Unity3d supports a variety of externally imported model formats, listing the properties of the external models it supports, and exporting FBX files to Unity3d for use with the example of Max.
Unity3d supports a variety of externally imported model formats, but it is not supported for each of the external model's properties. For specific support parameters, you c
time 2014-03-24 11:18:00 Blog Park-All essays Area original http://www.cnblogs.com/zhibolife/p/3620440.html System structureIn order to better understand the game's software architecture and object model, it is very useful to get a better look at only one Unity3d game engine and editor, and it's the main principle.Unity3d engineUnity3d is an award-winning tool for creating interactive 3D applications in multiple platforms.unity3d by game engine and e
game for the new game content, obviously this way is unreasonable. Then, a scripting language like Lua can play a huge role, because scripting languages don't usually take up too much resources, and maybe we just need a game script to create a new game plot with the existing scenes and characters in the game. Therefore, after some analysis, we can summarize the scripting language in the game development of an important role is to update. Because scripting languages are usually plain text files,
new animation system macanim provides an animator component for controlling role animation, which cannot be used at the same time.
The animator component also has the following attributes:
Controller: animator controller resource;
Avator: skeleton model
(Note: What is Avatar? Due to the similarity of the skeleton structure, it is possible to map an animation from a humanoid skeleton to another humanoid skeleton, and also to redirect and Reverse dynamics. With few exceptions, humanoid models can
Unity3d game development: unity3d Game Development
The game engine must have been heard by everyone. For example, when you are drinking cola and staring at the computer screen, you can see that the role in the game scenario is under the control of your own keyboard and mouse, enjoying this kind of game operation, this kind of feeling is refreshing because it satisfies your own thinking (I can do wh
Unity3D game development: Skill Training and unity3d Game Development
Next we will start today's Unity3D skills training. We have learned the Unity3D training goal: to allow U3D beginners to quickly master U3D technology, create and modify materials on their own, and develop small-scale 2D and 3D games and web games in
Original address: http://www.360doc.com/content/14/0120/14/11670799_346638215.shtmlThis article shows the implementation method of the Unity3d SDK.First, attach the project source code address: Https://github.com/hiramtan/unity3d_test_umengDownload and how to use the SDK see Official development document: Http://dev.umeng.com/doc/document_ana_android.htmlOpen Eclipse to create a new Android project:Set up the package neme (Note: There is some informat
The method for parsing Lua scripts in Unity3d, and unity3d for parsing lua scripts
Because the project has been proposed recentlyHot updateSo I spent the weekend with Lua. The combination of Lua and Unity3d only reaches a glimpse of the door path. The level is limited. You are welcome to correct your criticism.
There is not much information on the use of Lua scr
Unity3D game development from zero to single (7), unity3d Game DevelopmentAbstract
Today, I made a network communication demo for a mobile device, which consists of two parts: network connection and data communication.
Two Android devices A and B are required. A serves as the client and B serves as the server.
The final effect is that the square in device A is controlled by the player, and the square in Dev
Hello everyone, welcome to my blog, I am Qin Yuanpei, my blog address is Blog.csdn.net/qinyuanpei.During this time, most of the effort was put on the official Demo sample project, mainly to hope to be able to dig out valuable things to share with you. So Bo and everyone can learn together. Well, then today bloggers want to share with you is the initiative to find the road and Mecanim animation system to achieve a small case, I hope to learn Unity3d ca
The previous Unity3d call C + + DLL (Win platform) introduced a simple Unity3d method to call C + + DLLs, but this is not enough, here is the way to let the C + + DLL callback Unity3d through the function pointers.Turn from Http://blog.csdn.net/huutu star Ring game http://www.thisisgame.com.cnThe functions in creating DLLs and calling DLLs in
AH.First, the Blood barIn the previous article Bo master before and you share the use of Ngui in Unity3d content, then today we will continue to learn how to use Ngui in the Unity3d to achieve blood bar!It is very simple to implement a blood bar in the Unity3d. In the blog before the article "Unity3d Game development
[Unity3D] combination of Unity3D game development and Mecanim animation system, unity3dmecanim
Hello, everyone. Welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei. During this time, the blogger spent most of his energy on the official example project, hoping to find valuable things and share them with you so that the bloggers can learn together. Well, what the blogger wants
Unity3D game development: multithreading and multithreading, unity3d Game Development
Multi-thread and multi-thread for Unity3D Game Development
Multiple Threads in Unity3D. A thread is a very complex topic, but if you have mastered it, you can easily use multiple hardware processors or process data blocks that are di
Unity3D game development-damage value display, unity3d Game Development
As we all know, numerical planning is the most important part in RPG Game planning. Numerical planning is a concept about game balancing. It is a very profound concept. In a sense, a game is a combination of multiple options. Therefore, if a game loses its balance, it will reduce the choice and affect the game's pleasure. Numerical pla
First, prefaceThe previous article made clear the way unity and Android call, but many of the actual access to the part is not very detailed, because in this article, will detail the specific access to the Android SDK, and how to do a convenient unity Access SDK.Portal :Previous: Unity3d and Android call each otherhttp://blog.csdn.net/yang8456211/article/details/51331358Post: Unity3d Android SDK Access Anal
There are three programming languages used in Unity3d: C#,js and Boo. With a free editor at the same time, the editor or VS is the most powerful under Windows, so this article explores how to use VS2008 with Unity3d. 1, create a Unity3d project, and the asset folder will be generated under the specified directory. 2, start VS2008, create a new class library proje
Step 1: Create a new project.Open the Unity3D software and it will automatically load the "Bootcamp Demo" project file we opened last time. Don't worry about it. After the software is opened, click -->. In the pop-up dialog box, find and enter the folder address for creating the project, or click "select a folder address" next to it. Note: the folder of the created Unity3D project cannot be used as the fold
Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei.
Thanks for your support. In the previous article "[Unity3D] Unity3D game development-imitation fairy sword and legend pass role control effect", we used custom scripts to Implement role controllers in RPG games, of course, this role is not complete yet, and there are still some problems and deficiencies
Unity3d Animation and Mecanim animation system of Unity3d game development Welcome to Unity Learning , Unity Training, Unity Enterprise Training Education Zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d project source code, "Dog Planing Learning Network" Unity Ultimate Academy, dedicated to building the industry
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