Inversion
Time Limit: 2000/1000 MS (Java/others) memory limit: 131072/131072 K (Java/Others)
Total submission (s): 914 accepted submission (s): 380
Problem descriptionbobo has a sequence A1, A2 ,..., An. He is allowed to swap two
AdjacentNumbers for no more than K times.
Find the minimum number of inversions after his swaps.
Note: The number of inversions is the number of pair (I, j) where 1 ≤ I <j ≤ n and AI> AJ.
Inputthe input consists of several tests. For each tests:
The first line contains 2 integers n, k (1 ≤ n ≤ 105,0 ≤ k ≤ 109). The second line contains N integers A1, A2 ,..., An (0 ≤ AI ≤ 109 ).
Outputfor each tests:
A single integer denotes the minimum number of inversions.
Sample Input
3 12 2 13 02 2 1
Sample output
12
Question: N numbers. There can be a maximum of K exchanges of numbers at adjacent locations. The following describes how to minimize the number of reverse orders: to ensure that the number of reverse orders for each exchange is reduced. Refer to the practices of Bubble sorting. Finally, you only need to calculate the reverse order of the original series and then subtract K.
#include <iostream>#include <cstdio>#include <cstring>#include <vector>#include <string>#include <algorithm>#include <queue>#include <map>using namespace std;const int maxn = 100000+10;int sum[maxn];int n,k;int num[maxn],tn[maxn];map<int,int> mma;bool cmp(int a,int b){ return a > b;}int lowbit(int x){ return x&(-x);}void add(int x,int d){ while(x < maxn){ sum[x] += d; x += lowbit(x); }}int getS(int x){ int ret = 0; while(x > 0){ ret += sum[x]; x -= lowbit(x); } return ret;}int main(){ while(~scanf("%d%d",&n,&k)){ mma.clear(); memset(sum,0,sizeof sum); for(int i = 1; i <= n; i++){ scanf("%d",&num[i]); tn[i] = num[i]; } sort(tn+1,tn+n+1,cmp); int i = 1,cnt = 1; while(i <= n){ mma[tn[i]] = cnt; int j = i+1; while(j <= n && tn[i]==tn[j]){ j++; } cnt++; i = j; } long long ret = 0; for(int i = 1; i <= n; i++){ ret += getS(mma[num[i]]-1); add(mma[num[i]],1); } long long ans = ret-k; if(ans < 0) ans = 0; cout<<ans<<endl; } return 0;}