Classification:
Cocos2d-js()
Directory (?) [+]
Ccaudio.js
SimpleAudioEngine.jsrenamed to CCAudio.js .
AudioEngineThe following methods are removed:
preloadMusicpreloadEffectisFormatSupportedpreloadSound
cc.AudioEngine.endIs moved to the instance, not as a static method of the class.
Cc.texturecache
Several of the following APIs have been removed:
cc.loadImgcc.loadImage.handlercc.computeImageFormatType
addImageAsyncThe method was merged into the addImage middle.
Cctgalib.js
Removed cc.tgaLoad .
Cc. Texture2d
Changes:
Cc. texture_2d_pixel_format_rgba8888---CC. Texture2D.PIXEL_FORMAT_RGBA8888cc.TEXTURE_2D_PIXEL_FORMAT_RGB888---CC. Texture2D.PIXEL_FORMAT_RGB888cc.TEXTURE_2D_PIXEL_FORMAT_RGB565---CC. Texture2D.PIXEL_FORMAT_RGB565cc.TEXTURE_2D_PIXEL_FORMAT_A8---CC. Texture2D.PIXEL_FORMAT_A8cc.TEXTURE_2D_PIXEL_FORMAT_I8---CC. TEXTURE2D.PIXEL_FORMAT_I8CC.TEXTURE_2D_PIXEL_FORMAT_AI88---CC. Texture2D.PIXEL_FORMAT_AI88cc.TEXTURE_2D_PIXEL_FORMAT_RGBA4444---CC. Texture2D.PIXEL_FORMAT_RGBA4444cc.TEXTURE_2D_PIXEL_FORMAT_RGB5A1---CC. Texture2D.PIXEL_FORMAT_RGB5A1cc.TEXTURE_2D_PIXEL_FORMAT_PVRTC4---CC. Texture2D.PIXEL_FORMAT_PVRTC4cc.TEXTURE_2D_PIXEL_FORMAT_PVRTC2---CC. Texture2D.PIXEL_FORMAT_PVRTC2cc.TEXTURE_2D_PIXEL_FORMAT_DEFAULT---CC. Texture2D.PIXEL_FORMAT_DEFAULTcc.Texture2D.setDefaultAlphaPixelFormat (FORMAT)--CC. Texture2d.defaultpixelformat = FORMATCC. Texture2d.getdefaultalphapixelformat () -CC. Texture2D.defaultPixelFormatcc.Texture2D.defaultAlphaPixelFormat ()---CC. Texture2d.defaultpixelformat
Cc. Scheduler
cc.PRIORITY_SYSTEMinstead cc.Scheduler.PRIORITY_SYSTEM .
Array manipulation functions
Some of these functions change the beginning of the name to lowercase, and some discard the function directly with the array.
cc.ArrayVerifyType --> cc.arrayVerifyTypecc.ArrayRemoveObject --> cc.arrayRemoveObjectcc.ArrayRemoveArray ---> cc.arrayRemoveArraycc.ArrayAppendObjectsToIndex --> cc.arrayAppendObjectsToIndexcc.ArrayRemoveObjectAtIndex(arr, index) --> arr.splice(index, 1)cc.ArrayGetIndexOfValue(arr, value) --> arr.indexOf(value)cc.ArrayAppendObject(arr, addObj) --> arr.push(addObj)cc.ArrayAppendObjectToIndex(arr, addObj, index) --> arr.splice(index, 0, addObj)cc.ArrayGetIndexOfObject(arr, findObj) --> arr.indexOf(findObj)cc.ArrayContainsObject(arr, findObj) --> arr.indexOf(findObj) != -1remove cc.HASH_FIND_INT
A common method or object becomes a private method or object:
cc.setup --> cc._setupcc.initDebugSetting --> cc._initDebugSettingcc.canvas --> cc._canvascc.drawingUtil --> cc._drawingUtilcc.renderContext --> cc._renderContextcc.gameDiv --> cc._gameDivcc.setContextMenuEnable --> cc._setContextMenuEnablecc.renderContextType --> cc._renderTypecc.CANVAS --> cc._RENDER_TYPE_CANVAScc.WEBGL --> cc._RENDER_TYPE_CANVAScc.mainRenderContextBackup --> cc._mainRenderContextBackupcc.RectFromString --> cc.spriteFrameCache._rectFromStringcc.PointFromString --> cc.spriteFrameCache._pointFromStringcc.SizeFromString --> cc.spriteFrameCache._sizeFromString
Constant
Delete:
cc.IS_SHOW_DEBUG_ON_PAGEcc.COCOS2D_DEBUG
Other
Modify
cc.dumpConfig ---> cc.sys.dump
Delete:
cc.isAddedHiddenEventcc.originalCanvasSize
New:
cc.BuilderReader.registerController
"COCOS2D-JS Official documents" 21, V3 API changes relative to the V2 version