List of articles in this column
First, what is object-oriented
Second, C language can also achieve object-oriented
Third, the non-elegant features in C + +
Iv. solve the package and avoid the interface
V. Rational use of templates to avoid code redundancy
VI, C + + can also reflect
Vii. single-Case pattern solving the construction order puzzle of static member objects and global objects
Viii. more advanced preprocessor PHP
V. Rational use of templates to avoid code redundancy
Let's talk about how to solve the problem of templates that are not easy to encapsulate.
We provide such a way of thinking, for the list type of common types, we try to take the form of forced type conversion, as far as possible to avoid the misuse of templates.
Similarly, we should avoid direct storage of structs, and use Java-like pointers as a way to pass objects.
Let's start by writing a single-type list
#ifndef LIST_C_H#define LIST_C_Hclass list_c_private;struct list_c_node;class list_c {public: list_c(); ~list_c(); void insert(void*); int size(); voidget(int);protected: list_c_private* priv;};#endif // LIST_C_H
Here we use the packaging method described earlier, reducing the degree of coupling between classes
#include "list_c.h"classlist_c_private{ Public:intSize list_c_node* head;};structlist_c_node{void* DATA; List_c_node* Next; List_c_node () {data = next =nullptr; }};list_c::list_c () {priv =NewList_c_private (); Priv->head =NewList_c_node ();} List_c::~list_c () {DeletePriv;}voidList_c::insert (void* data) {list_c_node* p; for(p = priv->head; P->next! =nullptr; p = p->next) {} P->next =NewList_c_node (); P->next->data = data;}intList_c::size () {returnPriv->size;}void* List_c::get (intK) {intT List_c_node* p; for(p = priv->head->next, t =0; P! =nullptr&& T! = k; p = p->next, ++t) {}returnP->data;}
This is a simple linked list, just used as an example to write the two methods of inserting and fetching.
For universal support, we write a template that casts the type:
#ifndef LIST#define LIST#include "List_c.h"Template<TypeName T>ClassList{ Public:List() {CList= NewList_c (); } ~List() {delete clist;}voidInsert (TData) {CList -Insert (void*)Data); } int size () {returnCList -Size (); } T get (int k) {return(T) CList -Get (k); }protected: List_c*CList;};#endif //LIST
In this way, the benefits are, first of all, the template can be encapsulated operations, and secondly, in the encapsulation class, dynamic adjustment of internal instances.
For an incoming type, you can determine whether it is suitable for the current template, and if not, you can make a dynamic error in it.
Finally, the use of the template:
#include <iostream>#include "list"usingnamespacestd;int main(){ list<long> testlist; testlist.insert(10); testlist.insert(20); long k = testlist.get(1); printf("%d\n", k); return0;}
Object-oriented topics C and C + + (5)-use templates wisely to avoid code redundancy