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The basic concept and design tool of the VR design guide produced by Google designers

In the second part of this article, we will look at some of the basic concepts of VR and related design tools that we need to master as designers. We will not explore the too in-depth, the function of the designer can be. The impact of the new space dimension and immersive experience has never been greater. To create a comfortable interactive experience in a three-dimensional world, you need to know some design and technical principles that may not h

MCU VR Class (02) records

MCU VR classes --Time: 2016/7/4 21:30 ~ 22:30Gao Longoza Tang: Hello, everyone.Sue Rui Yuan: Good teacher GaoJohn Chen: Good teacherGao Longoza Tang: Please try the voice of the elder teacherSue Rui Yuan: Hello, everyone.Gao Longoza Tang: please speak to Rui YuanSue : Have you heard my voice?Gao Longoza Tang: I heardGao Longoza Hall: You can use the voice to communicateJohn Chen: thereMandy:okFertility: OkGao Longoza Tang: I will first give you 3 pict

The difference between VR, AR, and Mr

VR, AR, Mr Definition: virtual reality, augmented reality, mixed realityVR What is virtual reality?Virtual reality (fictitious Reality, referred to as VR, also translated virtual reality, illusion) is a high-tech in recent years, also known as virtual reality technology or artificial environment. Virtual reality is the use of computer simulation to produce a three-dimensional virtual world, providing users

The exploration stage of VR technology

computer-generated virtual world through the computer screen, but rather to immerse the observer directly in the computer-generated virtual world, as we live in the objective world. This theory was later recognized as a milestone in virtual reality technology, so Ivan Sutherland is not only the father of computer graphics, but also the father of "virtual reality technology".Ivan SutherlandTo achieve the "ultimate display" goal, Ivan Sutherland has been work

Introduction to the introduction of VR in illustrated--GOOGLEVR

This article is written by Cartzhang, reproduced please indicate the source. All rights reserved.Article Link: http://blog.csdn.net/cartzhang/article/details/52959035CartzhangThis article is based on, suitable for pure small white, but also please the great God around.VR starts with the cardboard of Google VR that looks the simplest.Google publishes Cartboar to experience virtual reality in a simple, fun and inexpensive way.Its use to look at the majo

Open Intel VR under windows8.1

Environment: window8.1 Operating systemRecently to install an Intel Inde, downloaded half a day, finally said can not install, said that the Intel VR does not open. Search the web for a bit, said to be in the BIOS of the device configuration to open. I used an HP notebook, and after restarting press F10 to enter the BIOS, I found that Intel VR was turned on. No language ah ... , and downloaded an English pr

VR technology drives Smart travel, free walking West Lake is not a dream

Virtual Reality technology is one of the hottest technology this year, many industries are grafting VR function, in which the tourism industry also has the advantage. vr+ Travel, can let you stay at home can feel pure beauty of places of interest. According to 591ARVR Information Network www.591arvr.com reports, recently, Hangzhou West Lake Museum launched a "panoramic roaming virtual West Lake" experience

vr+ Children

650) this.width=650; "Src=" http://images2015.cnblogs.com/blog/632554/201608/632554-20160803114242309-2006891199. PNG "width=" 305 "height=" 187 "style=" border:0px; "/> The essence of VR is that PS. Recommendations refer to the following articles:1. What VR experience is best for children? (2016/8/2) NBSP; Shigeru Miyamoto, a founder of Nintendo's game culture and a well-k

Unity3d for VR Learning (6): restudying -3d Math again

is projected onto the 2D screen, which is called the projection plane.Perspective projection, the projection line is no longer parallel but intersects at a point – the projection center. Similar to "keyhole imaging", the projection is inverted.Euler angle, using three angles to save the azimuth: Heading,y axis, ( -180,180); pitch, x-axis, (-90, 90); Bank, Z axis, (-180,180).Four Yuan (quation), with 4 numbers to express the azimuth, to avoid the Euler angle "universal lock", slerp spherical dif

