Record the time that disappears
5-October, transferred to the game company, the position is backstage, but the result is involved: background + client data Entities & Network request +ANDROID+GM Tool
The project uses MVC + MOGODB and uses PROTOBUF for data transfer. It does not use a real-time socket, but a simple HTTP request. The header of the HTTP request is encapsulated, some need real-time strong data (friend requests, new messages and other prompts), using the piggyback to handle. The conversation uses a third-party IRC service.
Project follow-up, primarily simplifying the transfer of data and using Eclipse for Platform SDK Access.
The biggest harvest is to understand some of the project management content, the progress of the project to grasp a little understanding.
Basically every month there is a plan, and then subdivided into weeks, schedule relaxed, left to deal with the sudden bug resolution time. We have no contact with the work content, the large demand for a week (5 days), and then to adjust the specific situation.
Start liking reading, learn about design patterns, and the PureMVC framework used by unity clients.
November the project in the adjustment of the value, after handing over the work on the hand, transferred to a cultivated project to get unity. After one weeks, was called to access the in-laws Android instant communication SDK, and later had to make a simple backstage.
December 6 After a few days in a row after graduation is the first unity demo released.
At first, I wanted to get a simple RPG, with some drama, dialogue and so on. There is not enough time behind. and want to shorten into a use itween do path animation Unity Small demo, then the lens animation also did not want the effect of their own, or that they did not have good idea. So the content is reduced.
Future Requirements for yourself:
Give yourself the goal of a deadline, and then very carefully to treat, step by step to complete. Try to get a good point every month.
December on 9