conditions to play VR games?
To play VR games must have a set of VR equipment, the first VR equipment is the legendary helmet-type virtual game machine, as shown in the following figure, matching the corresponding prote
: fixed the collapse of the character modeling, the picture can be more landscaping, you can find ways to let the characters and VR users to reach the interaction ... We decided to continue to develop the subsequent version, so that the picture is more beautiful, the stage is more gorgeous, even more songs, but also can give Chichi greater surprise.
==> detailed content2. Case study (2): How a game editor makes life's first
potential in this new and still evolving VR field. Space siege and multi-sensory applications in VR games
In stand-alone and PC games, immersion is divided into three categories: narrative immersion (players are involved in the story), tactical immersion (players performing operations involving skills) and strategy im
Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.This book referred to the Preface:Based on my current level, I learned three major credits for 3D graphics:A. Space ry mathematics: Space ry transformation, acceleration algorithm, Polygon technology, curves and surfaces, intersection testing, and collision testing.B. Illumination coloring system: illumina
course)
16) david h. Eberly's 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
17) Alan H. Watt, 3D computer graphics (3rd edition)
18) Computer Graphics of James D. Foley and others: Principles and Practice in C (2nd edition). Let's take a look at this Bible when it's okay.
Part 4:
Where can I download the materials? My csdn resources are available. I will upload them one after another. You can also search for them online.
Computer Graphics learning methods and re
Cat learning IOS (6) UI-popular iOS games _ super guess pictures (source code) and popular ios games
CAT/CAT sharing, must be excellentMaterial address: http://download.csdn.net/detail/u013357243/8523193Address: http://blog.csdn.net/u013357243/article/details/44538955First
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space fighter. This game uses the famous film Tron'
Source code for iOS games, ios games
Game source code: the game is a multi-level cocos2d-based iPad mouse game source code, which is also a high-quality mouse game source code, can have a gradually rising level settings, you can set up some commercial models at the level to make a profit. It is a perfect full version
Cat and cat learning IOS (15th) UI-once hot brick-hitting games, ios bricks
CAT/CAT sharing, must be excellent
Material address: http://blog.csdn.net/u013357243/article/details/44814523Original address: http://blog.csdn.net/u013357243? Viewmode = contents
! The material code contains all the code I have written and has complete annotations for easy learning.Firs
OGEngine: Java programmers can also develop iOS games, ogengineiosAccording to statistics, the total sales of the game industry last year was 837 yuan, of which the mobile parade amounted to 11.2 billion yuan. This year, the entire game industry will exceed 25 billion yuan, and mobile games are expected to reach yuan. The rapid development of the mobile game indu
If HTML5 applications can emerge in the short term, Microsoft's WP7 will not benefit a lot or even succeed. If HTML5 applications can emerge in the short term, Microsoft's WP7 will not benefit a lot or even succeed. Reply: Technically, it is unlikely that HTML5 applications and games will be smooth and integrated into native applications within one year. HTML5 can only be used for simple applications (such as browsing). native apps have great advantag
650) this.width=650; "Src=" https://mmbiz.qlogo.cn/mmbiz/ Iahl5mqlicpyouricfjprqeibltdqohhtnvhmgddiau9recx83s6j6lfsjn3ol2lcrvjhpnk3ejaq7cblzegz5wppng/0?wx_fmt=jpeg "alt= "0?wx_fmt=jpeg"/>
Content IntroductionHow do I record games on my Android and iOS devices?
How do I record games on my Android and iOS dev
Here are some interesting books that are valuable to anyone who has just started Android and IOS Mobile development on flash or flex platforms. Some of the following headers are updated later than others, and one of them has not yet been published. Whether online or in real bookstores, they seem very noteworthy.Professional flash mobile development: Creating Android and iPhone application
Download:Wrox.professional.flash.mobile.development.dec.2010.r
========================================================== =============================== Original blog, for reprinting, please declare the source of e-coffee-Focus on mobile Internet ==================================== ====================================
Games ---- some open-source IOS projects, controls, and marks are constantly being updated.
Google it by name
Thanks again to all open-source communiti
(Unfinished)
1. The most memory occupied by 2D games is undoubtedly image resources.
2. different platforms of cocos2d-x read different texture mechanisms. Cgimage is used in iOS, While PNG is directly called in Android and windows. I tested that using the PNG Library to directly read PNG would save about 1 MB of memory than cgimage (4 MB of memory for images), but the speed would be twice slower than t
Double Battle of the ball game source code, this is a two-person battle of the iOS ball game source code. The game's source code is also more specific, we see on the screen each have a goal. There is a ball, both sides through the control wheel to make the ball into each other's goal. In fact the play is also very easy. We know that sports games at the moment, or very little, you can take a look at the game
java programmer, reduce the cost of hand-tour development. Ogengineis based onJavaSupport cross-platform (Android,IOS) to develop an open source engine with a hand tour. OgengineMain UseJavalanguage development, but inWhen dealing with the time-consuming functions of large computations,Ogengineused aC + +Local code for development. such as physical engine and audio processing. As aDeveloper, you just need to focusJavaend, it already encapsulates all
action, the time slows down, is like the movie inside scene, is very cool. Players who like bullet time may feel it. Personally feel this game picture slightly monotonous, draw the wind general, but the bullet time did play very readily, died also very readily ... Yes, this game can be played on the ipad two people, like party students can also feel.AltoThe screen is very very beautiful skiing game, play a bit like before a very popular skiing game, but this game of the entire design, painting
Navigator icon to perform a GPU analysis of the currently running UE4 appAfter clicking the Analyze button for a moment, Xcode captures the entire drawing process of the frame and can be browsed by sliding slider.You can also view the shader code used in the draw call section and support dynamic modification of debuggingand debug the same way as usual debugging, in the specified section of the code to place a breakpoint on it. Solve this problem, you can UE4 on the mobile end of the rendering s
Description
Bull's Eye games are very cool demos in http://www.raywenderlich.com/store/ios-apprenticeFollow this tutorial step by step to do it will have Bull's Eye, source code can be found on the official website, or from my github clone, https://github.com/avenwu/bulleye.git
First show:
The rule is simple. Each time a random number of 1-is generated, the player slides to the nearest position through th
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