/p/fe4c334ee9fesymptom
When compiling Android applications with Unity, you may encounter the problem of Unable to list target platforms.
Error Message
Detailed error description:
Error:Invalid command androidUnityEditor.BuildPlayerWindow:Bu
Welcome to Unity Learning, Unity Training,UnityEnterprise TrainingEducation Area, there are manyUnity3d Resources,Unity3d Training Video,Unity3d Tutorials,Unity3d Frequently Asked questions,Unity3d Project Source code, the "Dog Planing Learning Network" Unity's Ultimate Academy, dedicated to building the industry unity3d Training , learning the first brand. Dog Planing Learning NetReport/2015 The first quar
Original address: http://blog.csdn.net/u012085988/article/details/17531005Download resources: http://download.csdn.net/detail/u012085988/6770625(recently csdn seems to have a problem, hyperlinks can not be used, blog after the release of the discovery was truncated, what is the situation)Click Download Resources. This includes the files required by unity to introduce mobile MMSDK, and a compiled Android test program. If you don't want to write code, y
If you want to know what love is, where we come from, the meaning of life, the origin of the universe, then please do not read this article.This is only a boring article, unless you are a tortured ape, otherwise please skip.Make Java code a Unity pluginDownload the Android SDK, configure the path in unity, and make sure unity
There are chat functions in the hand tour, such as Guild, private chat, world chat, so find a good, powerful SDK can save a lot of energy, help us improve the speed of development and game quality.Write a blog post is to facilitate the use of this SDK to do the chat module program, to avoid many pits, I in the study process, consulted the SDK developers a lot of
I want 3 things! NDS,SDK,JDK,NDK official website Download: https://developer.android.google.cn/ndk/downloads/index.html (note system is not 64-bit)JDK Download: http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html (Note that the system is not 64-bit)Download the SDK website: https://android-sdk.en.softonic.com/SDK words do not reco
1. Click the Edit--preferences interface2. Put the Java JDK into the Android sdk;jdk option in the SDK options in Android. (: HTTP://TOOLS.ANDROID-STUDIO.ORG/INDEX.PHP/SDK)3. Click Close and the Android in Unity is ready to be configured.4. Write good program build export apk format: File-->build settings appears as fo
. Downloadmediainmessage (message); } } } Download voice/Picture files and play Public voidondownloadmediainmessage (gotyestatuscode code, gotyemessage message) {if(Code = =gotyestatuscode.codeok) {if(Message. Type = =gotyemessagetype.image) {Debug.Log ("download the message in the picture successfully!"); } Else if(Message. Type = =gotyemessagetype.audio) {Debug.Log ("the audio in the message was downloaded successfully!"); Gotyemedia Media=message. Media;//Play VoiceAPI
Unity project to access the Xiaomi SDK, download the SDK, and then the Android project in Xinjiang, according to the document access completed. At run time, incredibly error call to OpenGL ES API with no current context (logged once per thread), a face.After finding the information, we found that the Xiaomi SDK does no
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