Tip: you can modify some code before running
<html><head><meta http-equiv="Content-Type" content="text/html; charset=gb2312"><title>Floating images on the screen</title></head><body><center><!-- script --><script language="javascript">Window. onload = netease; var brOK = false; var mie = false; var aver = parseInt (navigator. appVersion. substring (0, 1); var aname = navigator. appName; function checkbrOK () {if (aname. indexOf ("Internet Explorer ")! =-1) {if (aver> = 4) brOK = navigator. javaEnabled (); mie = true;} if (aname. indexOf ("Netscape ")! =-1) {if (aver> = 4) brOK = navigator. javaEnabled () ;}} var vmin = 2; var vmax = 5; var vr = 2; var timer1; function Chip (chipname, width, height) {this. named = chipname; this. vx = vmin + vmax * Math. random (); this. vy = vmin + vmax * Math. random (); this. w = width; this. h = height; this. xx = 0; this. yy = 0; this. timer1 = null;} function movechip (chipname) {if (brOK) {eval ("chip =" + chipname); if (! Specified ument. body. offsetHeight;} chip. xx = chip. xx + chip. vx; chip. yy = chip. yy + chip. vy; chip. vx + = vr * (Math. random ()-0.5); chip. vy + = vr * (Math. random ()-0.5); if (chip. vx> (vmax + vmin ) Chip. vx = (vmax + vmin) * 2-chip.vx; if (chip. vx <(-vmax-vmin) chip. vx = (-vmax-vmin) * 2-chip.vx; if (chip. vy> (vmax + vmin) chip. vy = (vmax + vmin) * 2-chip.vy; if (chip. vy <(-vmax-vmin) chip. vy = (-vmax-vmin) * 2-chip.vy; if (chip. xx <= pageX) {chip. xx = pageX; chip. vx = vmin + vmax * Math. random ();} if (chip. xx >=pagex + pageW-chip.w) {chip. xx = pageX + pageW-chip.w; chip. vx =-vmin-vmax * Math. random ();} if (chip. yy <= pageY) {chip. yy = pageY; chip. vy = v Min + vmax * Math. random ();} if (chip. yy> = pageY + pageH-chip.h) {chip. yy = pageY + pageH-chip.h; chip. vy =-vmin-vmax * Math. random ();} if (! Mie) {eval ('document. '+ chip. named + '. top = '+ chip. yy); eval ('document. '+ chip. named + '. left = '+ chip. xx);} else {eval ('document. all. '+ chip. named + '. style. pixelLeft = '+ chip. xx); eval ('document. all. '+ chip. named + '. style. pixelTop = '+ chip. yy);} chip. timer1 = setTimeout ("movechip ('" + chip. named + "')", 100) ;}} function stopme (chipname) {if (brOK) {// alert (chipname) eval ("chip =" + chipname ); if (chip. timer1! = Null) {clearTimeout (chip. timer1) }}var netease; var chip; function netease () {checkbrOK (); netease = new Chip ("netease", 60, 80); if (brOK) {movechip ("netease ");}}</script><div id="netease" ><ahref="#" target="_blank"><dd></dd></div><!-- end of flying button 2--><table border="0" cellPadding="0" cellSpacing="0" width="110%"> <tr> <td width="84%"></td> </tr></table><table border="0" cellPadding="2" width="648"> <tr align="middle"> <td class="cur" height="18" width="640"><font COLOR="#000000" face="黑体" size="5">Floating images on the screen</font></td> </tr></table><table width="66%" height="147"> <tr> <td width="78%" bgcolor="#FFFF00" height="106"><font face="仿宋_GB2312" size="3">I often see pictures floating freely on the Internet, from one side to the other side, and return after the border. This kind of freely floating picture seems very fashionable now, if you open Sohu, Netease, and other websites, you can see the pictures on the web page. Do you want to know how to do this? It's very simple. This is the effect of layer movement. Now, you can also easily achieve the above results with just a short piece of code!</font></td> </tr> <tr> </tr></table><table width="114%"> <tr> </tr></table></center></body></html>
Tip: you can modify some code before running