Chapter 1-1
Enemy lineup: Meilan wind shadows, Star marks, X-ray speed, Dark Night Light, Red Tornado
Possible outputs: fragments of Zijin dream, and fragments of novice solid iron blocks
Chapter 1-2
Enemy lineup: Star marks, X-ray speed, iron and blood Ares, hot dance, FireWire striker
Possible output: raw copper wire fragments
Chapter 1-3
Enemy lineup: X-ray speed, Star marks, iron and blood God of War, blue aurora, melting anger
Possible output: Shard
Chapter 1-4
Enemy lineup: iron and blood God of War, X-ray speed, Star marks, blue aurora, melting anger
Possible output: beginner anti-skid rubber fragment
Chapter 1-5
Enemy lineup: dark night, hot dance, Red Tornado, Meilan wind shadows, Star marks
Possible outputs: fragments of Zijin dream and new galvanized sheet
The world's elite checkpoints may be more difficult than general checkpoints, but in fact, the first chapter of the elite checkpoints is also good. As long as players can pass through the general levels in chapter 2nd, the elite checkpoints are not a problem.
The trick that players need to pay attention to is to overtake the car to increase the speed of the car. At the same time, it is important to take yellow nitrogen as much as possible. The most important thing is not to crash, I hope that the small series of tips will be helpful to players.