One, create a good project
Two, in the "solution (project name)". Select an existing Project
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Three, find the project below: Cocos2d\cocos\editor-support\cocostudio\proj.win32\libcocosstudio.vcxproj. and then open.
Four, add a reference: You can see the Libcocosstduio by adding a new reference, right-click on the project. Select the reference. Are you sure.
Five, this time, the reference header file is not found, you need to set the path
Project Right-click the configuration Properties->c/c++ label, the first line in the right-hand box: Attach the included folder. Click on the value on the right to edit, add the following, assuming already exist, do not need to join repeatedly:
$ (engineroot) Cocos
$ (engineroot) Extensions
$ (engineroot) cocos\editor-support\
$ (engineroot) Cocos\editor-support\cocostudio
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cocos2dx-3.1 Join Cocosstudio Reference Library Libcocosstudio