webgl games

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WebGL draws a 10px-size point

The WEBGL program uses both HTML and JavaScript on the screen to create and display three-dimensional graphics. The newly introduced Because the Get the WebGL drawing contextvar gl = getwebglcontext (canvas, true);Getwebglcontext (element, [debug]);Gets the WebGL drawing context, or if the Debug property is turned on, an error message is displayed in the console

[Getting Started with WebGL] three, basics of 3D drawing

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. Two-and three-dimensionalThree-dimensional space-we live this reality of the world is a three-dimensional space.In the three-dimensional world, everything

Third, using WEBGL in the canvas

The previous article describes how to draw 2d graphics in the We began to write a shortest WebGL program: Hello WebGL, the function of this program is very simple, using the specified color empty Let's look at the code and see Hello webgl.html First:1 DOCTYPE HTML>2 HTML>3 Head>4 MetaCharSet= "UTF-8">5 Metaname= "Generator"content= "editplus®">6 Metaname= "Author"content= "Mirror">7 Metaname

A brief analysis of differences between OpenGL ES directive in WebGL and C version instruction in IOS

A brief analysis of differences between OpenGL ES directive in WebGL and C version instruction in IOSThe beautiful Life of the Sun Vulcan (http://blog.csdn.net/opengl_es)This article follows "Attribution-non-commercial use-consistent" authoring public agreementReprint Please keep this sentence: Sun Vulcan's Beautiful Life-this blog focuses on Agile development and mobile and IoT device research: IOS, Android, HTML5, Arduino, Pcduino , Otherwise, the

WebGL 3D overview of HTML5 (II)-Introduction to Library Development and framework

Comments: We have seen how tired it is to use the native WebGL API for development, because such a large number of WebGL frameworks have been developed, these frameworks encapsulate various elements for creating 3D scenes to varying degrees. You can quickly create the required 3D scenes. If you are interested, you can understand them. This article may be helpful to you. We have seen how tired it is to use t

How to turn on WEBGL on Chrome and decide if your browser supports it now

1. Open mode:The first kind: open cmd, switch to Chorme's installation directory, type Chrome.exe--ENABLE-WEBGL, enter will open a Chrome browser window;Second: Find a shortcut to Chrome, and if not, create a shortcut (right click on Chrome.exe, select "Create Shortcut" or "Send To" → "desktop Shortcut"), right click on the shortcut and select Properties.In the target box, behind the double quotes, add--enable-web

WebGL uses FBO to complete the cube Paster effect (with demo source code download) _ javascript skills

This article mainly introduces how WebGL uses FBO to implement cube Paster effect, and analyzes the specific steps and related techniques of WebGL to implement cube Paster effect in the form of a complete example, the demo source code is provided for readers to download and reference. If you need it, you can refer to the following example to describe how WebGL us

Learn WebGL: The first code

With canvas and JavaScript, you can draw 2d images on a page, but for 3d images, there is nothing to do. To draw a 3d image, you must use WEBGL.In my understanding, WebGL is embedded in the browser, which is used when using JavaScript to invoke the WebGL API provided by the browser and then drawing the image in the canvas drawing area. When I started to touch WebGL

[WebGL Primer] 11, shader compilation and connection

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. something that repeats repeatedly.This is the 11th article, because only said a few basic things, so far even a polygon has not been drawn out. Ah ah ah .

Google WebGL Browser Graphics technology angle now embryonic

November 30: Angle is a graphic project that Google has developed for Windows computers and has now passed an important certification milestone to improve the graphics recognition of some browsers. Google launched the angle in March 2010, is a WEBGL graphics aids, borrowed new 3D graphics technology to enhance the browser experience. Yesterday, Google programmer Vangelis Kokkevis announced that angle has passed the OpenGL 2.0 certification test suite

"Getting Started with WebGL" draw a spinning cube

Recently collected a variety of information, found that the WebGL Chinese network is particularly useful, very suitable for beginners: http://www.hewebgl.com/article/getarticle/50Just need to download all the packages needed, and then use Notepad can start to write code, run code I choose Google Chrome, in fact, IE is the same, purely personal beliefs.Then for the cube, the code given is very clear:Have written the site page words know HTML processing

WebGL solve the problem of Chinese font loading

From the beginning of writing code, the Chinese cause countless problems, this time is no exception. There are two ways to use Chinese in WebGL: One, a new canvas to write Chinese , and then added to the WebGL, the advantage is not to load a specific font, the page can use what font it can use what font, and as long as the normal DOM API to refresh the DOM content,

[WebGL Primer] 28, Texture parameters

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (Doxas) The effect of this demo Lufy: First wordy a few words, really good years did not write a blog, after the work to re-contact HTML5 development, although not as strong as before the desire to write the article, but looked at the previous WebGL tutorial only translated a half, so good tutorial, so broken more also really pity, So I'll try to take some time to

[WebGL Primer] 12, model data and vertex properties

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article assumes that I have additional instructions, I will add [Lufy:]. Other than that. My own WEBGL research is not deep enough, some professional words. Suppose the translation is wrong. You are welcome to correct me. the meaning of the vertex attributeIn the last article, we introduced the generation of shaders, the compilation, the generation of pr

WebGL use FBO to complete a complete example of cube texture (with demo source download) _javascript Tips

This paper illustrates the method of WebGL using FBO to finish the cube mapping effect. Share to everyone for your reference, specific as follows: This main record WebGL some of the basic points, incidentally also learn how to use FBO and environment mapping. First look at the effect map (need to support Webgl,chrome, Firefox, IE11). The main realization proc

WebGL, let's start with a doughnut.

Write the frontWebGL is a real hassle. It's a lot more painful than a normal 2d drawing.If you feel that Canvas2d native API is enough for you to toss, then WebGL will make you more helpless.Difficult to draw in the WEBGL process because it only provides the interface to operate the graphics cardWebGL is like the sister of OpenGL. Sister is a process-oriented so sister is the same!(I am my sister)For this,

"WebGL" 2. Basic concepts

Introduction of Three.jsThree main elements: scene, camera and rendererScene: The container in the animation, all objects exist in a scene, three-dimensional scenes similar to the canvas in a two-dimensional animationCamera: A visual angle that shoots a scene and can capture a different scene by switching position and angleRenderer: Renders the contents of the camera to the browser, and the end user sees the camera's scene through the browser.The relationship between themCreate a scene: var scen

9 WebGL Demos

1. WebGL WaterThis incredible demo is as fluid as could believe. Raise and drop the ball into the water to see realistic, beautiful splashing of the water. You can also just click on the water to see it ripple away. I ' m completely awestruck at how realistic and smooth the animation are in this excellent WebGL demo. Unreal.View Demo2. Fizzy CamFizzy Cam uses your machine's webcam to display your likeness i

WebGL 3D on IOS8 official edition

Today IOS8 finally officially released, upgrade the equipment on hand for me the most important thing is to test the WebGL 3D is really able to run the Apple system, ran a number of HT for the web 3D examples are very smooth, than Android just support WebGL when much better, basically haven't found any problem , Apple is still worthy of affirmation, do not do, to do the real can use

Open source free cross platform OpenGL OpenCV WebGL GTK Blender

Three-dimensional graphics this is the strengths of OpenGL, large 3D games will take it as the first choice.Image processing, is the target of OpenCV lock, mostly C API, there are a few C + +, industrial image performance, image recognition, will consider OpenCV.WebGL, which is a 3-dimensional extension of the Web, it can call directly support OpenGL interface, hardware acceleration or software simulation, very powerful, knot and HTML5 ....Blender, ca

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