Then select the Sweat object and click the Modify-animation-select animation command. An animation component's settings window pops up, and we enter the corresponding value in Figure 25.
Figure 25
When you click on the "OK" button, the "Sweat" object is turned into an animation component. Click on the "Play" button below the canvas to view it. But the playback speed is a little bit faster. We open the "frame" panel, and the inside 5 frames of the delay time set to 35/100 seconds, and then use the "slice" tool for this animation to create an export slice to save as a GIF animation, in the diagram software to view or import into the QQ expression library for use.
Three, "Halo"
Effect Preview
This expression has three movement objects, except two eyes to keep turning, mouth bar will also move. But it's not hard to make it. We're going to copy all the objects we need from the "magnifying glass" expression. To make this expression more interesting, we stretched the original eyeball projection object with the Zoom tool to 21*21. Use a solid fill with a color of #648a13, with a feather value of 3. The Whites object also stretches to 20* with the zoom tool 20, while the black pupil does not have to make any changes. And then put it as shown in Fig. 26.
Figure 26
Let's draw its mouth again. First draw a 5*5 size of the circle, remove its fill color, choose 2 pixel soft strokes, stroke color of # 4b7801. Then divide the circle by the path-cutting tool, as shown in Figure 27.
Figure 27
The upper part is then deleted and the lower half is copied and then horizontally flipped 180 degrees. Then arrange it like Figure 28.
Figure 28