An inter-network checksum algorithm written with Golang

Source: Internet
Author: User
This is a created article in which the information may have evolved or changed.

The Internet checksum algorithm is suitable for the verification of IP, TCP, UDP, ICMP and other protocols.


The func CheckSum (data []byte) uint16 {var (sum    uint32length int = len (data) index  int)//is summed in every 16 bits, Until all of the bytes have been exhausted or only a 8-bit byte is left (if the remaining one 8-bit byte indicates an odd number of bytes) for length > 1 {sum + = UInt32 (Data[index]) <<8 + uint32 (data[index+ 1]) Index + = 2length-= 2}//If the number of bytes is odd, add the last remaining 8 bytes if length > 0 {sum + = UInt32 (Data[index])}//plus the high 16-bit carry portion of sum + = (sum & gt;> 16)//Do not forget to return the time of the first reverse return uint16 (^sum)}




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