Alibabacloud.com offers a wide variety of articles about unity3d scriptable objects, easily find your unity3d scriptable objects information here online.
Unity3D learning tutorial 9 rotating and amplifying mobile objects, unity3d tutorial
Click the selected object
Click the control panel shortcut bar
1 is the translation Lens
2. Moving Objects
Click the arrow to pan
3. Rotating objects
Click to rotate the coil
There are two steps for moving an object:
1. Move objects in the scene
2. Play an animation on an object
We will achieve this step by step.
Unityscript is required for moving objects, but here we just want to move it easily. Just change it with the example in "script tutorial:
Function Update (){Transform. position. x ++ = 0.02;}
Run it in unity3d to see the eff
Private Vector3 lastpos = Vector3.zero;private bool Istouch;Use this for initializationvoid Start () {}Update is called once per framevoid Update () {Determine if the mouse is in the clicked Stateif (Input.getmousebuttondown (0)) {Istouch = true;}if (input.getmousebuttonup (0)) {Istouch = false;Lastpos Zero when you select the mouseLastpos = Vector3.zero;}In the click State, the object moves with the mouseif (Istouch) {referential screen coordinates.Vector3 Screenpos = Camera.main.WorldToScreenP
Welcome to Unity Learning, unity training, Unity Enterprise training and education zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d Project source code, we are committed to creating the industry Unity3d training, learning the first brand.Importing objects from MayaUnity can import Maya files directly. To begin, simply place the. MB or. ma file under
Welcome to Unity Learning ,Unity Training ,Unity Enterprise Training and education, where there are many u3d resources , u3d Training Videos ,u3d Tutorials ,u3d FAQs ,u3d project source code , we are committed to building the industry Unity3d Training, learning the first brand.Importing objects from MayaUnity can import Maya files directly. To begin, simply place the. MB or. ma file under the project'
Welcome to Unity Learning ,Unity Training ,Unity Enterprise Training and education, where there are many u3d resources , u3d Training Videos ,u3d Tutorials ,u3d FAQs ,u3d project source code , we are committed to building the industry Unity3d Training, learning the first brand.Import objects from Cinema 4DUnity can import Cinema 4D files directly. Simply place the. c4d file in the project's resources
Reprint----"Unity3d self-study record" code get hidden game objectshttp://blog.csdn.net/daijinghui512/article/details/34095553Many people change the game object's active to False, using gameobject.find () can not find the game objects.Let me tell you a clever way to learn from the way of the Great God of rain and pine ~First create a parent obj,obj the active cannot be falseThen put our hidden game objects
dropped onto the Maincamera.Check Maincamera again to see that there is already a script file attached to it.Hold the cube on the Hierachy panel and drag it to the target on the script:This enables the script to be associated with a block.Run the file at this time and we'll find that the camera can move along with the block.This time again to repeat the above mentioned adding a rigid body, run again, then this small block with a rigid body even if the configuration is complete.For more highligh
Welcome to Unity Learning, unity training, Unity Enterprise training and education zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d Project source code, we are committed to creating the industry Unity3d training, learning the first brand.Import objects from Cinema 4DUnity can import Cinema 4D files directly. Simply place the. c4d file in the project
objects will be used many times, such as a large number of bullets launched, if the use of the method of copying objects can improve efficiency. Calling Gameobject 's Instantiate method returns an object object that is strongly forwarded to get copied. Gameobject Cubeclone = (gameobject) gameobject.instantiate (cubeobject);8. dynamically set the material of the game object, add stickers for the game object
in advance.Right-clicking on the project panel, as described in the previous article, we introduced a scripts folder with a Smoothfollow script file that was dragged and dropped onto the Maincamera.Check Maincamera again to see that there is already a script file attached to it.Hold the cube on the Hierachy panel and drag it to the target on the script:650) this.width=650; "id=" aimg_4329 "class=" Zoom "src=" http://unity.gopedu.com/data/attachment/forum/201410/18/ 151735bpe5003t0l8ir4e8.jpg "w
hidden objects only need to call Gameobject's SetActive method,gameobject.setactive (FALSE);//Hidegameobject.setactive (TRUE);//Displaybut occasionally there is a case that can not be shown again after the hidden, because the developer has gameobject into a local variable, the developer let every time the operation of the control to go to the current find, but the Find method can only find to setActive true object, Fin D This function only returns the
Loadbundletest:monobehaviour {The path of streamingassets under different platforms is different, here need to pay attention to.public static readonly String pathurl =#if unity_android"jar:file://" + Application.datapath + "!/assets/";#elif Unity_iphoneApplication.datapath + "/raw/";#elif Unity_standalone_win | | Unity_editor"file://" + Application.datapath + "/streamingassets/";#elseString. Empty;#endifUpdate is called once per framevoid Update () {}void Ongui (){if (Guilayout.button ("Load Bu
usingUnityengine;usingSystem.Collections; Public classCreate:monobehaviour {//Use this for initialization PublicGameobject NewObject; voidOngui () {if(GUI. Button (NewRect (Ten,Ten, -, -),"Start")) { //Create a Game objectGameobject instance =(Gameobject) instantiate (newobject,transform.position,transform.rotation); //get the variable run in the Move scriptGameobject.find ("3rd person Controller"). Getcomponenttrue; } } }View CodeusingUnityengine;usingSystem.Collecti
Objects in the Unity3d, which can be seen in the scene window, are not visible in the game window:This is most likely due to an inconsistency between the layer of the object and the camera's culling mask, or beyond the viewable range of the camera.If there are multiple cameras in the game, each camera has its own visual range and culling mask, when the object moves, it enters different cameras, and its visi
began to find the next u3d script book, found that this thing can not find. Then Google search "Unity3d get all child" only to find the answer. Very simple answer, but very interesting, very useful.foreach (Transform child in Transform) { Debug.Log (child.gameObject.name);}Transform is the transform of the object gameobject you need to find. The For loop is the equivalent of traversing its sub-object, and all you have to do is put it in the array. I
There are three ways to get a game object:1. Obtained by object name: Objcube=gameobject.find ("Cube");For example:private Var Objcube:gameobject;private Var Iscuberoate=false;function Start () {Objcube=gameobject.find ("Cube");}function Update () {if (iscuberoate) {ObjCube.transform.Rotate (0.0f,time.deltatime*200,0.0f);}}function Ongui () {if (Guilayout.button ("Rotation", guilayout.height (50))) {Iscuberoate=true;}}2. Get a single Game object by tag tag: Objcube=gameobject.findwithtag ("Finis
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.