vuforia unity tutorial

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Unity+vuforia Sdkar Development Series Tutorial--1.5ar development prospect

the coming years. Apple's next $1 billion secret has not been announced in Apple's recent activities, but some Wall Street analysts will not be at fault with Apple's actions: Apple will invest in a small company that specializes in supporting Apple's new gadgets and the technological revolution of the future. The selected company will receive an unlimited Apple stock. Application on wearable smart glassesEnhanced Vision CompanySix15technology company announced yesterday to launch smart glasses

Unity+vuforia Sdkar Development Series Tutorials--1.4 Vuforia success Stories

scenes to bring some spice to the dull reading. ?LEGO Fusion lego We are no strangers, as a child with it built many dreams of castles. lego Future labs found that kids like to interact with electronic devices, So they developed this fusion Span style= "Font-family:calibri" >lego lego Fusion town master lego Fusion Battle Towers , lego Fusion Create Race , lego Fusion Resort Designer four kinds of games. Best of all, the fusion KFC K - Ball BarAlso to cater to the World Cup,

AR Primer Series -03-The debug Vuforia project in Unity to APK

First set build settings select Android after clicking on player settingsproduct name set install android program name bundle Identifier Set APK package minimum API level Configure APK support minimum Android system version first export requires configuration keystroeapk signature is useful for two main 1. Some different permissions can be obtained by using a special key signature. 2. apk If you use a key signature, a file signed by another key will not be installed or overwritten with the old v

Unity uses Qualcomm Vuforia to export Xcode package compilation error

1.referenced From:in LIBVUFORIA.ARe-import the reference library here and press http://game.ceeger.com/forum/read.php?tid=20447 (third floor processing mode)2. There are many issues related to the introduction and export of package librariesRe-import Library3.release or Autorelease all errorProject Details->buildsettings Apple LLVM compiler 3.0-language-> objective-c Automatic referencing counting, the default is YE S set to NO 4._OBJC_CLASS_$_XXX ErrorFind the header file where XXX is located,

Qualcomm Vuforia (UNITY3D) cloud Recognition Beginner Tutorial

Qualcomm Vuforia (unity3d) cloud Recognition Beginner Tutorial recently, due to project development needs, contact the high-pass AR engine Vuforia cloud recognition, personal feeling stability is very good, the only bad thing is the free cloud recognition library can only recognize 1000 times a month, want to continue to use can only re-build a cloud recognition

"Unity3d Basic Tutorial" for beginners to see the Unity Tutorial (0): How to learn Unity3d

still feel that it is not fun, you can try to decompile some of the popular Unity3d game to get the code, after all, the real production environment code is the most worthy of deep research, in this Part I would like to recommend the code of the three countries, quite neat.My Unity3d Blog and Project indexIn the completion of the above learning process, to see some third-party blog is also quite useful means, here shameless to promote my blog and my mini-project. "Unity3d Basic

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series grid meshes

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series grid meshesThis article shares a 5th completed video, the Beginner Graphics–lessons series grid meshes. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to praise and leave your email~There'

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of cameras introduced cameras

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of cameras introduced camerasRecently got some of the official Unity video tutorials, all in plain English, without any subtitles or speeches or anything. Although basically understand, but it is difficult to hear some of the detailed knowledge points. So the idea of do

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series Grid renderer and filter mesh renderers and filters

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series Grid renderer and filter mesh renderers and filtersThis article shares a 4th completed video, the Beginner Graphics–lessons series Grid renderer and filter mesh renderers and filters. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high

"Unity3d Basic Tutorial" for beginners See Unity Tutorial (iv): Learn rigidbody2d and collider2d in native 2D by making Flappy Bird

Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/ Welcome reprint , please also keep this paragraph statement. If you like this article, please click "Recommend". Thank you!IntroductionIn the first article "Unity3d Basic Tutorial" for beginners See Unity Tutorial (a): Gameobject,compoent,time,input,physics I've already talked about the relationship between r

Unity New GUI Tutorial – Part I

Original address: Http://www.raywenderlich.com/78675/unity-new-gui-part-1The Sharoth translation group: Proofreading: Glory. There's no denying that unity is a great game engine, and in order to be able to meet the needs of independent developers, but also to provide high-quality AAA engine features, not surprisingly, unity now occupies the mainstream position

C # Developing Unity Game Tutorial property variables for Game objects

C # Developing Unity Game Tutorial property variables for Game objects Unity game object Properties--variablesBy learning from the previous chapter, the reader should be aware that the properties on the game object and the variables in the script, the way to establish a connection is to give the script to the game object. The previous chapter simply introduced th

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of textures textures

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of textures texturesThis article shares a 6th completed video, the beginner Graphics–lessons series of textures textures. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to praise and leave

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of materials to understand materials

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of materials to understand materialsAfter sharing the Chinese subtitles in the light introduction lights, this chapter share a 3rd completed video, that is, "beginner graphics–lessons series of materials to understand materials." Listen to the translation, the time axis, suppress the person is oneself. Do not use

C # Developing the game object's behavioral logic method in Unity game tutorial

C # Developing the game object's behavior logic method of Unity game tutorial The behavior logic of game object--methodmethod, the reader in the 1th chapter of the new script has been seen, and in the 2nd chapter on the overall introduction of the script is also introduced, then the last chapter, although the main content is variable, but at the end of the chapter in order to show the game effect, also used

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lights

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lightsAfter sharing a Chinese subtitle video camera Introduction cameras, this chapter share a 2nd completed videos, namely "Beginner Graphics–lessons series of Light introduction Lights". Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illeg

Unity 5.3 Official VR Tutorial (ii) Creation of the first VR project

in order to be ready to learn to use unity to develop VR applications, we first check whether our computer hardware and software configurations meet the requirements. Simply put, the graphics card to Nvidia GTX970 or AMD290 above, the CPU to Intel i5-459 above, more than 8GB of memory, to have two USB3.0 interface, a USB2.0 interface, an HDMI 1.3 interface. be careful to connect the DK2 and turn it on before you open

Unity Shader Tutorial-Lesson two: Shader's framework and properties in detail

in the corresponding floating-point number, representing a Vecto4 Then look at the "default" notation: Range and float, a floating-point number Color and vector,4 A comma-separated number, wrapped in (). corresponding to color, these four are the normalized values of R, G, B, and a (values range from 0 to 1, representing the common range of color values from 0 to 255). Corresponds to the vector, which is the x, Y, Z, w values. A null string or a default map name inside

Unity Shader Tutorial-fourth lesson: Customizing the lighting model (equation)

same as Lambert). But behind this, unity does use our lighting model "basicdiffuse" instead of using the "Lambert" it provides.Unity uses #pragma this precompiled directive (indeed, this is its official name) to let us choose the lighting model. There are 3 types of care model prototypes we can choose from: Half4 Lightingname (surfaceoutput s, Half3 lightdir, half atten) {} Half4 Lightingname (surfaceoutput s, half3 Lightdir, Half3 viewd

Reproduced Chinese tutorial for t4m plugin in Unity

imported geometry +t4m system.All features are compatible with Unity free and Pro editions.Characteristics:Shader Model (Iphone,ipad,andoid,web,pc,mac,flash naci)Convert terrain to t4m, maintain all textures and blend textures (it uses 4 times-fold textures)Convert your own imported mesh (you are free to make terrain with other 3D software)Draw and place any object you want, under the new drawing systemIntegrated Detail (LOD) systemIntegrated signage

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