Cocostudio memory release

Source: Internet
Author: User

When using cocostudio, you can do this when releasing the memory:

Add the following to the onexit () method:

Void loadlayer: onexit () {// release the object's own removefromparentandcleanup (true); // clear the GUI management class (this should not be placed in the final cleanup) guireader: sharereader () -> purge (); // clear Scenario Management (all read scenarios will be cleared) scenereader: sharedscenereader ()-> purge (); // cleanup action (action, not the action in the Action editor .) Actionmanager: sharemanager ()-> purge (); // cleanup Data Management dictionaryhelper: Export helper ()-> purgedictionaryhelper (); // release the unused texture cctexturecache :: sharedtexturecache ()-> removealltextures (); cctexturecache: sharedtexturecache ()-> removeunusedtextures (); cclayer: onexit ();}


Cocostudio memory release

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.