In a series of previous articles, I tried to generate different documents for unity or C #.
Use doxygen to generate C # Help document
Generate a document for the Unity Project (1)
Generate a document for the Unity Project (2)
Suggested document annotation markup (C # programming guide)
Today I found a better method to use with unity.
Doxygen Tool
Http://www.jacobpennock.com/Blog? P = 629
Procedure
1, download good doxygen tool unity package, address: https://www.assetstore.unity3d.com/en! /Content/13962 or http://jacobpennock.com/unityplugins/DoxygenForUnity.zip
2. After importing asset packageinto unity, find the configuration file basedoxyfile.txt.
3. Open it in notepad or other editors, modify the following content, or use the method described earlier to configure doxygen.
Have_dot = Yes source_browser = Yes dot_path = "C: \ Program Files (x86) \ graphviz2.38 \ bin" call_graph = Yes extract_private = Yes
The following is what I have marked for modification.
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4. Return to unity and click window/documentation with doxygen.
5. A documentation window will pop up. The red message prompts you to configure doxygen.
6. Configure your project information. After the configuration is complete, switch to the generate document tab and click Run doxygen.
7. The doxygen window is displayed. Switch to the run tab and run doxygen to generate the document.
If you do not understand, please refer to my article about doxygen usage: Use doxygen to generate C # Help document
Doxygen tool for Unity