Design and Development of webgame Chapter 3 smart path searching system design based on navigation grid

Source: Internet
Author: User

Design and Development of webgame Chapter 3 smart path searching system design based on navigation grid

 

 

3.0

3.1 opencv-Based Map Analysis and contour extraction

3.2 gridded area in a plane

3.3 A * path Finding Based on 2-way heapAlgorithm

3.4 funnel algorithm-based path Smoothing

3.5 Data Structure Design related to Path Planning

3.6 System Framework Design and Implementation

3.7 computer graphics knowledge

3.8 in-depth research and Problems

3.9 smart Path Planning and Design of 3D space

 

Note: References

 

Thinking .........

 

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