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Unreal Engine 4 Master of Art-blueprint II Chinese version

This article is written by Cartzhang, reproduced please indicate the source. All rights reserved.Article Link: http://blog.csdn.net/cartzhang/article/details/46504583CartzhangHello, everyone.Some time ago, I was involved in translating a book written by a foreigner to UE4 's blueprint.In the efforts of everyone, finally translated finished.Hope everyone to buy and reference. Of course, if you have any questions, please feel free to contact!Directory of the BookDirectoryChapter #1

Unreal Engine 4 Blueprint Custom Events

to the right-click, add Event-in the blueprint. Custom events can specify input parameters, and can also specify whether the event can be synchronized on the client and server side.Replication has four options, which are not replicated by default, can be selected for multiplexing, run on the server, run on the client to which it belongs, and can be selected if the event needs to be routed over the network.Enter a value column to add parameters, the s

"UNREAL ENGINE game development" begins with the UE4 Blueprint (Blueprint) and C + + (new children's shoes must SEE)

group of administrators are more than 2 years of Unreal Engine development veteran!"Unreal Engine" 191452043650) this.width=650; "class=" Alignnone size-medium wp-image-2165 "src=" http://www.himigame.com/wp-content/uploads/ 2016/04/1-300x217.png "alt=" 1 "width=" "height=" 217 "style=" margin:0px;padding:1px;border:1

From Unreal Engine 3 to Unreal Engine 4

Unreal Engine 4 released for a long time, until recently had time to look carefully.Timsweeney eldest brother a word "IF you love SOMETHING, SET IT free", originally need hundreds of thousands of authorization jinn can get the thing, from $19, to become freeware, and open source. As an international top engine, to get

What do you think about the unreal 4 engine?

Tags: Ar use SP on problem code bs amp to work I downloaded the source code and compiled environment of unreal 4 in the last two days and tried it a little. Without in-depth research, I ran a few samples, looked at the editor environment, and did not even read the C ++ code. Therefore, it is not qualified to fully discuss the world's most advanced game engine.

Unreal Engine 4 camera lag (CAMERA latency)

Tags: Unreal Engine character Taking the official Third Person template as an example, the uspringarmcomponent in the character blueprint implements most of the functions such as camera and scene collision and interaction. To implement camera latency, you only need to modify the attributes in the lag column. The first one controls the latency when the camera

Unreal Engine 4 switch default camera implementation

fpostconstructinitializeproperties PCIP): Super (PCIP){Topdowncameracomponent = PCIP. createdefadefasubobject This-> rootcomponent = topdowncameracomponent;Oldactor = NULL;}Void afreecameraactor: changeviewtarget (){Aactor * pactor = This-> getworld ()-> getfirstplayercontroller ()-> getviewtarget ();If (pactor! = Oldactor){This-> getworld ()-> getfirstplayercontroller ()-> setviewtarget (oldactor );}Else{This-> getworld ()-> getfirstplayercontroller ()-> setviewtarget (this );}}Void afreecame

Tim Sweeney explains why Unreal Engine 4 has turned all the way to C + +

Translation:The former three-generation Unreal engine contains a script sandbox language--unrealscript, which provides a simple way to gameplay programming to prevent users from using complex C + + languages.For novice programmers, scripting is a good way to do it. But eventually the script became an obstacle to engine development.

