vmax all flash architecture

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Front-end architecture and Personnel Division of Flash web game

The front-end main program architecture and module division are closely linked with the division of labor and personnel, which are largely determined by the project itself. Looking at the vast majority of flash WebGame scale and difficulty, I think the front-end as personnel need between 2 and 7, the main program effective code generally does not exceed lines. In this case, the Division of Personnel should

Front-end architecture and Personnel Division of Flash web game)

development and maintenance efficiency in the middle and late stages of the project. I can't explain all the points mentioned above, or I won't say "talking about flash Web Game! I have only selected two core topics to discuss with you, that is, the front-end as framework and module division. First talk about front-end frameworks: Many front-end frameworks are popular on the market, either for

Analysis of flash game architecture

complicated interfaces, or suitable for your own development. I believe that anyone with experience in game projects should be able to understand that the UI is also the highlight of Flash development. It is very troublesome to handle many details and has a great deal of work in the early stages of the project. Taking our project as an example, our UI architecture is like this:1.

IBM all-Flash array--flashsystem (1)

Last month participated in the Shanghai side of the storage group offline communication, from the HP Product Manager Hui brother introduced HP storage products, the conference mainly around all-flash array. (PS, here have to admire Hui elder brother's expression ability and knowledge circle, the excellent disadvantage of each product is very familiar). The word "flash

Why does Linux need special optimizations for all-flash arrays?

drive, then the entire system will face a lot of problems, not to make the ssd/ flash memory performance best. So, a true all-flash array will be a system for optimized design for ssd/Flash, and some of the technologies involved include:650) this.width=650; "title=" 2.jpg "src=" Http://s3.51cto.com/wyfs02/M00/4D/14/w

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