As we all know, Nintendo did not publish its SDK because it was about to sell money!
For amateurs who have no money like me but are interested in wiimoteProgramA viable solution for enthusiasts is to find a third-party library.
Http://wiibrew.org/wiki/wiimote/library# lists many libraries that support wiimoteand C # libraries recommended by Johnny Lee. However, C ++ programmers prefer C/C ++ libraries. I chose WIIC, which is extended by wiiuse
Wii Remote (nickname: Wiimote, Wii Remote) is the main controller of Nintendo game console Wii. Released at the Tokyo video game show in September 2005, the main feature of the WII Remote is motion detection, where players can interact with the virtual objects on the TV screen by moving and pointing. Because of its unique features and a great deal of difference from traditional game controllers, the WII remote has received a lot of attention since it
Method 1: Simple 1 LEDs MethodThis is a very tricky way to think of the LED as the center of the screen, the light gun camera Vision range as a screen range. Assume that the data range of the WII gun head camera is [0,1024]*[0,768] and the display screen resolution is dx,dy. If the coordinate value obtained from the handle is x, y, the corresponding screen position is (x*dx/1024,y*dy/1024). The position of the LED is best placed in the middle of the screen, not bad on the edge. If the locati
7.7.3. Case study: Quake IIHttp://www.idsoftware.com
8.3.5. 3D orientation with the wiimote or sixaxisHttp://druid.caughq.org/presentations/turbo/Wiimote-Hacking.pdfHttp://www.wiili.org/index.php/Motion_analysis
8.5.2. Dead ZoneHttp://en.wikipedia.org/wiki/Low-pass_filter
10.1.1.1. Representations used by high-end rendering packagesHttp://en.wikipedia.org/wiki/Bezier_surfaceHttp://en.wikipedia.org/wiki/Nur
Note: The article was written in August 2015, the current VR game demo has been completed, so the last time to share some of the experience of pre-research, I hope to help youBackgroundAt the beginning of contact with Oculus, downloaded from the Internet a lot of demo to experience, but the operation experience is mostly poor, especially FPS class. It also makes us realize that for VR games, the biggest challenge is not the way the display changes, but the way they interact. In an immersive envi
. Without demand, there is no impetus to turn new technology into real products, and we can only see some experimental prototypes, or commercially very limited commercial products. And when the iphone went into the market, it immediately showed the power of the capacitive touch screen technology combined with the simple and easy-to-use interactive mode, and the multi-touch operation was a shock to consumers from the start. With more than four years to go, the technology and the interactive ways
be a core of exclusive CPU) in any case, Samsung and Oculus have spent a lot of time to adjust the delay of Gear VR to 20ms, and Google provides this software-level VR mode seems to have the same effect, the Nexus 6P The delay in the Cardboard also dropped to 20ms, which was much better than the 100ms delay without VR mode. This also means that the same as the Nexus 6P mobile phone, you should start VR mode after the performance of the Gear VR class?HardwareNexus mode =In part of the VR hardwar
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