Unreal Engine 4 C ++ creates a Zoom camera (source code) and unrealzoom for the role

Unreal Engine 4 C ++ creates a Zoom camera (source code) and unrealzoom for the role In the game, observing the role's camera can narrow down and pull far is a common requirement, and UE4 is easy to implement. This article uses the TopDown template as an example to explain how to implement a Zoom camera step by step. After creating the C ++ project of the TopDown

Unreal Engine 4 C ++ creates a Zoom camera for the role (source code)

Unreal Engine 4 C ++ creates a Zoom camera for the role (source code) In the game, observing the role's camera can narrow down and pull far is a common requirement, and UE4 is easy to implement. This article uses the TopDown template as an example to explain how to implement a Zoom camera step by step. After creating the C ++ project of the TopDown template, we w

Unreal Engine 4 C + + code dynamically created constraint

In the latest version of Unreal Engine 4.4, the Physicsconstraint in Blueprint is Bug-Blueprint cannot edit constraint's two actor components, and the only way to do this is through C + + code. There are many such questions, fortunately, the source code to you, and how to change with their own.I want to implement the r

Unreal Engine 4--How version compatibility works and some things that can be optimized

This blog explains how version recognition, switching works, and some optimizations are introduced in UE4. This blog is translated from Robert Throughton's Ue4:package Versioning ... How It Works ... and an optimization, portal. The translation of this blog has been approved by the original author. This post was translated from 中文版. You can find the original 中文版 language version here:http://coconutlizard.co.uk/blog/ue4/ue4-package-versioning Version iterations of the UE4

UI optimization tips in Unreal Engine 4

http://mp.weixin.qq.com/s/bybEHM9tF-jBPxxqXfrPOQ## 2017-05-09 Unreal Engine Unreal Open Day 2017 event a developer support engineer at Epic Games, Mr. Guo Chunquan, introduced the optimization techniques for the UI in Unreal Engine

Unreal Engine 4 camera lag (CAMERA latency)

Tags: blog HTTP ar SP Div on 2014 art log Taking the official Third Person template as an example, the uspringarmcomponent in the character blueprint implements most of the camera and scene collision and interaction functions. To implement camera latency, you only need to modify the attributes in the lag column. The first one controls the latency when the camera moves, the second is the latency when the camera rotates, and the other two are the l

Unreal Engine 4 Create destructible mesh (destructible mesh)

Tags: Unreal Engine Mesh The physical engine of Unreal Engine 4 uses physx. It supports grid damage, fabric, and physical particles. The previous work that requires encoding can be completed. In

UE4 Novice Boot Download and install Unreal 4 game engine

1) go to Unreal 4 's official homepage (https://www.unrealengine.com/)Here you can get the latest information about Unreal 4, including version updates, blog updates, news and malls. Since 2015, the engine has provided free download services.In addition to UE4 's official ho

Next generation level production process: using Unreal Engine 4

, adjustment, in the aesthetic, the game after the clearance, then take the next step. 2nd pass:meshingAfter the prototype, the art can be based on conceptual design and the proportions of the prototype to make models and stickers. Models, stickers are typically created in third-party software such as 3DS Max or Maya, and then imported into the engine and replaced in the level. Incidentally, the problem of mapping: the size of the model is also very i

Unreal 4 Engine Gear VR Development primer (bottom)

VR Common Operation Interface UE4 provides a set of HMD functions in blueprint, as shown in:In addition, for gear VR, you can open the Oculus Library plugin, access the function:Common functions implement the Gear VR helmet has a touchpad on the right, and is tested to respond to its actions via the touch event in the blueprint, for example:In addition, the current VR is commonly used in the way the viewpoi

4: Unreal Engine Network Architecture: Technical Essentials Summary

log is not seen on both the server side and the client. It will appear in the Artpawn and Artplayercontroller clients.Server function:Server Funcionn is a call from the client to help me, for example the client will say: "I'm going to perform an action and you have to make sure you respond to the event on the server side.""For example, an EXEC function is executed only on the local client, and the server side does not have the corresponding action, this time to be notified." Perform an instance

Unreal Engine 4 RenderTarget making live camera effect

Unreal Engine 4 RenderTarget making live camera effectFirst on the effect:Live camera I do not know how to translate, anyway, the meaning is to render a camera image to a 2D plane.The following are the specific implementation methods:1. Create a scene Capture 2D objectDrag the object to the appropriate place.2. Create a Rendtertarget objectRender target, Material

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