, better content, and fewer intrusive devices. However, these can not be solved in a short time, and will not overcome the basic problem of existence.Media consumption is sociallyLet's say that AR and VR will somehow replace our existing equipment, ignoring the social impact of media consumption that has existed since movies and radios, but even with the advent of smartphones, media consumption has not chan
Volume ratio indicator-VR
VR indicators are also called turnover rate indicators, quantity indicators, or capacity indicators. They are all called volume ratio in English and are short-term technical analysis tools focusing on the relationship between volume and price.
Section 1 principles and calculation methods of VR indicators
I. Principles of
Since Google acquired Oculus, the concept of VR has been getting more and more hot. Unite 2015 is almost half a VR show, and just 1 years ago Unite 2014 had only a very humble display of Oculus.It's nice to have recently experienced the Samsung Gear VR. As long as the speed of roaming is not very fast, guaranteed frame rate in the case of almost no apparent verti
Avoid making users feel tired. That sounds obvious, but it's one of the easiest things for a VR designer to make a mistake. We've seen too many cool man-machine interactions in sci-fi movies, but you know that most of them are contrary to the basics of ergonomics, such as the "Minority Report" in which gestures are put into reality that can quickly cause fatigue and discomfort.
I made a simple schematic
The emergence of new products across the age will make the technology industry crazy for a while. Ten years ago, it was a smart phone, and today it is VR. Since the 2015 S, VR has become more and more exciting and even more invisible and scared. Countless brands, big and small, have no need to go into the VR hardware market. How many of them will become famous af
We are more and more to VR,VR technology will be more and more in the field of application, in the next 5-10 years, VR will usher in the outbreak of the tide, currently in the game, film and television, sports and other areas of positive performance, but in the next 5-10 years, the world will usher in a large-size VR o
ObjectiveThe Google VR device referred to herein refers to:Google's cardboard, Samsung Gear VR, Storm mirror and other such mobile phone VR box, and not refers to HTC Vive this type.stereoscopic perception of human eyesThere is a difference in what people see in the left and right eyes, and the binocular vision system in our brains uses this difference to calcula
With the diversification trend of emerging technologies and application scenarios, VR is ushering in a new development period.The person who made this point was Pico's CEO, Zhou Hongwei.At the "Singularity and Innovator Summit" held in Shanghai on July 15, Zhou Hongwei the idea of "VR technology will help people and the scene to implement the application portal". In his understanding, "
According to the previous news reported by Ray, Xiaomi VR seems to be released in the first month of this year. What does Xiaomi VR look like?It is probably also a mobile VR box:Although we cannot guarantee 100%, we think that more than 90% of Xiaomi's VR devices are likely to be a mobile
Requirement Description: Android developmentContent: The first part of the Big Friends VR integrated machine solutionPart two Samsung VR integrated machine solutionFrom: The time of the poemOriginal: http://www.ithome.com/html/it/235838.htmThe first part of the Big Friends VR integrated machineAs one of the leading virtual reality enterprises in China, the compan
This article is a part of the experience shared by a VR team design director in the new field of design experience. I believe there are many designers who do not have the relevant experience on the one hand and want to enter the VR field to expand their skills and broaden their horizons. So I hope this article can bring you some guidance and help.
Well, this is still a
A patent for the iphone-capable head-mounted display system, according to a patent issued by the U.S. Patent and Trademark Office, covers Apple's invention of a head-mounted device that can hold an iphone for display, which may be related to Apple's VR. It has been planning to launch VR products for quite a long time, CES2017 on the Carl Zeiss has revealed that it is working with Apple to develop
The three-year-old virtual reality device Oculus Rift has been on sale, while the game media Eurogamer a comprehensive review of Oculus Rift. The biggest surprise for them in the test is that Oculus rift feels more like a standalone platform than just a piece of hardware. When you put it on, go to the main menu Oculus home and you'll see why you say so. There are many features in the main menu: Buy games, games libraries, downloads, friends, multimedia, start games, and so on, these menus are de
If you are not a VR game or app developer, you can choose to ignore the following content, this is not for ordinary users to see ~If you have previously developed for Oculus Rift DK2 or Gear VR, there must have been thousands of grass and mud horses running back and forth in the heart. While Unity has supported VR applications and game development since the 5.1 r
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In addition to the game, VR also has a wide application space in other fields. First of all, the video entertainment content, such as the previous Sony's "Tightrope Man" is a combination of PS VR and physical scene, so that people experience as true to climb
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Vertigo is one of the side effects of VR devices, caused by inconsistencies in the brain and the body's handling of information. The body is balanced by the eyes and inner ear to determ
Wang HanLinks: https://zhuanlan.zhihu.com/p/20485529Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Welcome to continue with our study.Early January 7, 2016 in Beijing time, Oculus formally opened the first consumer version of Rift product CV1 booking. The price of 599 knives makes a lot of VR fans feel tight, but think of the first-generation
VR in the 90 's after a burst of fire, in 2016 ushered in an outbreak. This year's VR field, in addition to Oculus, HTC, Sony and other released hardware, there are many VR content in the burst, but VR will always keep the heat?In fact, the entire VR industry is still at an
since entering the 2016, the topic of VR has been on the go. In the first half, VR hosts and high-end graphics cards were also Vive as the two largest VR devices for HTC and Oculus Rift were sold. As we all know, rely on the PC to drive the VR head to the PC hardware requirements, especially the independent graphics, w
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