Six months ago I participated in a hand tour project, the first to be able to dominate the design of the game, this article on the server's architecture, the client will not mention.For the service side, I would like to be changed from the previous end of the server is definitely not going to get through (see:), because the development cycle of the hand tour is much shorter than the end of the tour, the abo
expansion:Heap Hash-heap with DeleteTrapping Rain waterBuilding Outline· Median Problem Development· Sliding Windows Issues Summary· Double-ended Queue deque4th two Pointers two pointers· Pair of hit-type hands1. The Sum class2. Partition class· Forward Type pointer1. Window class2. Speed Class· Two pointers on an arrayThe 5th Chapter Dynamic Planning (Upper)· Memory Search (interval dynamic programming, game dynamic programming)· Dynamic planning of
research method of Rococo is to slice the user's behavior data (mainly video recording) by frame, and analyze the user's subtle behavior to excavate the deep reason and inner demand of user's behavior.
For the case of supermarket trolleys, Rococo will be the supermarket trolley users of video records are sliced, in order to take the car, put the package, browse, take goods, checkout and other consumer pro
Game site design is most challenging, good game site may have to be hand-painted, post-processing and production of stunning impact video and so on, which will take a lot of time, not every designer can easily ride. Today, sharing 16 foreign game website web
Editor's note: Mobile device is now one of the main network browsing, how to do a good job in the interface of gold and the user experience is a lot of designers headaches. Today Tencent game senior designers combined with years of experience + several popular app interface, summed up a small screen design 5 practical moves, the UI designers hurriedly collection!
wayne:1997 years, it is a spring, an old ma
Click here to download the book ppt
Click here to download the source code of this book
Address: http://learning.artech.cn/20070501.css-div-tutorial-content-table.html
Welcome to the cutting-edge video classroom. The following lists the CSS/DIV webpage design video tutorials.This set of video tutorials were created in
After so many years, domestic publishers have finally released a decent book about game engine design. Although game programming gems and GPU gems were good books in the past, they were greatly compromised after translation.
This book is actually the second version of 3D Game
Look at the books related to game engine design. This book is quite basic and translated while reading. It is hard or even wrong in many places. Thank you for your suggestion. My E-mail: Feng. Goo loves her more Gmail com
The progress is slow. It is estimated that the translation will be completed in one week :)
Download: http://download.csdn.net/source/335507
Flash Game Design Notes: mouse games (1)
Http://blog.csdn.net/hero82748274/archive/2009/02/11/3878304.aspx
Flash Game Design Notes: mouse games (2)
Http://blog.csdn.net/hero82748274/archive/2009/02/16/3897058.aspx
Flash Game Design
Disclaimer: This article is my work made after watching the video on the Internet. It is not true or original (the animation is implemented by myself and summarized by myself). Thank you for sharing your ideas, your contribution is also the motivation to inspire us to move forward. Thank you !!! Congratulations! (haha, it's a little fun to get things in series X !)
Start the text below:
Design and descripti
Icehocky-table ice hockey game feature introductionDesktop : the desktop coordinate system's origin is set in the positive center, the x-axis to the right, the y-axis downward, the four-axis frame is the border, the ice hockey bounce back (after the collision speed about the collision surface normal symmetry), up and down two hole for the ball hole.ice hockey : With the parameters speed and angle, respectively, the size and direction of the ice hockey
Flash Game Design Notes: mouse games (1)
Http://blog.csdn.net/hero82748274/archive/2009/02/11/3878304.aspx
Flash Game Design Notes: mouse games (2)
Http://blog.csdn.net/hero82748274/archive/2009/02/16/3897058.aspx
I. Force-sensing Production
Continue to modify the above file code and the data layer code. We return a
graphics card, better performance than the GTX950 graphics card, with 256bit video memory bit wide, to provide excellent performance. Shadow Chi GTX960 4G Primus has a higher frequency, strong performance, enough to meet the needs of most of the game.
For other hardware, because the recommended processor does not support overclocking, we should not consider a Z170 motherboard that supports overclocking, b
Dalian University of Technology Software college csdn University Club was established in April 2013. The club launched its own club activities based on the oureda lab of Dalian University of Technology Software Institute.
Club activities mainly include mobile development courses, web development courses, uidesign courses, and other technical activities, invite the elites of well-known IT enterprises to discuss small-scale discussions on successful experiences and give necessary presentations and
Dual-game design flaws: Listening to encrypted channel calls
Read the sub-ID information and modify the local data to listen for encrypted channel calls.Detailed description:
The sub-channel ID is obtained successfully.
In the encryption mode, the address offset of array allocation in the YY process is directly found in hexadecimal notation of the current Id.At this time, YY thinks that you are i
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