Unity3d for VR Learning (3): Storm mirror PC input small makeover – DIY, clothed

When doing a hand tour, 80% of the time is in the PC debugging, such as business logic, AI algorithm, core play and so on.Get the magic Mirror provided by the demo, dizzy, must be installed on the Android machine, to debug, the reason, there are three: Need to use the phone gyroscope Need to use Bluetooth handle Need to use the mirror's convex lens These are objective reasons, but after each pack, install Android, and then wear the head, Debug, log what are not see clearly,

[Gvr] Simple Analysis of Google vr sdk for Unity, gvrunity

[Gvr] Simple Analysis of Google vr sdk for Unity, gvrunityPreparations Google vr sdk for UnityGithub download: https://github.com/googlevr/gvr-unity-sdk Google vr sdk documentation: Https://developers.google.com/vr/unity/#features Google APIs for Unity: https://developers.google.com/unity/ Environment:Unity 5.3.1 x64+G

Unity VR Panorama Tour

Software EnvironmentUnity5.3.1 X64 http://unity3d.com/cn/get-unity/download/archive Ptgui[Optional] Turn the panorama into 6 cubic small plots http://www.ptgui.com/download.html Google VR SDK for Unity https://github.com/googlevr/gvr-unity-sdk Panorama photo (self-shooting or google search) ObjectiveThe recent VR made that fire, learning is outdated, so there is free time to study the relevant knowledge. Th

The first experience of mobile VR development

Since Google acquired Oculus, the concept of VR has been getting more and more hot. Unite 2015 is almost half a VR show, and just 1 years ago Unite 2014 had only a very humble display of Oculus.It's nice to have recently experienced the Samsung Gear VR. As long as the speed of roaming is not very fast, guaranteed frame rate in the case of almost no apparent verti

Unreal 4 Engine Gear VR Development primer (bottom)

VR Common Operation Interface UE4 provides a set of HMD functions in blueprint, as shown in:In addition, for gear VR, you can open the Oculus Library plugin, access the function:Common functions implement the Gear VR helmet has a touchpad on the right, and is tested to respond to its actions via the touch event in the blueprint, for example:In addition, the curre

VR Outsourcing AR Outsourcing Company (virtual reality outsourcing company) to undertake virtual reality project development (Enterprise, education, game)

VR Outsourcing AR Outsourcing Company (virtual reality outsourcing company) to undertake virtual reality project development (Enterprise, education, game)Can public sign the formal contract, the development of votes. We are the Beijing company, the professional team, the member is the professional Vr/ar product company first-line development personnel, has the large-scale product development experience, pro

Making VR video player

The recent VR fire do not want, but integrated, the most VR resources are also panoramic images and panoramic video, here today to give you a brief introduction of how to make a simple VR video player with unity.First find easymovietexture This plugin, Assetstore address: https://www.assetstore.unity3d.com/en/#!/content/10032After importing you can see the follow

---Oculus code analysis of the VR introductory series tutorial

Code profiling Original Author: Tony Parisi So how exactly does unity support the Oculus VR operation. First, let's look at how the unity scene is built. In the Unity Integration Development package There is a camera preset, which provides the most basic VR technology, including: Oculus Stereo rendering and head tracking, let's take a concrete action. Locate the Ovrcamerarig object in the hierarchy panel, a

"VR" Leap Motion website Document Unity Resources and plugins

Preface:Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.This article provides an overview of the unity resources and plug-ins provided by Leap Motion first.English Original website: https://developer

VR Development-Gyroscope part research

Recently, in the study of VR, I saw the code of the sensor processing by Google Cardboard, and did some research on gyroscope, rotation matrix and Rodrigo formula.The physical significance of gyroscope data: the data obtained in the gyroscope is stored in (x, Y, z), which represents the angular velocity of the gyroscope in the (x, Y, z) direction. The status on the headset device is shown in the following figure.This time (x, y, z) direction may be di

Some VR delay optimization methods

http://m.blog.csdn.net/article/details?id=50667507The "delay" in VR, specifically "Motion-to-photon Latency", refers to the time taken from the beginning of the user movement to the display of the corresponding screen.This is going through a couple of steps: Sensor captures motion input data The collected data is filtered and transmitted to the host via a cable Game engine updates logic and render viewports based on acquired input dat

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