After the scene has been baked, there is a hard edge in the seam area

Source: Internet
Author: User

, this is the place of the 2 model seams, realtime is not a problem, after baking is abnormal, there are hard edges

This is also the Generate Lightmap Uvs default setting when importing a model .... Just press the settings below:

Hard angle, pack margin at +, angle error at 1, area error at 1.

Long Memory Bar Pro, if the baked heel realtime There is a difference, is generally the problem of UV, and UV is generally the problem of import model when the default generation strategy, so the next time you encounter baking problems, first go to see the import settings.

After the scene has been baked, there is a hard edge in the seam area

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