on the Xbox 360 platform. The following tips Make sure you meet the basic requirements for running xNa games on the Xbox 360 platform:
You need an online Xbox 360 account an
resolutions different from those of the PC, so you should test at least two or three different resolutions to ensure the normal operation of the game.
Allow gamepad to operate everything-Most xNa games I have seen make a mistake in that they only support keyboard input or gamepad input, this means that they can only run on windows, or on Xbox 360. It makes se
. Calling one spritebatch to render all the sprite at a time will make it much faster. For more information, see the drawsprites method in pong games. If you use different blending modes, such as light effect processing using additive, and other sprite using Alpha hybrid, you need to separate two processes for rendering, first render the Alpha hybrid element, and then add the light effect of the addition operation on the top, so that your game perform
4.2 game
Class
You have used the previous chapters. Game Class, but these chapters mainly refer Program Class and unit test call Run Method to start the game and how to use it Initialize , Update And Draw And does not discuss the basic design. Of course, it would be enough to master some simple games. However, as the game grows and requires more features, you may need to consider the design of the game.
Game Class provides Graphics
in future projects. After a while, you do not have to write the game conception process first, this is because you can naturally come up with these ideas during the first unit test. Then, you will learn an effective way to manage and use the game's textures, and modify and adjust your game to make it more interesting and support dual-player combat, it can even be tested on the Xbox 360 platform.
Although
player-controlled role can view the surrounding environment 360 degrees in any direction in a single space, such as CS?In fact, we usually do not talk about 1D 2D, but are talking about people, such as first-person shooting games and second-person role-playing games.
3D games
course, if you want to play 3D games smoothly, 1 GB memory is essential. The upgrade to m or 1G is determined based on the user's own economic situation and the motherboard's support for memory.Hard Disk, if you are still using 5400 to ATA33/66 small hard disk to play the game, it is best to upgrade the hard disk to 7200 to ATA100 or S-ATA interface products. In addition, 8 m or even 16 m cached hard disks
Six weeks ago, we wanted to try to use HTML5 to implement a twitch3D game. In the end, we completed several games and were surprised to see what we achieved. You can try one of the games: Air HockeyCurrently, most browsers support WebGL well. three. js is a useful library for using WebGL. It provides concise APIs, built-in practical functions, communication modules, etc. Its disadvantage is... Few documents
Cocos2dx 3d open source project fantasyWarrior3D starts from and ends [AttackManager GameMaster] And cocos2dx open source games[AttackCommand] 1. Declare the basic collision body as the attack unit released by the role
BasicCollider = class("BasicCollider", function() local node = cc.Node:create() node:setCascadeColorEnabled(true) return nodeend)
function BasicCollider:ctor() self.minRange = 0
Cocos2dx 3d open-source project fantasyWarrior3D starts from scratch [LoadingScene MainMenuScene] And cocos2dx open-source games[AppDelegate. cpp]Start with applicationDidFinishLaunching ().It is found that there is an additional method to encrypt the script.(1) stack-> setXXTEAKeyAndSign ("2 dxLua", strlen ("2 dxLua"), "XXTEA", strlen ("XXTEA "));(2) Use config. json configuration to find the main. lua en
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