unreal engine 4 game development essentials

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Unreal Engine 4 C + + Platformergame custom role Controller source code analysis

Unreal Engine 4 C + + Platformergame custom role Controller source code analysisThe official store has a platformergame the entire free game, is a scroll class parkour game. The role controller of the whole project is very interesting, can run, jump, glide, cool. Here to ana

Unreal Engine 4 switch default camera implementation

fpostconstructinitializeproperties PCIP): Super (PCIP){Topdowncameracomponent = PCIP. createdefadefasubobject This-> rootcomponent = topdowncameracomponent;Oldactor = NULL;}Void afreecameraactor: changeviewtarget (){Aactor * pactor = This-> getworld ()-> getfirstplayercontroller ()-> getviewtarget ();If (pactor! = Oldactor){This-> getworld ()-> getfirstplayercontroller ()-> setviewtarget (oldactor );}Else{This-> getworld ()-> getfirstplayercontroller ()-> setviewtarget (this );}}Void afreecame

Unreal Engine 4 C + + Uclass constructors Error-prone analysis

Unreal Engine 4 C uclass Analysis of error-prone constructors Generated_body Generated_uclass_body You typically see two macros in any class of Unreal Engine 4: Generated_body () Gen

Unreal Engine 4 reduces the frame rate of the editor

The default, open UE4 Editor, the video card will render the scene at full speed, on my machine, is 120FPS. The whole machine began to roar and the resources were too much occupied. In fact, there is absolutely no need for this, the frame rate of about 60 is enough.How to modify it, try a lot of ways, the most effective is to modify the Baseengine.ini configuration file, modify the following line:Smoothedframeraterange= (lowerbound= (type= "erangeboundtypes::inclusive", value=5), upperbound= (Ty

Unreal Engine 4 Blueprint Custom Events

to the right-click, add Event-in the blueprint. Custom events can specify input parameters, and can also specify whether the event can be synchronized on the client and server side.Replication has four options, which are not replicated by default, can be selected for multiplexing, run on the server, run on the client to which it belongs, and can be selected if the event needs to be routed over the network.Enter a value column to add parameters, the same type as the variable type.Let's do an exa

Unreal Engine 4 RenderTarget making live camera effect

Unreal Engine 4 RenderTarget making live camera effectFirst on the effect:Live camera I do not know how to translate, anyway, the meaning is to render a camera image to a 2D plane.The following are the specific implementation methods:1. Create a scene Capture 2D objectDrag the object to the appropriate place.2. Create a Rendtertarget objectRender target, Material

Unreal Engine 4 C + + code dynamically created constraint

In the latest version of Unreal Engine 4.4, the Physicsconstraint in Blueprint is Bug-Blueprint cannot edit constraint's two actor components, and the only way to do this is through C + + code. There are many such questions, fortunately, the source code to you, and how to change with their own.I want to implement the role swing function in the Thirdperson template, just like the Persian monkeys.First, add a

Unreal engine 4 C ++ is used to draw functions for debugging.

Unreal engine 4 C ++ is used to draw functions for debugging. UE4 provides many predefined debugging and rendering functions, which are convenient during debugging. You can draw points, lines, circles, balls, arrows, cubes, capsules, and even splines, strings, and grids in a scenario. What's better is that you can control the line thickness, Which is intuitive du

Unreal Engine 4 camera lag (CAMERA latency)

Tags: blog HTTP ar SP Div on 2014 art log Taking the official Third Person template as an example, the uspringarmcomponent in the character blueprint implements most of the camera and scene collision and interaction functions. To implement camera latency, you only need to modify the attributes in the lag column. The first one controls the latency when the camera moves, the second is the latency when the camera rotates, and the other two are the latency speed. The smaller the latency, the mo

Unreal Engine 4 Radiant UI Getting Started tutorial (0) placing pages in a scene

(radiantstaticmeshwebviewactor)After clicking on the simulate , the simulation results are as follows:Drag into the game scene, position it, and then run:Eighth Step:Let's be free to explore something in this blueprint :First look at this component and see the details:where refresh rate is the update frequency (if the value is 1, the video in the screen, the page effect will be one second frame). URL: Web page. Size: The dimensions of the Web page (r

Unreal Engine 4 C + + creates a zoom camera (source code) for the role

binding.protected:virtual void Setupplayerinputcomponent (class uinputcomponent* inputcomponent) override;The following are the specific implementations of each method:void Asqxgamecharacter::setupplayerinputcomponent (class uinputcomponent* inputcomponent) {check (inputcomponent); Nputcomponent->bindaction ("ZoomIn", ie_pressed, this, asqxgamecharacter::zoomin);inputcomponent-> Bindaction ("Zoomout", ie_pressed, this, asqxgamecharacter::zoomout);The Setupplayerinputcomponent method binds two a

Game Development Learning Route--game engine principle _ game engine

For people like learning the fundamentals of game engines, they need to set their own clear long-term goals:1 First, there may be no concept of the game engine in the beginning, it is recommended to use one or two game engines first (I recommend C + + programmers to learn Unreal

Mobile Game Development Attack and Defense-1. Game Engine selection and mobile game development Attack and Defense Engine

engine and adjust the differences so that the platform can be used more,Hope to help you ~Is the design of a 3d Game mainly developed on the game engine? 1. of course, game engine development

Game Engine Essentials

All 2D Game Engines/frameworks is trying to solve the same problems. Thus, the Languages don ' t matter; They is simply the technologies, the bricks that make things happen. (Flash/as, Html5/js, Cocos/objectivec, MFC, Swift, etc)Display:Stage, Canvas, Rootviewcontroller, they is essentially the same thing-the display entry point of the App.Displaycontainer, Sprite, Animatedsprite, MovieClip, they is just a family of displaying elements with Deriviatio

25 Awesome HTML5 & JavaScript game Engine Development Library

25 Awesome HTML5 JavaScript game Engine Development LibraryJust like in the car, the engine finishes the main work, making the car look incredible. The game engine is the same thing, the game

Using the photon Engine for Unity Network game Development (IV)--photon engine implements network game logic

Using the photon Engine for Unity Network game Development (IV)--photon engine realization Network game Logic photonpununity Network game Development Network

PHP Development Essentials PHP template engine Dwoo (1) _php tutorial

PHPIt is currently one of the most widely used scripts to parse dynamic languages. One of the issues that developers are concerned about in the development of PHP is how to maximize the separation of pages from business logic. Many of the current PHP development frameworks have good solutions in this area, such as zend,agavi,cakephp and CodeIgniter. However, if your project is not too large to use these fra

Android online game development--client development--the choice of game engine

In the last time I said I wanted to write a mobile phone network game, I began to prepare some information and build the development environment, because in the previous development of a Java-based C/S database program, the game network communication This piece of technology is a bit prepared, but there are many uncert

25 Awesome HTML5 & JavaScript game Engine Development Library

Just like in the car, the engine finishes the main work, making the car look incredible. The game engine is the same thing, the game developer completes the detail work, makes the game looks real, attracts the eyeball. The game

Unity3d game engine-building basic terrain of the 3D game world (4)

Unity3d game engine: Basic terrain for building 3D games If the original Yusong Momo article is reprinted, please note: Reprinted to my independent domain name blog Yusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/483 Create a 3D Terrain In the previous chapter, we introduced the simple game plane. Of course, unit

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