Fast sorting for sorting and sorting for sorting

Source: Internet
Author: User

Fast sorting for sorting and sorting for sorting

Quick sorting plays an important role in the internal sorting. The average time complexity reaches O (nlogn ).

Sort in ascending order

 1 int partition(vector<int> &vi,int start,int end){ 2     int key=vi[start]; 3     while(start<end){ 4         while(start<end&&vi[end]>=key) 5             end--; 6         vi[start]=vi[end]; 7         while(start<end&&vi[start]<key) 8             start++; 9         vi[end]=vi[start];10     }11     vi[start]=key;12     return start;13 }14 void quickCore(vector<int> &vi,int start,int end){15     if(start<end){16         int idx =partition(vi,start,end);17         quickCore(vi,start,idx-1);18         quickCore(vi,idx+1,end);19     }20 }21 22 void quickSort(vector<int>&vi){23     quickCore(vi,0,vi.size()-1);  24 }

Specify the sorting order for quick sorting

 1 bool cmp(const int &a,const int &b){ 2     return (b-a>=0)?true:false; 3 } 4 bool rcmp(const int &a,const int &b){ 5     return (b-a>=0)?false:true; 6 } 7 int partition(vector<int> &vi,int start,int end,bool (*cmp)(const int&,const int&)){ 8     int key=vi[start]; 9     while(start<end){10         while(start<end&&cmp(key,vi[end]))11             end--;12         vi[start]=vi[end];13         while(start<end&&!cmp(key,vi[start]))14             start++;15         vi[end]=vi[start];16     }17     vi[start]=key;18     return start;19 }20 void quickCore(vector<int> &vi,int start,int end,bool (*cmp)(const int&,const int&)){21     if(start<end){22         int idx =partition(vi,start,end,cmp);23         quickCore(vi,start,idx-1,cmp);24         quickCore(vi,idx+1,end,cmp);25     }26 }27 28 void quickSort(vector<int>&vi,bool (*cmp)(const int&,const int&)){29     quickCore(vi,0,vi.size()-1,cmp);  30 }

Fast sorting of arbitrary objects and sorting rules

 1 struct component{ 2     int a; 3     int b; 4 }; 5 bool cmp(const component& obj1,const component& obj2){ 6     if(obj2.a>obj1.a) 7         return true; 8     else if(obj2.a<obj1.a) 9         return false;10     else if(obj2.b>=obj1.b)11         return true;12     return false;13 }14 bool rcmp(const component& obj1,const component& obj2){15     if(obj1.a>obj2.a)16         return true;17     else if(obj1.a<obj2.a)18         return false;19     else if(obj1.b>=obj2.b)20         return true;21     return false;22 }23 24 template<class T>25 int partition(vector<T> &vi,size_t start,size_t end,bool (*cmp)(const T&,const T&)){26     T key=vi[start];27     while(start<end){28         while(start<end&&cmp(key,vi[end]))29             end--;30         vi[start]=vi[end];31         while(start<end&&!cmp(key,vi[start]))32             start++;33         vi[end]=vi[start];34     }35     vi[start]=key;36     return start;37 }38 template<class T>39 void quickCore(vector<T> &vi,size_t start,size_t end,bool (*cmp)(const T&,const T&)){40     if(start<end){41         size_t idx =partition(vi,start,end,cmp);42         quickCore(vi,start,idx-1,cmp);43         quickCore(vi,idx+1,end,cmp);44     }45 }46 template<class T>47 void quickSort(vector<T>&vi,bool (*cmp)(const T&,const T&)){48     quickCore(vi,0,vi.size()-1,cmp);  49 }

Fast sorting of iterator types

 1 struct component{ 2     int a; 3     int b; 4 }; 5 bool cmp(const component& obj1,const component& obj2){ 6     if(obj2.a>obj1.a) 7         return true; 8     else if(obj2.a<obj1.a) 9         return false;10     else if(obj2.b>=obj1.b)11         return true;12     return false;13 }14 bool rcmp(const component& obj1,const component& obj2){15     if(obj1.a>obj2.a)16         return true;17     else if(obj1.a<obj2.a)18         return false;19     else if(obj1.b>=obj2.b)20         return true;21     return false;22 }23 bool cmp1(const int &a,const int &b){24     return (b-a>=0)?true:false;25 }26 bool rcmp1(const int &a,const int &b){27     return (b-a>=0)?false:true;28 }29 template<class Iterator, class Comparator>30 Iterator partition(Iterator start,Iterator end,Comparator cmp){31     typedef typename iterator_traits<Iterator>::value_type value_type;32     value_type key=*start;33     while(start!=end-1){34         while(start!=end-1&&cmp(key,*(end-1)))35             end--;36         *start=*(end-1);37         while(start!=end-1&&!cmp(key,*start))38             start++;39         *(end-1)=*start;40     }41     *(end-1)=key;42     return end-1;43 }44 template<class Iterator, class Comparator>45 void quickCore(Iterator start,Iterator end,Comparator cmp){46     if(start !=end){47         Iterator idx =::partition(start,end,cmp);48         quickCore(start,idx,cmp);49         quickCore(idx+1,end,cmp);50     }51 }52 template<class Iterator, class Comparator>53 void quickSort(Iterator start,Iterator end,Comparator cmp){54     quickCore(start,end,cmp);  55 }56 template<class Iterator>57 void quickSort(Iterator start,Iterator end){58     quickCore(start,end,less<typename iterator_traits<Iterator>::value_type>());  59 }

Test

 1 #include <iostream> 2 #include<vector> 3 #include<algorithm> 4 #include<set> 5 using namespace std; 6  7 int main( ) 8 {  9     vector<int> vi{1,7,3,1};10     quickSort(vi.begin(),vi.end());11     sort(vi.begin(),vi.end(),cmp1);12     for(int i=0;i<vi.size();i++)13         cout<<vi[i]<<"  ";14     cout<<endl;15     16     vector<component> obj{17       {1,4},18       {3,6},19       {2,8},20       {2,7},21       {1,1}22     };23     quickSort(obj.begin(),obj.end(),cmp);24     for(int i=0;i<obj.size();i++){25         cout<<obj[i].a<<"  "<<obj[i].b<<endl;26     }27     return 0;28 }

 

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