Android game audio design, android game audioAudio Design for Android games
1. Basic Knowledge:
A. setVolumeControlStream (AudioManager. STREAM_MUSIC );Http://developer.android.com/training/managing-audio/volume-playback.htmlHttp://developer.android.com/reference/android/app/Activity.html#setVolumeControlStream)
Public final void setVolumeControlStream (int streamType)Added in API level 1
Suggests an
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[Author: cl1003 resending from winzheng.com]
Goldwave is a set of audio editing, playing, recording, and conversion tools. It is small in size and has no weak functions. There are quite a few open audio files, including WAV, Ogg, VOC, IF
The HTML5 provides the standard for playing audio.One, the audio on the WebUntil now, there is still no standard for playing audio on a Web page.Today, most audio is played through plugins (such as Flash). However, not all browsers have the same plugin.HTML5 provides a standard way to include audio through the sound el
1, on the "My Computer" right, select the "Properties" item, open the System Properties window, switch to the "Hardware" tab, click the "Device Manager" button, open the Device Manager window.
2, open the optical Drive child node, right click on the optical drive device Select the "Properties" item, open the Optical Drive Properties window, click on the "Properties" tab, the option "for this CD-ROM device to enable digital CD audio" before the
1. Preface backgroundBefore the advent of HTML5, Web page access to audio and video mainly through the Flash,activex plug-ins, as well as Microsoft later launched Silverlight to show, although Flash once swept the world, but with the continuous development of the Internet, into the mobile era, Flash Thunder gradually replaced by HTML5, the main reason is that flash often burst loopholes, security concerns, poor performance, the network browsing and eq
IOS 9 Audio app play audio playback control pause stop forward back settings iOS9 audio app playback controlyou can see that the Avaudioplayer class has a number of properties and methods in the "IOS 9 audio app plays audio iOS9 audio
HTML5 video and audio audio detailed
Some new features have emerged in HTML5:
Canvas elementVideo and audio audio elements;Support for local offline storage (localstorage,sessionstorage);New special content elements: article, footer, header, nav, section;New form controls: Calendar, date, time, email, url, search.Tak
Introduction
Audio and video are the main methods for multimedia applications to provide information to users. These audio and video data generally have a high sampling rate, and the compressed raw data has practical value, otherwise, it will not only occupy a large amount of storage space, but also have a low validity rate during playback or network transmission. Therefore,
1 PCM InterfaceFor different digital audio subsystem, there are several interfaces between microprocessor or DSP and audio devices for digital conversion. The simplest audio interface is the PCM (Pulse coded modulation) interface, which consists of a clock pulse (BCLK), a Frame sync signal (FS), and a receive data (DR) and send data (DX). At the rising edge of th
Introduction to audio file preprocessing using the audio CocosDenshion engine in Cocos2d-x,The Cocos2d-x provides an audio CocosDenshion engine that can be used independently of the Cocos2d-x. The CocosDenshion engine essentially encapsulates the OpenAL audio processing library.The specific API used is SimpleAudioEngin
One of Android audio playback, android audio playbackSoundPool IntroductionIn addition to playing audio using MediaPlayer, Android also provides SoundPool for playing sound effects. SoundPool uses the sound effect pool to manage multiple short-term sound effects. For example, it can load 20 sound effects at the beginning, in the future, play the video by the soun
1 PCM InterfaceFor different digital audio subsystems, there are several microprocessor or interfaces used for digital conversion between DSP and audio devices. The simplest audio interface is the PCM (pulse Coding Modulation) interface, which consists of Clock Pulse (bclk), frame synchronous signal (FS), and receive data (DR) and data transmission (dx. On the ri
How does Win10 completely delete the thunder audio and video library ?, Win10 Delete thunder audio and video
After installing thunder audio and video, a thunder audio and video library folder will appear in the computer folder, which is created to update the audio and video
IOS_33 _ audio conversion and ios_33 audio conversionAudio Conversion ToolNormal use of .wavor audio format audio filesWe recommend that you use. CafFormat, which can be easily converted using the afconvert tool.. Caf CoreAudio FormatOpen the terminal and enter avconvert.Then, enter the following command on the termina
HTML5 as a next-generation Web Standard, the HTML5 craze began years ago. For HTML5 I just look at it. About HTML5 and Ria (SILVERLIGHT,FLASH,JAVAFX, etc.) I do not want to say anything, there is nothing to say, there is a reason for its existence. Which is inferior, left to the facts, time to prove.Some of the new features appear in HTML5:
Canvas elements
Video and audio audio elements;
Su
Use audio tags
The use of the audio tag is very similar to that of the Video: when multiple audio files are specified, the browser will play the first supported audio file.
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2. Your browser does not support
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Figure 5All
Figure 5Audio tag
Attribute
Value
Description
Autoplay
Auto
Audio Track In the past, when a singer recorded a video in the recording studioThat is, let the artist and the band record togetherThe singer sang while the band accompaniedThen the recorder recorded these sounds together.Most readers think that recording is like this.And it was recorded in the past.However, this recording is inconvenient.That is, if the singer fails to sing, the recorder wants the singer to start singing again.Then the band will st
Users have a number of alternatives when it comes to enjoying the audio from their Android devices. most devices have a built-in speaker, headphone jacks for wired headsets, and descrialso feature Bluetooth connectivity and support for A2DP audio.
Check What Hardware is Being UsedHow your app behaves might be affected by which hardware its output is being routed.
You can query the AudioManager to determine
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