| Team members |
Today's work |
Progress |
Problem |
Tomorrow's plan |
| Tian Fei |
Work Item 38910: Role 3 shooting |
The role 3 Action was designed. As a PM, the developer arranged the development process for the entire project beta version this week.
|
Some photos do not work well and the action needs to be re-designed. |
Work Item 38897: Improve the keyboard module and add the combination key signal input
Work Item 38910: Start shooting pictures of role 3 |
| Fu Hao |
Job item 38524:Special effect 1: Effects of hitting and being attacked
Work Item 37741: Main game Module |
Added a multi-layer background, added some implementation mechanisms to achieve connection, etc.
Basic module support has been completed |
None |
Work Item 38524: comprehensive support for special effects |
Chen wenlin |
Work Item 38906: character state conversion |
Added the big moves of role 1 to the XML file, and made some modifications based on the new underlying signal input. |
The definition of jumping actions is cumbersome. |
Work Item 38906 |
| Ren Guangxin |
Work Item 38904: character state conversion |
The conversion graph has been created and handed over to Dev. |
None |
Work Item 38904: photo shooting design, assisting designer in the production of PS special effect Images
Perform related tests at the same time |
| Chen Zihe |
Work item38895: Special Effects |
The startup interface effect was created, and some tricks were created. |
Some PS effects still need to be modified: Try to make them irregular |
Work item38900: Special Effect of role one trick |
Shi jinhao |
Work Item 38530: startup Interface
|
The startup interface has been created. Check in |
None |
Work Item 38940: End Interface |