yield return

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A detailed explanation of coroutine in Unity3d

This article is too messy, recommended Frankjfwang: Comprehensive analytical coroutine Technology The coroutine of unity is achieved through yield expression. This code is seen everywhere in the official script. Questions: What yield is. What

C #: Introduction to foreach and yield statements

1. foreach statement C # The Compiler converts the foreach statement to the methods and attributes of the IEnumerable interface. Copy codeThe Code is as follows: foreach (Person p in persons) { Console. WriteLine (p ); } The foreach statement is

[Basic Unity3D tutorial] Unity tutorial for beginners (5): Detailed description of Coroutine in Unity3D)

Author: Wang Xuan Yi, source: http://www.cnblogs.com/neverdie/Reprinted, Please keep this statement. If you like this article, click [recommendation ]. Thank you! Private IEnumerator Test () {WWW www = new WWW (ASSEST_URL); yield return www;

Unity3d a solution that takes up too much memory

Unity3d A solution that takes up too much memory Recently the Netizen through the website searches Unity3d in the handset and other platform occupies the memory too big. Here, write about Unity3d for memory management and optimization. There are

C # iterator (1)

Excerpted from the iterator section of. NET platform and C # Object-Oriented Programming You must read books and take notes to understand them in a down-to-earth Manner. Otherwise, the concept of writing a program will be vague and will not be used.

Unity Process Usage Guide

0x00 PrefaceIn the process of using unity, the association only knows how to use, but does not know the internal mechanism of the process, for its unclear part is like a big stone pressure heart, let oneself feel worry and discomfort. This article

C # characteristics of the iterator

C #2.0 introduced yield return, which is an enumeration solution. C #2.0 promoted the iterator to make it more flexible;   For example:   Public Class { Public ienumerable getdata () { Yield return ""; Yield return "B "; Yield return "C "; } Public

Unity3d Memory Management and optimization

There are two dynamic loading mechanisms in unity: One is resources.load, the other is through Assetbundle. Resources.load is from a default into the package Assetbundle loading resources, and general Assetbundle files need you to create, run-time

Usage of Yieldreturn in C #

Yield Return and yield break appear to simplify iterators.The class must have a ienumeratorstring> GetEnumerator () method if it can be traversed, and a yield Return is usefulThe return type is ienumerable if the method can be traversed, and the

Unity3d coroutines & Yield)

Game writingCode, The code is usually a continuous event. The result will look like this:[It can implementProgramDelayed execution or continuous execution of each part in a period of time.] Private int state = 0; void Update () {If (State = 0) {

. NET Tutorial: IEnumerable of questions on. NET Face (ii)

. NET tutorial, this article is followed by the second part of the above introduction! Many do not say, direct content!Using the Yield keyword implementation method GetEnumeratorIf the iterator itself implements the IEnumerator interface (in this

C # Use the yield return keyword to obtain all subnodes in the tree data structure

Generally, when we obtain data in the tree structure of all subnodes, We need to write a recursive call method and call it cyclically. This is the data structure.Algorithm. The following describes how to useYield returnHow is it done. For

"Komatsu teaches you to tour the development" "Unity Practical Skills" Unity memory request and release (go from Tnqiang)

Here, we declare the transfer from HTTP://WWW.JIANSHU.COM/P/B37EE8CEA04C.1. Resource typesGameobject, Transform, Mesh, Texture, Material, Shader, script and various other assets.2. How resources are created Static references, add a public

Behind The scenes of the C # yield keyword

https://startbigthinksmall.wordpress.com/2008/06/09/behind-the-scenes-of-the-c-yield-keyword/Behind The scenes of the C # yield keywordJune 9, by Lars CorneliussenAfter reading the great article about the code-saving yield keyword "Give-to-the-yield

c#2.0 iterators

iteratorsThe iterator pattern is an example of a pattern, and we access all the elements in the data series without worrying about what the sequence is. From the data pipeline, the data passes through a series of different transformations or filters

C # iterator

In. net, the iterator mode is encapsulated by ienumerator, ienumerable, and their corresponding generic interfaces. If a class implements the ienumerable interface, it can be iterated. Calling the getenumerator method will return the implementation

Custom iterators (this is a good introduction to functional programming)

Custom iterators Copyright 2007 by Bill Wagner (http://www.srtsolutions.com/public/blog/20574) In this article, I'll discuss custom iterators, predicates, and generic methods. you can combine these three techniques to create small building blocks

Yield in C,

Yield in C, I. The yield keyword in C # is used to traverse two forms of yield statements in a loop. Yield return is used to return IEnumerable , Yield break is used to terminate loop traversal.   Ii. Usage of yield return Use yield return to get

Unity3d Getting Started Tetris Summary (ii)

Russian implementation using Unity Grammar Summary ...1.InstantiateCloning an object and his child nodes in instantiate can also include location information.In the A.createblock () function, a random selection of seven blocks of the Gameobject, for

Project Combat (Error capture in reading)

Reading game data files is a function of the game, we usually build unity environment, we will prepare some classes to take charge of the data read operations. Let me introduce the problems we have encountered in our company's reading document. The

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