From the second half of 2014, a variety of H5 games and feature pages have been emerging. "H5", a simplified word from HTML5, is going into more people's eyes by the mobile social platform of micro-trust. The early days have been for everyone to clean up the "stranger calls" creative expression, today small series for everyone to clean up the two-screen interaction this play, although all is a play, but each has its own, then through these case analysis to see their design ideas and highlights.
Case 1, Lovestyle invited you to the Tanabata
Advertisers: Dot Media
Promotional Products: Dot media mobile Advertising
Project Highlights: Implicit picture, with humorous copy, let your brain hole open, still can interact with the side, The Advertiser is in the day of Tanabata release, also be fit for the present day, another form of guessing, also in line with the day of the riddle of Tanabata tradition, to provide users with a good experience.
Case Details: http://www.digitaling.com/projects/15282.html
Scan the two-dimensional code and experience it now!
Case 2, Tanabata Hangai, Love more
Advertisers: Mercedes-Benz
Product Promotion: Mercedes-Benz
Project highlights: Gorgeous and dreamy screen, simulate the Magpies bypass, and combine to shake this function, in addition, the coordination between the two mobile phone is also very good, such as the screen, a magpie from a mobile phone to another cell phone, feeling that the magpie is really flying past, when the two mobile phone merge, a bridge on the building completed, And appear a beautiful love screen, the last appeared car trunk are roses, very romantic interaction.
Case Details: http://www.digitaling.com/projects/15276.html
Scan the two-dimensional code and experience it now!
Case 3, 51 Labor Day, our love is purple.
Advertisement advocate: Durex
Product Promotion: Durex
Project Highlights: Durex This advertiser has been very dare to play, this is also a combination of shaking this function to do dual-screen interaction, to measure the pairing index between two people, such as a user shaking the word "deep", another one to shake out the word "crazy", and then to customize the Du du box, pattern, The text is by the user chooses and fills out, very has the personal custom the feeling, also has one bright spot is, the Du du copywriter also has the profound meaning, "the men and women match, the work is not tired".
Case Details: http://www.digitaling.com/projects/14340.html
Scan the two-dimensional code and experience it now!
Case 4, "together in the summer", about him to watch a movie
Advertisers: Six Gods
Promotion Products: Six gods
Project highlights: Who stipulates that two-screen interaction must be two people with mobile phone dancing back and forth? Six gods "together in the summer" through the way of buying tickets, the mock cinema allows two viewers to enjoy a well-made summer night animation. See this mechanism and cross screen way do you remember some of the games on NDS?
Case Details: http://www.digitaling.com/projects/15241.html
Scan the two-dimensional code and experience it now!
Case 5, Play evolution
Advertiser: New Balance
Product Promotion: New Balance
Project highlights: Into the 2015 New balance propaganda direction than before, a lot of the same time in two mobile phone evolution through four groups of animation metaphor products four characteristics. We think the picture is cool or not may not judge a H5 is good standard, but the picture is so cool as this work, really should give a high score.
Case Details: http://www.digitaling.com/projects/15213.html
Sweep the two-dimensional code and experience it now!
Case 6, the little love of the better
Advertisers: The love of the Little
Promotion of products: micro-love the better movies
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Project highlights: "Game" is this year in the mobile ad site a larger trend in the field, mobile phone and PC interaction is another. This movie promotion case uses the handset to operate the PC side advertisement, causes the website advertisement to be slightly less annoying. When the user uses the two-dimensional code as the "key" to open the interactive game and after the customs clearance, obtains the micro-credit public account the two-dimensional code entrance. Two times use two-dimensional code, two uses, opens the game and obtains the entrance.
Case Details: http://www.digitaling.com/projects/13826.html
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Case 7, our 15 Ideal life form record
Advertisers: the 15 of US
Product Promotion: "The 15 of Us"
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Project highlights: Another game of H5. Buckle variety Show "We 15" need to work closely with the theme of the team, the game also needs two mobile phone users to achieve a higher tacit understanding, complete Guan game after the system to give the tacit index and the current player rankings, stimulate users to play again.
Case Details: http://www.digitaling.com/projects/14084.html
(the activity is closed)