Implementation of complex single-linked list

Source: Internet
Author: User

 /*******************      wz  asust 20161: First int instance   After templating 2:  replication can not change the data and structure of the original string 3:  the correctness of the random pointer: Apart from the new node, the new and old linked list;           also has a high-complexity algorithm, which is to record each node, the node points to the random pointer in the entire chain (queue implementation) after the creation of a new list, according to the queue record, the connection of random pointer;           can not record values, only to achieve some special, such as the chain without repeating segments; *******************/#include  <map> #include <queue># Include "Wz.h"   struct ComplexNode{    int value;     ComplexNode* pNext;    ComplexNode* pSibling;};       struct myNode{    int value;     int* ptr;     myNode *next;};   complexnode* clone (Complexnode* phead)  {    if (pHead ==  null) &NBSP;&NBSP;RETURN&NBSP;NULL;&NBSP;&NBSP;&NBSP;&NBSP;&NBSP;MAP&LT;COMPLEXNODE*,&NBsp complexnode*> pointmap;     complexnode* newhead,*tail;      newhead = new complexnode;     newhead->value  = pHead->value;     newHead->pNext = NULL;      newhead->psibling = null;     pointmap[phead] =  newhead;     tail = newhead;     complexnode  *p = phead->pnext;     while (p != null)       {        complexnode* newnode = new  ComplexNode;        newNode->value = p->value;         newNode->pNext = NULL;         newnode->psibling = null;        tail->pnext =  newnode;        tail = newnode;         pointMap[p] = newNode;          p = p->pnext;     }     p = phead;      tail = newhead;     while (P!=NULL)       {         if (P->pSibling!=NULL)           {              tail->psibling = pointmap.find (p->psibling)->second;          }         p = p- >pnext;         tail  = tail->pnext;     }     return newhead; } void deletelist (Complexnode* phead)  {     while (phead!=null)     {         Complexnode* pnext = phead->pnext;        delete  phead;        phead = pnext;    }   }void print (complexnode* phead) { complexnode* p=phead;  while (P)   {  cout<<p->value<< " ";   p=p->pnext;  }cout <<endl;} Void print ( mynode* phead) {  mynode* p=phead;  while (P)   {   cout<<p->value<< " ";   p=p->next;  }cout<<endl;}    &nbSp; complexnode* myclone2 (Complexnode* phead)  { //int k=4;    complexnode*p= new complexnode;   complexnode*q= null;    Complexnode*newhead= null;    if (Phead)   {         p=phead;    while (P->pnext)     {      complexnode*add= new complexnode;     add->value=p- >value;     add->pSibling=NULL;add->pNext=p->pNext;      p->pNext=add;     p=p->pNext->pNext;   }      complexnode*add= new complexnode;     add->value =p->value;     add->psibling=null;add->pnext=p->pnext;      p->pnext=add;     p=phead;     q=p->pnext;     newhead=q;      cout<<q->value<<endl; //  bug rand  Pointor:psibling          //while (P->pNext)      while (k--)     {     q->psibling=p->psibling- >pNext;      //p->pNext=q->pNext;           //      q->pNext=p->pNext;        //p=p->pNext;      // q=q->pNext;     }    //while (P->pnext)    // {    //  Q->psibling=p->psibling->pnext;       //   p-> Pnext=p->pnext->pnext;     //q->pnext=q->pnext->pnext;      //  p=p->pNext->pNext;      // q=q->pNext->pNext;    // }   /**  made new link:q***/   //      newhead=q;    // while (Q->pnext)     //{     //  q->pNext=q->pNext->pNext;    //   q=q->pnext;   // }    /*****new link out*****/      // p=pHead;       q=newhead;      while (Q->pnext)     {    p->pnext=q->pnext;p=p- >pNext;    q->pNext=p->pNext;q=q->pNext;   }     // delete p->pNext;   //can ont do this    p->pNext=NULL;         // must do this  or add 4 to  old link    // new link out                           // p=phead;  }return newhead;} Void t2 () {   cout<< "T2 ()" <<endl;        complexnode* p1 = new complexnode;    complexnode* p2 =  new ComplexNode;    ComplexNode* p3 = new ComplexNode;     ComplexNode* p4 = new ComplexNode;    p1-> Pnext = p2; p2->pnext = p3;    p3->p next = p4; p4->pnext = null;    p1->value = 1  ; p2->value = 2;    p3->value = 3 ; p4-> value = 4;    p1->psibling = p3;p2->psibling = p4;     p3->pSibling = NULL; p4->pSibling = NULL;     print (p1);     complexnode* newhead = myclone2 (p1);  cout << "Old link:" <<endl;   print (p1); cout<< "New link:" << Endl;    print (Newhead);  //  cout<< (newHead->pSibling), Value<<endl; //3    deletelist (Newhead);     deletelist (p1);    }int main () {t2 (); return 0;}    bug  at random, not handled.

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Implementation of a complex single-linked list

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