Announcement from monomac 1.0: About a year ago, we began to build a set of Mono Bindings for the local MacOS X application under construction. Our original goal is not big: bind enough appkit so that you can build local applications for OS X using C # or your favorite. NET language. We have used a lot of cocoatouch APIs to build monotouchCode.
Monomac is a C # binding for Mac OSX APIs. Its API design is inspired by monotouch. The latter can be used to develop Native IOS applications based on mono.Program. One of the goals of the monomac suite is to release an independent. app application that frees end users from relying on mono. Mono started to use cocoa api c # And.. NET and provides developers with a complete set of cocoa application development tools.
If you have installed monodevelop, you only need to update monomac add-in. If monodevelop is not installed, refer to the article I wrote about using. Net to develop applications on OS X. Monomac 1.0 already comes with a modified opentk 1.0. (Opentk is a cross-platform encapsulation of OpenGL, OPANAL, and opencl. It is written in C # and can run on Windows, Linux, and MacOSX platforms. NET language can be used for development. For details, refer to the opentk entry-level series ).