video game programming books

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【14 iOS-Cocos2d game development 】 audio/sound/video play (using Cocos2D-iPhone-Extensions embedded cocos2d video play !)

background music + (void) pausebgmusic {[[simpleaudioengine sharedengine] pausebackgroundmusic];} // continue playing background music + (void) resumebgmusic {[[simpleaudioengine sharedengine] resumebackgroundmusic];} // stop background music + (void) stopbgmusic {[[simpleaudioengine sharedengine] stopbackgroundmusic];} // ---------------- sound effects // load audio + (void) loadpolictmusic in advance {// [[simpleaudioengine sharedengine] preloadeffect: @ "himi. CAF "];} // specifies the playi

[Reprint] a good way to read programming books

ArticleDirectory Read the first time Read the second time Read the third time Link: http://www.aqee.net/how-i-read-programming-books/ I graduated from electronic engineering. I must use this major.Programming LanguageOnly C/C ++, Assembler and Matlab are supported. After attending a Startup Weekend, I began to be interested in software development and computer

[Original books] serialization of "image programming in actionscript3.0 games" -- Preface

regard, no matter the programmer who knows nothing about art, the designer who is still familiar with the program, or even the fellow citizens who are insulated from the two industries, should have the title of "artist, the relentless pursuit of perfection is an important embodiment of the artist's attitude towards life, and this book is a perfect combination of art and science. Therefore, this book is widely oriented to readers. As long as you love life, art, or have a perfect heart, you can f

Building a 3D game in xNa from scratch-free video tutorial series now available!

After far too implements hours of learning, teaching, recording, testing, video editing, and other glorous activities, I am ready to make available myMassiveCollection of video tutorials for creating a 3D game in xNaFrom the ground up, without skipping steps,ForYou,The enthusiast, student, or educator! The 3D game we b

Classical Books-art of computer programming

In the past few days, the weather in Hangzhou is getting colder and the body is getting more and more unable to withstand the cold impact. Today, we started a very early morning (), and we ran and exercised with our classmates. It's a good word! I ran around 1500 meters. It was good at the beginning. I felt very hard when I got back. It may be the reason why I didn't exercise much during this time .. make up your mind to stick to it this winter. You can go swimming in the summer .. haha .. when

Wndows Programming Books Knowledge and code excerpt-encapsulates a messagebox like printf

. The function uses a right-to-left compression stack. Note: For variable parameter member functions, always use the __cdecl conversion method. 3. __fastcall calling convention: it transmits the parameters via registers (in fact, it transmits the first two double words (DWORD) or smaller parameters with ECX and edx, the remaining parameters are still transferred from right to left, and the called function cleans up the memory stack of the transfer parameters before returning.Va_start Va_end, etc

C + + video tutorial: C + + combat Fruit Ninja Game

C + + Combat Fruit Ninja game (game engine, WIN32 programming, MFC explaining, Core algorithm)Course Lecturer: The Wind is tonightCourse Category: Game developmentSuitable for people: BeginnerNumber of lessons: 56 hoursUsing technology: WIN32 programming, Core algorithmsRela

The development of audio video technology embedded in network game

With the online games market is more and more fierce, the game type and platform, a good online gaming can be derived from a series of films, books, cartoons and other products, what kind of props can let the global players willing to pay their own money online game development costs of rapid growth trend is becoming a headache for developers the first problem. T

Game Programming Patterns (Gameplay programming Mode)-Introduction

surface.Unfortunately, however, many people do not see these hidden good codes. I watched my colleagues trying to achieve a good solution, but in fact these solutions already exist in the code. The main purpose of this book is to solve the above problem. In my own game development experience, I found some good design patterns and recorded them in this book. In this way, we can have more time to invent new things, instead of repeating the whe

C + + video tutorial: C + + combat Fruit Ninja Game

Implementation part demonstration and explaining2. Applicable objectsPreferably have a certain C + + basicsPeople who are passionate about learning interface programmingPeople who are passionate about game design and developmentThird, the C + + combat video tutorials involved in the technology:MFC Class Library KnowledgeImplementation of MFC message mapTemplate and generic

Video tutorial on large-scale C + + network game development

frameworkImplementation of MFC message mapStandard IO library knowledge points in layman'sTemplate and generic programming explainingContainers and algorithmsDLL programming in MFCMulti-process and multithreaded programming in MFCLesson five, PC client game development-full transcript of the Fruit Ninja games (80 hour

Video Game Development Study Notes (2)

interface (API) that enables youManipulate visual models of 3-D objects and takeAdvantage of hardware acceleration. Microsoft. DirectX. DirectInputMicrosoft DirectInput is used to process data fromKeyboard, mouse, joystick, or other game controller. Microsoft. DirectX. DirectSoundMicrosoft DirectSound provides a system to captureSounds from input devices and play sounds throughVarious playback devices using advanced 3-DPositioning effects, and filter

Large-scale C + + online game development Video tutorial

MFCMulti-process and multithreaded programming in MFCcourse five, PC client game development-Fruit Ninja games full recordMFC Class Library KnowledgeImplementation of MFC Message MappingTemplates and generics programming intensiveContainers and algorithmsDLL programming in MFCMulti-process and multithreaded

E-C + + programming language learning Materials Panorama ebook + video Tutorial

C + + teacher Video:C Language Programming video tutorial Jilin University Kang Hui 48 speakZengyi of the C language Programming video tutorial of the University of Petroleum, 33 lecturesJilin University C Language video tutorial All 51 episodes CSF formatC Basic

[269 outpatient highlights] iOS game development-2D game programming

The technical clinic is a BKJIA Community brand topic. A visiting expert is invited every week to answer questions from technical netizens. From popular technologies to cutting-edge knowledge, from technical Q A to career planning. One topic for each issue, leading the latest and most popular technology! Li huaming, an expert in iOS game development, will be invited to answer questions during mobile development. You are welcome to ask questions and d

Unity3D game development practices original video Lecture Series 12 U3D new 2D development methods practices, unity3du3d

Unity3D game development practices original video Lecture Series 12 U3D new 2D development methods practices, unity3du3d U3D's new 2D development method (New Method and Application of 2D game development for airplane hitting in Unity3d-4.x) Outline: Without NGUI and TK2d plug-ins, U3D provides the most powerful built-in tools. The development process is designe

075_breakthroughs in Delphi graphics and game programming

Document directory Breakthroughs in Delphi graphics and game programming Breakthroughs in Delphi graphics and game programming DelphiTutorial Series of books(075)《DelphiBreakthroughs in graphics and game

Game programming data collection (Continuous updates)

【1] [Small collection of game design programming e-books]. Game. Programming. With. Python,. Lua,. and. Ruby【2] Direct3D9 elementary tutorial【3] Direct3d game programming getting starte

C + + Network game 0 Basic Development Video Tutorials (300+ hours, mini run, Fruit Ninja, DirectX technology, Sky Eagle 3D online games)

C + + network game 0 Basic Development Video tutorial (300+ hours, mini run, Fruit Ninja, DirectX technology, Sky Eagle 3D online games) download Contact qq:1026270010Since the birth of the C + + language in the the 1980s, it is now more than 30 years old, and with the development of the C + + language, it has been applied in more and more fields. C + + is a multi-generic

C # Basic Video tutorial 7.3 How to write a simple game

manual modification of the location Movex and Movey methods, you should refresh the polygonlistaftermoving point array. In order to verify that each refresh point is really what we need, it is best to paint the trajectory in a different color in the main program (this is also an important way to improve the efficiency of programming, think of some ways to visualize what you want to verify)?Because Flapperbird's g

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