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[Unity3D] Unity3D game development: role control from a free perspective, unity3d Game Development
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article
Before starting today's content, let's first learn a more important part of Unity3D. Unders
[Unity3D] Unity3D game development screenshots save wonderful moments, unity3d highlights moments
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. Today, let's do something simple. What should we do? The answer is screenshots. As a single-host game player, the blogger captures the favorite pictures of the game
[Unity3D] Unity3D game development-Summary of Three-hitting effects of ACT games and unity3d Game Development
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. After studying the redirection feature of the Unity3D Mecanim animation system, let's continue to explore m
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[Unity3D] Unity3D game development: 3D item display by mouse rotation and scaling; unity3d Game Development
Dear friends, I am Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. Recently, bloggers have focused on camera rotation, scaling, and other issues. Today we will share with you a feature that is commonly used in 3D present
Unity3d Shooting game-unity3d software development, game development, Unity3d game developmentShanghai Gentlemen Information Technology Co., Ltd. is based on Oculus, unity, virtual reality as the core business of private high-tech enterprises, adhere to lean research and development and technology innovation, with rich Oculus, Unity, virtual reality software and
When the unity3D Socket and C # server are connected for the first time, the communication is normal. After the client segment is closed, the unity3D editor starts to connect to the unity3D editor again. The reason is that the Socket is asynchronous, asynchronous threads are not managed by Unity. This will cause Unity to remain in the handshake state with the Soc
Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei.
Today, I want to share with you the dynamic shadow in Unity3D. I have relived my favorite game "Gu jianqitan 2" and found that the game has added three free DLC versions after the update. These three DLC types are mainly used to expand the Main Line Plot. the favorite of bloggers here is the seventh day of the controllable role. From this point, we
Unity3D Game Development Editor Extension Program Development Instance, unity3d Program Development
Hello everyone, welcome to my blog. My blog address is http://www.qinyuanpei.com. Today we will talk about how to develop extensions for the editor in Unity3D. When talking about extensions, I believe everyone will be familiar with them. Whether Google's Chrome br
Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to use this tool is still a problem, So the blogger decided to write an article to explain how
Batch Processing for Unity3D game scenario optimization and unity3d game scenario
Remember my name when you like my blog:Qin YuanpeiMy blog address: http://qinyuanpei.comPlease indicate the source for reprinting. Author:Qin Yuanpei, The Source: http://blog.csdn.net/qinyuanpei/article/details/48262583
Dear friends, I amQin Yuanpei, Welcome to follow my blog, my blog address is http://qinyuanpei.com.
Zoo
The project Unity3d made is very easy to decompile, and all of your resources and code will be rendered without a cover-up after being recompiled. Since. NET itself has no encryption, we generally use confusing code to encrypt the program in some way. in the next 2 blogs, I'll simply talk about my own cryptographic practices in the Unity3d program. First of all, I'll briefly explain how to use DLL dynamic-
Use DLL in Unity3D and DLL in Unity3DFirst, we need to create a new class library project, which can be done using Visual Studio or Monodevelop. Here I use vs2012 to create a project: select the project type and write the project name. The new project contains a Class1 class by default.You can rename the class name you want in Solution Explorer. For example, I changed it to Math3D.Then write a simple static method in it. Here I wrote the simplest addi
Unity3d interview questions (all), unity3d interview questions (all)
I have summarized some Unity3d high-frequency interview questions, hoping to help you.
Limited to individual levels, only some reference answers are attached.
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Data structures and algorithms are important, and graphics are also important!
L
Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/Welcome reprint, Please also keep this paragraph statement. If you like this article, please click to recommend. Thank you!What are the advantages of Unity3dUnity3d is a cross-platform game engine, if you start to read this blog, you must really weigh the study or use what kind of game engine to develop your game, in my opinion, you can no longer hesitate to download Unity3d to start learning it!Th
[Unity3D] Unity3D game development-Xml parsing for implementing the NPC conversation system, unity3dnpc
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. Today, let's talk about Xml parsing in Unity3D. Why do we want to talk about Xml parsing? In projects, we often need to read content from the outside or store
[Unity3D] Lua of Unity3D game development and unity3dlua
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Unity3D game development: quickly creating a popular level system, unity3d Game Development
Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alone mobile games, such as Angry Birds and defending radish, to organize the game content, pl
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