JavaScript uploads files (psd, compressed packages, etc.), images, video implementation methods, javascriptpsd
If you don't talk much about it, paste the Code directly. The specific code is as follows:
// Upload target trigger point <input type = "file" class = "upvideo" name = "upvideo" id = "fileupload1"/> // introduce the plug-in <script type = "text/ javascript "src =" {$ IMG}/bstage/js/jquery. form. js "language =" javascript "> </script>/** method call **/setFileUpload ({name: 'fileupload1', backfun: upback1, beforefun: checkUp1, loadfun: loadup, phpUrl: '/ossphp/php/get. php? Ft = video'}); // verify the function checkUp1 (n) before uploading {// view the video size (mb) var fileObj = document. getElementById (n ). files [0]; var relSize = parseInt (fileObj. size/1024/1024); if (relSize> 10) {// greater than 10 mb alert ('hprompt ',' the screen size exceeds 10 MB. please upload it again! '); Return false;} // view the video type var TV _id = document. getElementById (n ). value; // obtain the value var index = TV _id.indexOf (". "); TV _id = TV _id.substring (index ). toLowerCase (); if (TV _id! = ". Rb" & TV _id! = ". Rmvb" & TV _id! = ". Mp4" & TV _id! = ". Flv ") {alert (" prompt "," not specify video format, reselect "); return false;} return true;} // function loadup () in upload () {} // after successful upload, operate function upback1 (data) {// parameters after successful data}/** upload function encapsulation **/function setFileUpload (options) {var n = options. name; var phpUrl = options. phpUrl; var backfun = options. backfun; var beforefun = options. beforefun; var loadfun = options. loadfun; var accessid = ''; var accesskey =''; var host = ''; var PolicyBase64 = ''; var signature =''; var callbackbody = ''; var filename =''; var dirname = ''; var expire = 0; var upflag = true; if (phpUrl = null | phpUrl = '') {console. log ('phpurl is null'); return false;} if (n = null | n = '') {console. log ('object is null'); return false;} var backfun1 = $. isFunction (backfun )? Backfun: function (success, error) {console. log ('no backfun ') ;}; var beforefun1 = $. isFunction (beforefun )? Beforefun: function (success, error) {return true ;}; var loadfun1 =1. isFunction (loadfun )? Loadfun: function (success, error) {return true ;}; var obj =$ ('#' + n); obj. change (function () {if (beforefun1 (n) {if (n = "fileupload1") {fileEmb1 (n);} else if (n = 'fileupload2 ') {fileEmb2 (n);} else if (n = 'fileupload3') {fileEmb3 (n) ;}}); function fileEmb1 (n) {// oss add $ ("#" + n ). attr ('name', 'file'); var file1 = $ ("#" + n ). val (); var fileName = getFileName (file1); phpUrl = phpUrl + '& fname =' + file Name; get_signature (); var ldot = fileName. lastIndexOf (". "); var filetype = fileName. substring (ldot + 1); $ ("#" + n ). wrap ("<form id = 'myupload1' action = '" + host + "'method = 'post' enctype = 'multipart/form-data'> </form> "); $ ("# myupload1 "). prepend ("<input type = 'ddy' value ='' name = 'name' id = 'name'> </input> <input type = 'ddy' value = '" + dirname + ". "+ filetype +" 'name = 'key'> </input> <input type = 'den den 'value = '"+ PolicyBase64 +" 'name = 'policy' id = 'policy'> </input> <input type = 'den den' value = '"+ accessid +" 'name = 'ossaccesskeyid' id = 'ossaccesskeyid'> </input> <input type = 'did' value = '000000' name = 'success _ action_status 'id = 'success _ action_status'> </input> <input type = 'den den 'value =' "+ callbackbody +" 'name = 'callback' id = 'callback'> </input> <input type = 'did' value = '"+ signature +" 'name = 'signature' id = 'signatur E '> </input> "); // speed_width progress bar class // percent progress number class // load_content upload area $ (' # myupload1 '). ajaxSubmit ({dataType: 'json', // the data format is json data: '', beforeSend: function () {loadfun1 (); if (! Upflag) return false; upflag = false;}, uploadProgress: function (event, position, total, percentComplete) {$ ('. upck_ B '). hide (); $ ('. videspeed '). show (); percentComplete = percentComplete & gt; = 100? 99: percentComplete; var percentVal = percentComplete + '%'; // obtain the progress ('.speed_num'0000.css ('width', percentVal); percentile (percentComplete) ;}, success: function (data) {// success response ('.load_content'{.html ('<em> Image Upload </em>'); // restore the image after the upload is successful $ ("#" + n ). attr ('name', ''); setFileUpload (options); upflag = true; backfun1 (data) ;}, error: function (xhr) {// upload failure ('.load_content'{.html ('<em> Image Upload </em>'); upflag = true; });} Function getFileName (path) {var pos1 = path. lastIndexOf ('/'); var pos2 = path. lastIndexOf ('\'); var pos = Math. max (pos1, pos2) if (pos <0) return path; else return path. substring (pos + 1);} now = timestamp = Date. parse (new Date ()/1000; new_multipart_params = ''; function send_request () {var xmlhttp = null; if (window. XMLHttpRequest) {xmlhttp = new XMLHttpRequest ();} else if (window. acti VeXObject) {xmlhttp = new ActiveXObject ("Microsoft. XMLHTTP");} if (xmlhttp! = Null & phpUrl) {// phpUrl = '/ossphp/php/get. php? Ft = resources '; xmlhttp. open ("GET", phpUrl, false); xmlhttp. send (null); return xmlhttp. responseText;} else {alert ("Your browser does not support XMLHTTP. ") ;}}; function get_signature () {// you can determine whether expire has exceeded the current time. If expire has exceeded the current time, retrieve it again. 3 s as the buffer now = timestamp = Date. parse (new Date ()/1000; // if (expire <now + 3) // {body = send_request () var obj = eval ("(" + body + ")"); host = obj ['host'] policyBase64 = obj ['policy'] accessid = obj ['accesssid '] signature = obj ['signature'] expire = parseInt (obj ['expire ']) callbackbody = obj ['callback'] dirname = obj ['dir'] return true ;//}};}
Note: The details can be further encapsulated.
The above section describes how to upload files (psd, compressed packages, etc.), images, and video functions in JavaScript. I hope this will help you. If you have any questions, please leave a message, the editor will reply to you in a timely manner. Thank you very much for your support for the help House website!