In the fourth chapter I will first learn how to build an embedded cross-development environment, including cross-compilation environment, the installation, configuration and use of various service programs and applications. The driving target must be bootloder, operating system kernel and file system, introduce the concept of Bootloder and the method of compiling and porting u_boot, in the course of practice I know the knowledge about Linux kernel of Android system, and then learn the method of kernel compiling and porting.
Android based Linux operating system, consisting of hardware, system kernel, system service and application four parts. The Android kernel, like the standard Linux kernel, implements functions such as memory management, process scheduling, interprocess communication, and so on. When it comes to porting, it is moving the program code from one kind of running environment to another, and for kernel porting, it is mainly moving from one hardware platform to another.
is to look at the development of the PC compared with a lot of complex premise work, learning system porting and driving the process of development is full of challenges, I will do to understand the knowledge of the point, diligent and diligent in this direction to achieve progress.
Learn the fourth chapter of Android transplant Environment building experience