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Some tips for Unity5 in the WEBGL platform package

Recently in touch with the unity of the WebGL platform, in fact, this platform as a substitute for Web player, has been able to meet most of the development needs, and do not need additional plug-in support, it is indeed convenient, but still encountered a lot of problems in development, here to record and share the solution.The first is the build option, in "Player Settings".Resolution and presentation and

"Getting Started with WebGL" draw a spinning cube

Recently collected a variety of information, found that the WebGL Chinese network is particularly useful, very suitable for beginners: http://www.hewebgl.com/article/getarticle/50Just need to download all the packages needed, and then use Notepad can start to write code, run code I choose Google Chrome, in fact, IE is the same, purely personal beliefs.Then for the cube, the code given is very clear:Have written the site page words know HTML processing

WebGL3D overview of HTML5 (I)-WebGL native development opens the new era of Web 3D rendering _ html5 tutorial skills-

WebGL has ushered in a new era of 3D rendering of web pages. It allows direct 3D Content Rendering in the canvas without using any plug-ins. Do you feel particularly surprised to see it here, webGL has a good Chinese tutorial, that is, the first link in the reference below, so I will not make a shift here. The content below is just a brief summary of what I learned, interested friends can use

[WebGL Primer] Seven, context initialization

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. very important to initializeFrom this time onwards, we started to deal with WebGL. The first is the initializ

20 incredible WebGL samples and demos

WebGL is a technology that renders 3D images in a Web browser, as opposed to the need to install a browser plugin in the past, and with WebGL technology, you only need to write a Web page code to visualize the 3D image. WebGL provides hardware 3D accelerated rendering for Canvas so that Web developers can display 3D scenes and models more smoothly in the browser

Finishing WebGL Quest in IE11: rendering speed over chrome

Http://www.csdn.net/article/2013-12-19/2817854-IE11-WebGL-and-moreSummary: IE11 started to support WebGL and worked very well, IE11 's WebGL renderer was more than 10 times times faster than canvas2d and found the same results on other WEBGL-enabled browsers, which would improve the performance of many games.Microsoft'

WebGL Performance Truth

WebGL Performance TruthHTML5 's canvas provides two drawing contexts (Graphic context): One is "2d" for plotting two-dimensional vectors, and the other is "WebGL" for drawing three-dimensional graphics. The two-dimensional vector diagram API provides a very user-friendly function, 10 minutes to get started, so CANTK chose to use the two-dimensional vector diagram API. The "

WebGL supports detection with supported browser version rollup

WebGL supports detection with supported browser version rollupThe beautiful Life of the Sun Vulcan (http://blog.csdn.net/opengl_es)This article follows "Attribution-non-commercial use-consistent" authoring public agreementReprint Please keep this sentence: Sun Vulcan's Beautiful Life-this blog focuses on Agile development and mobile and IoT device research: IOS, Android, HTML5, Arduino, Pcduino , Otherwise, the article from this blog refused to repr

WebGL supports detection and summary of supported browser versions.

WebGL supports detection and summary of supported browser versions. WebGL supports detection and browser version Summarization Beautiful Life of the sun and fire god (http://blog.csdn.net/opengl_es) This article follows the "signature-non-commercial use-consistency" creation public agreement Reprinted please keep this sentence: Sun huoshen's beautiful life-this blog focuses on Agile development and mobile

[WebGL Primer] four, rendering ready

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. something that must be preparedThe basics of 3D drawing were last introduced. The two coordinate systems that are determined by different z-coordinates, a

Animating scenes with WebGL + three.js

Animating scenes with WebGL + three.js3D graphics, technology, product creation, and the Internet: these are just a few of my hobbies.Now, thanks to the advent of WebGL-a new JAVASCRIPTAPI, it can render 3D images in the browser without relying on any plug-in-which makes the 3D rendering operation incredibly simple.With the development of virtual reality and augmented reality applications, large manufacture

3D network topology diagram based on HTML5 WebGL

In a large amount of data 2D scene, to find a specific model is difficult, and can only show a part of the model, the display is not intuitive, this time can quickly build a 3D scene there is a great demand. But building 3D scenarios and relying on 3DS Max or Maya professional 3D designers to model, Unity 3D engine to do graphics rendering, this is a challenge for users! However, the HT one-stop solution provides one-stop solutions from modeling to re

[WebGL Primer] 14, drawing polygons

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. This is the running result of this demo.Drawing ProcessIt's time to draw a polygon, the HTML, vertex shader, and fragment shader introduced in the previou

Webgl Study Notes 1

Webgl Introduction: webgl is a cross-platform, royalty-free web standard for a low-level 3D graphics API Based on OpenGL ES 2.0, exposed through the HTML5 Canvas Element as Document Object Model interfaces. developers familiar with OpenGL ES 2.0 will recognize webgl as a shader-based API using glsl, with constructs that are semantically similar to those of the un

Webgl-getting started

one, the difference between WebGL and traditional web pages:Common Web page composition: HTML, JavaScript;WebGL Web page composition: HTML5, javascript, and GLSL es (shader language OpenGL es);WebGL uses the Canvas can support both two-dimensional and three-dimensional graphics, it does not directly provide a drawing method, but instead provides a context mechani

WebGL Introductory Tutorial 1th--Six colors cubic

WebGL Introductory Tutorial 1th--Six colors cubicWebGL, a technique that allows developers to manipulate the GPU in a browser to display graphics. Let's go into the world of WebGL together.Reader ObjectThis series is suitable for developers who have basic JavaScript knowledge.Preparatory workWe should build a Web server locally or install an IDE with a preview feature. If you have installed visual Studio,ni

The amazing WebGL effect created by combining JavaScript and OpenGL

Article Introduction: The WebGL is a 3D drawing standard that allows JavaScript and OpenGL ES 2.0 to be combined to provide hardware 3D acceleration rendering for HTML5 canvas. The WEBGL technology standard eliminates the hassle of developing Web page-specific rendering plug-ins and can be used to create Web pages with complex 3D structures and even to design 3D web games. The

Use JavaScript and WebGL to draw the Earth "translation"

Use JavaScript and WebGL to draw the Earth "translation"Original translation: Using JavaScript and WebGL to draw the Earth "translation"WebGL is probably the most interesting of all of our known html5api, and with this API we can create cool 3D scenes in the browser. This article will give you a complete demonstration of how cool is implemented.In particular, thi

[WebGL Primer] 18, drawing with index cache

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runcorrespond to complex modelsLast, by manipulating the model coordinate transformation matrix, we realized the movement, rotati

[WebGL Primer] One, browser preparation

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, my WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct.Browser support ScenariosLufy : Due to the original author's writing time is year 2 month, the browser support situation and now slightly different, so th

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